The Texas Chain Saw Massacre

The Texas Chain Saw Massacre

View Stats:
TUREL Dec 1, 2023 @ 3:23pm
This game is dead.
Five lobbies where I'm waiting for 1 more killer, each lobby had different players, is there a glitch that doesn't populate an unfilled lobby? doesn't matter I'm uninstalling and wont be back.

I enjoyed this at launch but not wasting my time any longer hoping the dev team suddenly wakes up.
< >
Showing 1-15 of 20 comments
The Professor Dec 1, 2023 @ 3:32pm 
It's a bug, yes. Family members leaving the lobby tends to break the lobby.
Gremlin5 (Banned) Dec 1, 2023 @ 3:34pm 
I uninstalled too
Shotgun Merwin Dec 1, 2023 @ 3:49pm 
I keep hoping the devs will turn it around, but deep down i know she's a goner.
MackinMany Dec 1, 2023 @ 4:30pm 
Find match a vicitm is very hard and they nerf family members, its so stupid..
Sythalin Dec 1, 2023 @ 4:42pm 
Originally posted by The Professor:
It's a bug, yes. Family members leaving the lobby tends to break the lobby.
It's theorized to be a bug. This has not been confirmed by the devs.
Nito [Ger] Dec 1, 2023 @ 5:09pm 
Originally posted by Sythalin:
Originally posted by The Professor:
It's a bug, yes. Family members leaving the lobby tends to break the lobby.
It's theorized to be a bug. This has not been confirmed by the devs.
This started happening/was reported when crossplay was turned back on. So it's quite obvious that there is something wrong with lobby refill when (especially family) players drop out.
I luv Dec 1, 2023 @ 6:28pm 
Of course, they wanted to nerf the killers, now that there won't be any more killer players anyway
TheDankKnight Dec 1, 2023 @ 6:37pm 
Many skill issues in this thread
See you next week. :steamhappy:
Leah Dec 1, 2023 @ 9:28pm 
The family members leaving lobbies is making the game unplayable. It's like 15-20 minutes to get in ONE match.
BawBooter (Banned) Dec 1, 2023 @ 10:14pm 
There was an issue before this update that caused lobbies to take ages to fill if only one team was full. The way for it to be resolved fast was for 1 player from the full team to just leave, after that the lobby would fill within about 40 seconds.

It's got better, but still seems to be the same issue. When one team is full, the lobby seems to go into a kind of limbo for a few minutes. This being combined with people leaving a lobby after it has found 7 players two or three times is stopping games from launching. If players just wouldn't leave at the last second for no reason it would solve half the issue instantly...
BawBooter (Banned) Dec 1, 2023 @ 10:15pm 
Originally posted by Can we go back to how it was:
Of course, they wanted to nerf the killers, now that there won't be any more killer players anyway

Lol nerf family? You must be joking... victims can't even get chased anywhere now without having a constant aura on them of some kind :awyea:
Tormented Dec 2, 2023 @ 2:31am 
Originally posted by BawBooter:
There was an issue before this update that caused lobbies to take ages to fill if only one team was full. The way for it to be resolved fast was for 1 player from the full team to just leave, after that the lobby would fill within about 40 seconds.

It's got better, but still seems to be the same issue. When one team is full, the lobby seems to go into a kind of limbo for a few minutes. This being combined with people leaving a lobby after it has found 7 players two or three times is stopping games from launching. If players just wouldn't leave at the last second for no reason it would solve half the issue instantly...
You told me they're gonna fix everything including lobby bug and after 3 months it's still here
SqueakyTweaky Dec 2, 2023 @ 2:47am 
Originally posted by Nito Ger:
Originally posted by Sythalin:
It's theorized to be a bug. This has not been confirmed by the devs.
This started happening/was reported when crossplay was turned back on. So it's quite obvious that there is something wrong with lobby refill when (especially family) players drop out.
It isn't a bug, there aren't enough people that play.
Last edited by SqueakyTweaky; Dec 2, 2023 @ 2:48am
BawBooter (Banned) Dec 2, 2023 @ 4:14am 
Originally posted by Devil Hunter:
Originally posted by BawBooter:
There was an issue before this update that caused lobbies to take ages to fill if only one team was full. The way for it to be resolved fast was for 1 player from the full team to just leave, after that the lobby would fill within about 40 seconds.

It's got better, but still seems to be the same issue. When one team is full, the lobby seems to go into a kind of limbo for a few minutes. This being combined with people leaving a lobby after it has found 7 players two or three times is stopping games from launching. If players just wouldn't leave at the last second for no reason it would solve half the issue instantly...
You told me they're gonna fix everything including lobby bug and after 3 months it's still here

I never once said they were gonna fix everything lol. I said there was a big patch coming which included network fixes... and I hoped this issue would be resolved by it. In the comment you just replied too, I also said the issues seem better to me... but still persist.. so something was fixed.

I also don't work for gun lol I've expressed my opinions (just like you) and repeated what was said directly by devs in interviews/live streams rather than going on hear say. The devs never once said they were gonna be able to fix everything perfectly in one update... in fact the devs expressly said it would be a process of managing a game of whack a mole when managing all of this (or something to that effect).. but no one listens, they just hear what they want to hear...
Last edited by BawBooter; Dec 2, 2023 @ 4:15am
< >
Showing 1-15 of 20 comments
Per page: 1530 50

Date Posted: Dec 1, 2023 @ 3:23pm
Posts: 20