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Сообщить о проблеме с переводом
Enjoy infinite lobbies
Might help if they took care of door stun chains and fixed Sissy/HH exploits. LF two shot does suck though, but I can see the point in addressing other issues first.
If he had some way to configure his chainsaw so that his sprint attacks did less damage but he swings faster to compensate it might be an interesting tradeoff. Or his sprint attacks do less damage but he destroys doors and crawl spaces faster. A chase Leatherface instead of an instant kill one.
if you put 0 points in toughness why wouldn't u get 1 hit killed?
also Ana can tank leatherface like infinite hits
step 2: hope they dont get into gap or crack before you can land your chainsaw
step 3: pray to the god and hope leland and ana used his/her abilities
step 4: hope nobody runs no sell
step 5: hope they dont juke or try to spin you since bubba cant turn fast enough
congrats, if you got all 5 steps correct you can get a kill.
My Leland has points in toughness and still got the stun followed by the kill. I have that ability on level 2 and had gotten hit earlier and healed up to full with two small pots. Julie ran Bubba into me as I was opening a basement door (the animation) and he smacked me. I fell to the ground. He walked over and finished me. Isn't the most outrageous thing in this game to be fair, but it also felt ridiculous to be animation murdered basically from door open animation to hunched over animation to dead.
As Bubba I straight up did the same thing to Ana. It felt dirty cause the stun is death. There is no point in it not just instant killing them if Bubba can just run over for the next shot anyways.
This is just a whataboutism. Leatherface not being fun doesn't need to make it harder to balance him. He can be improved and made for fun AND feel fair at the same time, we don't need to choose one or the other.
Do try to remember that failing as Leatherface isn't the end of the match.
If a victim dies that's the end of the match for them. If a victim 'wins' a chase it's just a continuation of the match.
I've played like 10 family games for every 2 victim games. I know the struggle, but I'm pointing out something that isn't fun to play against. It doesn't diminish other bad aspects. I'm just pointing out /this/ one.
There should be a balance between movie/real life accuracy and yknow- fun. It's still a game, not a simulation.