The Texas Chain Saw Massacre

The Texas Chain Saw Massacre

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Nota Sep 17, 2023 @ 11:02am
The two hit Leatherface build is not fun to play against
Step 1: Stack as much damage through perks and stats as possible
Step 2: Hold right click
Step 3: Left click when overhead
Step 4: Take the second swing you get before overheat and get the kill because overhead stuns them in place, regardless of their health stat

I've used this build, and been on the other end of it happening to me. It's grossly unfun to be killed on first hit for the entire match. I don't use it out of principle anymore since I'd rather the match yknow- last longer and be enjoyable.
Last edited by Nota; Sep 17, 2023 @ 11:03am
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Showing 16-30 of 40 comments
nod for kiss (Banned) Sep 17, 2023 @ 12:39pm 
not fun to play against? sorry but do you think anyone gives a sh*t about other sides fun? I dont like leland, ana and connie abilities. they are all unfun to play against. just because of they are unfun it doesnt make the thing should got nerfs.
Nota Sep 17, 2023 @ 12:40pm 
Originally posted by nod for kiss:
not fun to play against? sorry but do you think anyone gives a sh*t about other sides fun? I dont like leland, ana and connie abilities. they are all unfun to play against. just because of they are unfun it doesnt make the thing should got nerfs.

Most comprehensible/least narcissistic Dead By Daylight poster.
Last edited by Nota; Sep 17, 2023 @ 12:41pm
Doom Punk Sep 17, 2023 @ 12:44pm 
Leatherface players that aren't running Scout are dead weight. You should be happy they aren't running Scout since most of them don't, given how many gaps and crawl spaces there are.
60Hz Sep 17, 2023 @ 12:47pm 
Originally posted by Doom Punk:
Leatherface players that aren't running Scout are dead weight. You should be happy they aren't running Scout since most of them don't, given how many gaps and crawl spaces there are.
exactly I don't understand how people deal with jukers without extra movespeed, you can maximize his damage to twotap people but what's the point of it if it's useable only in openfields with no narrow passes/crawl spaces, you'll get a kill on victim in there anyway even with 4 hits. While Scout allows him to be on your tail quiet faster and forces you to think fast unless you are in a god loop.
Last edited by 60Hz; Sep 17, 2023 @ 12:48pm
Kryptic Sep 17, 2023 @ 12:51pm 
Imagine wanting a scary killer to not be a scary killer
Nota Sep 17, 2023 @ 12:54pm 
Originally posted by Gash Basher:
Imagine wanting a scary killer to not be a scary killer

Can you point to anywhere in my post where I said that too?

I mean, insta-kills don't directly translate to the "Scary-o-meter"
nod for kiss (Banned) Sep 17, 2023 @ 12:58pm 
Originally posted by Doom Punk:
Leatherface players that aren't running Scout are dead weight. You should be happy they aren't running Scout since most of them don't, given how many gaps and crawl spaces there are.
just switched over scout instead of big swings. it feels like entire different character
Doom Punk Sep 17, 2023 @ 1:09pm 
Originally posted by nod for kiss:
Originally posted by Doom Punk:
Leatherface players that aren't running Scout are dead weight. You should be happy they aren't running Scout since most of them don't, given how many gaps and crawl spaces there are.
just switched over scout instead of big swings. it feels like entire different character
It does so much more than the instakill ever could. It lets you even catch up to people you never would have before.
Swordmouse Sep 17, 2023 @ 1:26pm 
Leatherface is loud.
It takes time to rev up for an overhead attack.
It's fairly easy to juke/bait.
It's completely foiled by crawlspaces and even doors.
No Sell/Leland stun/Ana proc all shut it down.

If 1 overheard+followup swings are seen as too OP, then logically the alternative is 2 overheads+followup swings.

So my question is then, why would the already small playerbase of Leatherface players subject themselves to requiring 2 overheads back to back on the same victim given the above complications, when they could kill the same victim as an HH/Sissy etc with regular swings in half that time?
Last edited by Swordmouse; Sep 17, 2023 @ 1:29pm
Nota Sep 17, 2023 @ 1:37pm 
Originally posted by Swordmouse:
Leatherface is loud.
It takes time to rev up for an overhead attack.
It's fairly easy to juke/bait.
It's completely foiled by crawlspaces and even doors.
No Sell/Leland stun/Ana proc all shut it down.

If 1 overheard+followup swings are seen as too OP, then logically the alternative is 2 overheads+followup swings.

In order of your points:

1. He is loud
2. It takes about four to five seconds, and then you can keep it going infinitely unless you have to stop to open a door.
3. 'Fairly easy' is dependent on the leatherface player. (I haven't missed often at all)
4. It is.
5. Those are entirely seperate balancing considerations that should also be looked at. Just because there's two niche counters doesn't make it any less fun for someone not running No Sell.

Originally posted by Swordmouse:
So my question is then, why would the already small playerbase of Leatherface players subject themselves to requiring 2 overheads back to back on the same victim given the above complications, when they could kill the same victim as an HH/Sissy etc with regular swings in half that time?

