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回報翻譯問題
But anyway, Alright, well then leatherface shouldn't be allowed to rev his chainsaw to move faster, that's only supposed to be used for attacking. Teacher said so. In fact, anything increasing your speed should never be used for attacking, only moving, so disable all those scout perks and all that nonsense, devs.
I counted
There it is again, bringing up another killer's mechanic. And it's not even correct.
Leatherface's dash isn't a spammable attack, by the way. Only the finisher is, and it comes with a price. If you miss, you're punished.
From this response I'm pretty sure there's no point talking to you anymore. Just have fun your way.
You're an MVP for doing the calculations good siree, that's scuffed.
Precisely my thoughts, not sure why people try to compare completely different Family members when its clear as day how their mechanics work.
Is that balanced or not, i dont know, depends on everyones perception i guess, but it does appear to be the way he works unless punched or something
And that's with the stamina reduction on attacks perk on too I believe.
Oh yeah, forgot all about that. There is a perk that reduces your stamina cost per attack by 50% at lvl 3, but reduces stamina regen by 40%. That could very well be what's going on there, as we don't get to see how quick he regens after.
probably, i use all of the good endurance perks and they are at level 3 and the one for endurance on grandpa and then all points to make endurance 50. he can make laps around the entire gas station once gramps is filled up and all he has to do is stop for a second and the meter goes right back up really quick.
the leftover points go to savagery and i just ditch the idea of being able to feed gramps well
For people who have questions about his actual stamina drain, this clip should be more straight-forward.
Maybe not 40 swings but definitely enough to run across the map while sticking to a dashing victim.
looks like scout, serrated, and easily tuckered out and running max endurance. Slow stamina regen but 50% less stamina used per swing, 15% faster move speed but 10% less damage, plus a bleed effect on hit. If its the animation of his swing...you can't really call that an exploit as that's just how its animated/intended. I don't really think this is 'as serious' as you think it is.
"Maybe not 40" lol