The Texas Chain Saw Massacre

The Texas Chain Saw Massacre

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MadyMadMady Dec 17, 2023 @ 9:08am
2
Thanks to the Toxic Victims, Nobody wanna play Killers anymore
The number of killer mains has decreased so much that you as a victim need to wait at least 10 minutes to find a match.
So next time you are dancing around the exit or Teabagging family members. remember you are just increasing the lobby time for yourself in future matches.
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Showing 1-15 of 24 comments
KaoMinerva Dec 17, 2023 @ 9:09am 
I'd love to play I just don't have a team. This game is tough without a team
Doctor Harbinger Dec 17, 2023 @ 9:20am 
Nah, it's not because teabagging clowns. The reason why Family players are quiting the game is because of the Pay2Win clown Danny, with whom you are forced to either play as if you life depends on it, or lose in a two minutes by leaving him near the valve exit for longer than 8 seconds.
If it was about victim players behaving like asses, Dead by Daylight would've died years ago.
blkpeopleare13% Dec 17, 2023 @ 9:44am 
Ok so since I just can't lie in life (for the life of me), I sort of get a kick out of the teabagging that happens especially when a Victim slams a door on me and I get caught in the act and fall on my ass.

I usually get a little irritated initially with a chuckle, and try to do it right back to them.......As a matter or FACT, last night I did just that. I forgot which Victim unlocked the fence gate near the car battery, but instead of swiping at them with my blade (Hitchhiker), I simply went outside the gate and while it was open, I closed it once, and then closed it again as Connie was approaching and knocked her on her ass and teabagged her hahaha.

I think it's funny doing it right back to Victims. Illegal or not in-game (policy) , I actually heard a Victim fall from the well and this Victim must of been hurt very badly from other family members so instead of executing the victim that was disabled, I tea-bagged the victim and let the game continue a little longer.

The one thing I can't stand is how the game ends so (in some instances). I enjoy a semi longer game where the Victims clearly want to prolong it by NOT escaping right away. You can tell those Victims apart from others who simply want to meet a goal for the fastest escape possible.

I think some family members (me including) do the same thing, and I find there is NOTHING AT ALL wrong with that picture. What I can very suspicious of is a family member by chance just killing three of four members in the first 2 minutes time. I start to question that, and usually notice another family member disconnecting pretty quickly thinking that this killer is possibly cheating.

I don't forget the random player who was on the family member (our team) who literally decided to END THE GAME with his little cheat code proggie that made ALL FOUR VICTIMS DIE BY BLEED OUT at the same exact second......that left a bad taste in my mouth.

I like to enjoy this game, and the games where the victims escape out of the basement almost 1.5 to 2 minutes into the game after that old fart wakes up, just leaves my rolling my eyes in a sense of the fact they obviously are trying to meet a quota/goal hah .....they're not clearly wanting to enjoy the game at that point.
Dead Miside Dec 17, 2023 @ 9:52am 
Danny
Nancy's House
Leland
Stun perks and eternal stun lock clownery by SWFs
Infinites over infinites, making the chases more frustrating and infuriating than in DbD
There is a number of reasons why the family are the true victims here.
Last edited by Dead Miside; Dec 17, 2023 @ 9:53am
Tormented Dec 17, 2023 @ 9:52am 
You know what?
I played as Victim and felt like a Victim, sounds about right
I played as Family and I still felt like I'm Victim but in more miserable way, that doesn't sound right at all
Tormented Dec 17, 2023 @ 10:02am 
Originally posted by DrHITCHHIKER:
Ok so since I just can't lie in life (for the life of me), I sort of get a kick out of the teabagging that happens especially when a Victim slams a door on me and I get caught in the act and fall on my ass.

I usually get a little irritated initially with a chuckle, and try to do it right back to them.......As a matter or FACT, last night I did just that. I forgot which Victim unlocked the fence gate near the car battery, but instead of swiping at them with my blade (Hitchhiker), I simply went outside the gate and while it was open, I closed it once, and then closed it again as Connie was approaching and knocked her on her ass and teabagged her hahaha.

I think it's funny doing it right back to Victims. Illegal or not in-game (policy) , I actually heard a Victim fall from the well and this Victim must of been hurt very badly from other family members so instead of executing the victim that was disabled, I tea-bagged the victim and let the game continue a little longer.

The one thing I can't stand is how the game ends so (in some instances). I enjoy a semi longer game where the Victims clearly want to prolong it by NOT escaping right away. You can tell those Victims apart from others who simply want to meet a goal for the fastest escape possible.

