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I personally think they should have an unlimited supply but put a cooldown on stabs and stuns because that would resolve the problem. Its the same thing for how Head On in DbD has an exhaust CD after you use it so you can't repeatedly stun lock the killer.
Then hide. Honestly the basement is the strongest spot for victims and it's easy to lose them down there. This isn't DBD where you leave track marks.
That's what I think as well, I don't think its fair to punish victims for using their resources but instead make it so they have to be more mindful of how they use it. Limiting bone scraps just removes some of the interactive mechanics like disarming Hitchhikers traps and close encounters.
Can't you hide from Cook's tracking by just not moving? And doesn't it tell you when cook is listening? Besides they're not taking it away they're just limiting them. You don't need an endless supply of bone shards to keep stabbing people. There should be a limit. Especially given how many people will just troll with them.
do you know how many bone piles is there? did u know victims have a perk giving % of not break the bone ? really is a nerf but not is so extreme, extreme is let unlimited, u need think in both sides, think u can to play SWF killer too, in other side this is first patches, they are going in the good side, and fast, and they are listening to players, these u dont see in DBD.
I'll be honest, hiding isn't always necessary in TCM. It is also pretty boring to do and prolongs matches excessively in my opinion. I think its fair that there are players who either don't like stealthing or just find more fun in an aggressive playstyle.
I feel like DBD is more a game for that I like the idea of the killers/family actually feeling like a threat rather than someone that can be bullied and isn't a threat at all to the survivors/victims.
They are still a threat in this game, even moreso than a 1v4 asymm like DbD. Its not like everyone is running around on a whim just to stun killers, and like I mentioned before it can just be solved by giving a base stun CD so they can't get stun locked.