The Texas Chain Saw Massacre

The Texas Chain Saw Massacre

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how is there no one on this game right now
come on guys
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Showing 1-13 of 13 comments
you mean no family players
I'm playing. Doing a lot of dodging, but technically playing.
Insane Mar 28 @ 10:04pm 
Originally posted by Team with us:
come on guys

There is online, but not that big. Plus the main audience is on gaming consoles. And the distribution on the sides... Yes, the overwhelming minority plays for families.
Matcha Mar 28 @ 10:17pm 
Been playing nothing but family just to get games going. Nobody likes to play family anymore.
Currently playing Monster Hunter Wilds :P
Last edited by EvilJoshy; Mar 29 @ 2:26pm
glythe Mar 31 @ 11:26am 
Originally posted by Team with us:
come on guys

There was a game called VHS that died in about 2 weeks after its launch. Why did it die? The devs were extremely good at their own game and said "our game is fine; if you cant win then you need to git gud."

VHS was extremely favorable in the game mechanics to the teen (aka victim) side. Likewise TCM is far more favorable to the victim side than the family.

The devs saw this model working for DBD so they adopted it for TCM. Look what happened : almost nobody is playing TCM now.

The idea of the game is great but the implementation was bad. In too many places the game favors victims over family. The family should be the power role but on release victims were definitely the power role.

It might have changed somewhat over time but the playerbase left.
Voroshy Mar 31 @ 3:11pm 
It takes about 15 minutes to search and set up a game and at the end there are hackers :cryptosick:
https://steamcommunity.com/sharedfiles/filedetails/?id=3455875443
GUN SUCK Mar 31 @ 3:20pm 
Originally posted by glythe:
Originally posted by Team with us:
come on guys

There was a game called VHS that died in about 2 weeks after its launch. Why did it die? The devs were extremely good at their own game and said "our game is fine; if you cant win then you need to git gud."

VHS was extremely favorable in the game mechanics to the teen (aka victim) side. Likewise TCM is far more favorable to the victim side than the family.

The devs saw this model working for DBD so they adopted it for TCM. Look what happened : almost nobody is playing TCM now.

The idea of the game is great but the implementation was bad. In too many places the game favors victims over family. The family should be the power role but on release victims were definitely the power role.

It might have changed somewhat over time but the playerbase left.

Disagree.

Main issue of VHS was the core gameplay loop. Just wasn't fun. That game was all about the ambush. Sneak around, craft a weapon, ambush the killer. Sure, killers had the tools to detect ambushes but the cooldowns were extremely long which often meant waiting at a corner or door for your ability to come back up. It just never felt good getting ambushed and they did nothing to address that. Like TCSM, it was also *very* unforgiving to new players. (Good luck incoming PS plus gamers).

Back to TCM, after 1,300 hours it definitely seems more family sided to me. Any competent family team will 3 or 4k most matches. Heck I can play solo family and win 8 or 9/10 games comfortably. Victim is way harder to have that level of success. Anybody dies early and the family gain massive pressure.

Regarding playerbase, it went way down because there simply wasn't new content coming fast enough. They made sensible balance changes overall but just way too slow on pumping out new characters, maps, perks, skins etc. No real progression beyond level 99. You're just playing at that point to level random perks. No daily, weekly or monthly challenges either. The cost of DLC is also a bit too high imo, feel that would put some people off too.

To me, victim is more popular in this game because its objectively more fun. To succeed in family requires the same thing every game. Secure escapes and camp. As victim, you can play different ways like distracting the family so others can get obj done. Grapple fighting to get attention, door slams, stealth play. Coordinating multiple objectives at the same time to split the family. Its just more of a rush for me personally but I respect all the family mains out there.

To answer OP, just playing other games atm.
Insane Mar 31 @ 5:45pm 
Originally posted by glythe:
Originally posted by Team with us:
come on guys

There was a game called VHS that died in about 2 weeks after its launch. Why did it die? The devs were extremely good at their own game and said "our game is fine; if you cant win then you need to git gud."

VHS was extremely favorable in the game mechanics to the teen (aka victim) side. Likewise TCM is far more favorable to the victim side than the family.

The devs saw this model working for DBD so they adopted it for TCM. Look what happened : almost nobody is playing TCM now.

The idea of the game is great but the implementation was bad. In too many places the game favors victims over family. The family should be the power role but on release victims were definitely the power role.

It might have changed somewhat over time but the playerbase left.

https://www.youtube.com/watch?v=_15_YQI6DcA

ALL developers of such games wipe their feet on killers, thinking that this is how it should be, and getting money from snotty people who only care about "easy victory". And then they wonder why their games die one after another. Because those whose feet they lick, eventually kick them, not wanting to wait 10+ minutes of the game. What a surprise! People do not want to play a role that in theory should kill, but in fact is just a loser animator, who is humiliated by everyone. That's how we live. And VHS was never released at all. It died at the alpha test stage. At least the others released their games.

DBD in this regard is different in that it gives, although not a large number of characters, but they can give back. And it is experienced players who understand that playing for a hypothetical Freddy they will not give 4 kills per game, they just change the character to the Nurse. There is no such thing in Texas Chainsaw Massacre. There are 2 killers, the rest are neither fish nor fowl. And they can be easily countered with the help of cracks and holes.
I'm fed up with asymmetrical games. No one worthwhile uses voice comms.
Mina Apr 1 @ 4:36pm 
only 500 steam
Family main, need teammates.
Because most people are mindless drones who will just eat up DBD slop and be satisfied. Price tag game with a battle bass, pricey comestics, gatcha skins on mobile, price tag DLCs and it’s the same gameplay every game? They don’t care, just feed them more slop.
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