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It's got better, but still seems to be the same issue. When one team is full, the lobby seems to go into a kind of limbo for a few minutes. This being combined with people leaving a lobby after it has found 7 players two or three times is stopping games from launching. If players just wouldn't leave at the last second for no reason it would solve half the issue instantly...
Lol nerf family? You must be joking... victims can't even get chased anywhere now without having a constant aura on them of some kind
I never once said they were gonna fix everything lol. I said there was a big patch coming which included network fixes... and I hoped this issue would be resolved by it. In the comment you just replied too, I also said the issues seem better to me... but still persist.. so something was fixed.
I also don't work for gun lol I've expressed my opinions (just like you) and repeated what was said directly by devs in interviews/live streams rather than going on hear say. The devs never once said they were gonna be able to fix everything perfectly in one update... in fact the devs expressly said it would be a process of managing a game of whack a mole when managing all of this (or something to that effect).. but no one listens, they just hear what they want to hear...