If I were to personally put my foot in, the overhead is supposed to be a finisher or chaser to knock down a victim running in long areas. Such as toward the road on house. Once they're knocked down other family can catch up, if present.

I think the combo that should be encouraged is using the rev to close distance, normal hitting a couple times, and then overheading. AS OPPOSED to being stunlocked by an overhead, and then hit instantly by the followup before overheat. One way to do this is to make it so the overhead turns off the chainsaw normally, regardless of perks or stats.

But- I'm not a balancing dude, and frankly my only consideration is that 2 hit builds are kinda lame to play against. That's /all/ I care about in this case. If it continues to be a trend it'll be a contributing factor for why I stop playing. (And yes, stun locking LF is also one of those factors)
Last edited by Nota; Sep 17, 2023 @ 1:39pm
Mr Hands Sep 17, 2023 @ 1:42pm 
If you die to him it's ether a double team in which case his build doesn't matter or you got caught out which is your fault.
nod for kiss (Banned) Sep 17, 2023 @ 1:44pm 
Originally posted by Ranger_Savage:
Originally posted by Swordmouse:
Leatherface is loud.
It takes time to rev up for an overhead attack.
It's fairly easy to juke/bait.
It's completely foiled by crawlspaces and even doors.
No Sell/Leland stun/Ana proc all shut it down.

If 1 overheard+followup swings are seen as too OP, then logically the alternative is 2 overheads+followup swings.

In order of your points:

1. He is loud
2. It takes about four to five seconds, and then you can keep it going infinitely unless you have to stop to open a door.
3. 'Fairly easy' is dependent on the leatherface player. (I haven't missed often at all)
4. It is.
5. Those are entirely seperate balancing considerations that should also be looked at. Just because there's two niche counters doesn't make it any less fun for someone not running No Sell.

Originally posted by Swordmouse:
So my question is then, why would the already small playerbase of Leatherface players subject themselves to requiring 2 overheads back to back on the same victim given the above complications, when they could kill the same victim as an HH/Sissy etc with regular swings in half that time?

If I were to personally put my foot in, the overhead is supposed to be a finisher or chaser to knock down a victim running in long areas. Such as toward the road on house. Once they're knocked down other family can catch up, if present.

I think the combo that should be encouraged is using the rev to close distance, normal hitting a couple times, and then overheading. AS OPPOSED to being stunlocked by an overhead, and then hit instantly by the followup before overheat. One way to do this is to make it so the overhead turns off the chainsaw normally, regardless of perks or stats.

But- I'm not a balancing dude, and frankly my only consideration is that 2 hit builds are kinda lame to play against. That's /all/ I care about in this case. If it continues to be a trend it'll be a contributing factor for why I stop playing. (And yes, stun locking LF is also one of those factors)
yeah no thanks. if you want to kill leatherface and make him useless garbage and boring gameplay, game will be done. he is perfectly fine as he is. your entire thread doesnt make any sense.
Nota Sep 17, 2023 @ 1:46pm 
Originally posted by nod for kiss:
Originally posted by Ranger_Savage:

In order of your points:

1. He is loud
2. It takes about four to five seconds, and then you can keep it going infinitely unless you have to stop to open a door.
3. 'Fairly easy' is dependent on the leatherface player. (I haven't missed often at all)
4. It is.
5. Those are entirely seperate balancing considerations that should also be looked at. Just because there's two niche counters doesn't make it any less fun for someone not running No Sell.



If I were to personally put my foot in, the overhead is supposed to be a finisher or chaser to knock down a victim running in long areas. Such as toward the road on house. Once they're knocked down other family can catch up, if present.

I think the combo that should be encouraged is using the rev to close distance, normal hitting a couple times, and then overheading. AS OPPOSED to being stunlocked by an overhead, and then hit instantly by the followup before overheat. One way to do this is to make it so the overhead turns off the chainsaw normally, regardless of perks or stats.

But- I'm not a balancing dude, and frankly my only consideration is that 2 hit builds are kinda lame to play against. That's /all/ I care about in this case. If it continues to be a trend it'll be a contributing factor for why I stop playing. (And yes, stun locking LF is also one of those factors)
yeah no thanks. if you want to kill leatherface and make him useless garbage and boring gameplay, game will be done. he is perfectly fine as he is. your entire thread doesnt make any sense.

I play quickmatch and enjoy both sides, so I'm speaking from that point of reference but anyway, I'll try to make it make sense:

Insta-die is poo poo, pee pee. No fun fun. Ug Ug no like.

Did that help? :marten_sip:
Last edited by Nota; Sep 17, 2023 @ 1:47pm
Nota Sep 17, 2023 @ 1:51pm 
Originally posted by Swordmouse:
No Sell/Leland stun/Ana proc all shut it down.

I will clarify what I meant by niche:

No sell can only be taken by Julie, Ana, and Leland. Which means that Sonny particularly is left out of a counter.
nod for kiss (Banned) Sep 17, 2023 @ 1:52pm 
the entire point on leatherface is being able to oneshot victims. not hit them like 6-7 times.
Last edited by nod for kiss; Sep 17, 2023 @ 1:53pm
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Date Posted: Sep 17, 2023 @ 11:02am
Posts: 40