I think some family members (me including) do the same thing, and I find there is NOTHING AT ALL wrong with that picture. What I can very suspicious of is a family member by chance just killing three of four members in the first 2 minutes time. I start to question that, and usually notice another family member disconnecting pretty quickly thinking that this killer is possibly cheating.

I don't forget the random player who was on the family member (our team) who literally decided to END THE GAME with his little cheat code proggie that made ALL FOUR VICTIMS DIE BY BLEED OUT at the same exact second......that left a bad taste in my mouth.

I like to enjoy this game, and the games where the victims escape out of the basement almost 1.5 to 2 minutes into the game after that old fart wakes up, just leaves my rolling my eyes in a sense of the fact they obviously are trying to meet a quota/goal hah .....they're not clearly wanting to enjoy the game at that point.


Originally posted by Whatever:
Danny
Nancy's House
Leland
Stun perks and eternal stun lock clownery by SWFs
Infinites over infinites, making the chases more frustrating and infuriating than in DbD
There is a number of reasons why the family are the true victims here.
I mean Family has to go for Victims use traps/extra locks but they have to patrol the escape routes and also collect blood to feed grandpa
Also when you play as Cook & Hitchhiker you're slow as hell and with 2 or 3 swing you lose all your stamina & get stunned, good luck catching victims if you're alone, sometimes even outnumbering a victim doesn't work either, every 10 to 20 meter there's a well they can jump down and heal themselves and here we go again
MadyMadMady Dec 17, 2023 @ 10:11am 
Originally posted by Doctor Harbinger:
Nah, it's not because teabagging clowns. The reason why Family players are quiting the game is because of the Pay2Win clown Danny, with whom you are forced to either play as if you life depends on it, or lose in a two minutes by leaving him near the valve exit for longer than 8 seconds.
If it was about victim players behaving like asses, Dead by Daylight would've died years ago.
Nah, they quit playing Killers before even Danny was released
Wahnwitzig Dec 17, 2023 @ 10:14am 
Idk, most of my family matches are pretty easy. You can't always win.
MadyMadMady Dec 17, 2023 @ 10:22am 
Originally posted by Devil Hunter:
You know what?
I played as Victim and felt like a Victim, sounds about right
I played as Family and I still felt like I'm Victim but in more miserable way, that doesn't sound right at all
♥♥♥♥. reminded me of that night... Ana and Leland made a victim out of us.
pauloandrade224 Dec 17, 2023 @ 11:00am 
Originally posted by Doctor Harbinger:
Nah, it's not because teabagging clowns. The reason why Family players are quiting the game is because of the Pay2Win clown Danny, with whom you are forced to either play as if you life depends on it, or lose in a two minutes by leaving him near the valve exit for longer than 8 seconds.
If it was about victim players behaving like asses, Dead by Daylight would've died years ago.
yeah
Shotgun Merwin Dec 17, 2023 @ 11:37am 
Originally posted by Doctor Harbinger:
Nah, it's not because teabagging clowns. The reason why Family players are quiting the game is because of the Pay2Win clown Danny, with whom you are forced to either play as if you life depends on it, or lose in a two minutes by leaving him near the valve exit for longer than 8 seconds.
If it was about victim players behaving like asses, Dead by Daylight would've died years ago.

That's true, but family players, and players in general, started quitting in large numbers long before danny. He was just another nail in the coffin.
SqueakyTweaky Dec 17, 2023 @ 12:39pm 
I don't bother escaping now at all, I just pressure family and stab them and slam them. There is nothing to do in this game.
Doctor Harbinger Dec 17, 2023 @ 12:43pm 
Originally posted by SqueakyTweaky:
I don't bother escaping now at all, I just pressure family and stab them and slam them. There is nothing to do in this game.

Thank you for proving OP's point. :Darling:
Rhys Dec 17, 2023 @ 1:04pm 
Originally posted by MadMady:
The number of killer mains has decreased so much that you as a victim need to wait at least 10 minutes to find a match.
So next time you are dancing around the exit or Teabagging family members. remember you are just increasing the lobby time for yourself in future matches.
I play the game like a normal person, never teabag or anything yet every single game that I die, the hitchhiker and sissy come over and teabag me for the duration of the execution animation. The toxicity is on both sides.
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Date Posted: Dec 17, 2023 @ 9:08am
Posts: 24