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If your problem is in fact still present in test battles, there may be something to be done about part height in the OL.seria file, but I've never tested with editing the stats of individual pieces.
Well, in the ship builder going by arcs anyway.
I read somewhere the game only has three z levels so it seems the tank would always block the guns.
Maybe I should just put multiple small tanks somewhere...
This is simply ridiculous and unpractical. In what state of mind you need to be to decide this is okay and release it?
Even though the arcs are turned off now, but even after they are turned on, the restrictions are easily bypassed if you show a little imagination
First I'll highly recommend turning on the longest crosshair style if you haven't and second I'll just say you can buy your way around having to aim properly in a pinch.
As for 'suboptimal' I think it really depends on the conditions of the game. When 1.16 first dropped with the more restrictive arcs I was a little upset and confused that so many ships had much worse capabilities than before, but realized the same thing applied to enemy ships as well. Borey and Griffin could hardly keep more than 2 guns on target especially if you positioned well. If you had a ship that was designed to fire all its guns when it was sitting in their blind spot that would be the new 'optimal' I think. Of course it would still need to be fuel efficient which is more difficult now as well.
As for nightmarish fuel efficiency... I just gave up and took all guns and armor off Sevastopol and use it like a mule to carry fuel. in 1.16 design became pointless
Edit: I like my 37mm subcaliber being able to 360 around ship to defend me against missiles and proxifuse, but with yellow fuel tanks you have to place like twice as many on both sides
https://www.nexusmods.com/highfleet/mods/21
The design of the ships has not gone away, we just need to think more. I myself swore at the developer when he made the 1.16 patch, but then I got used to it and make cool ships.
It shows in editor but does nothing.
So lose/lose.