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So you're demanding that people respec out of their mains, lose their random perks, and roll up "whatever comes up" on the character they didn't want to play in the first place for a single match? THEN they will have to respec AGAIN over and over again so they can get their random perks back in their builds?
HARD. FU©KING. PASS.
Again, blame the devs for this $hit system, not the players who don't want to spend 20+ minutes a session respecing characters.
Victims are more ok with this, they only need to find one exit, but Family needs to defend everything and every member counts.
If you above lvl 20 you can main 2-3 characters, thats enough to always have someone to choose.
They could be level 10 with no grandpa ability set and level 1 perks, what do you do then?
Lvl 10 doesn't mean a lot, only until they've played lvl 10 and levelled the main perk.
If you have a lvl 0 as you suggest in this, but the victims are 25 and lower, what are you scared of? Are you still going to run from a match and try and pick the perfect game?
Perks lvls don't matter, if player is bad but he is trying it is ok. Even Johnny is ok. "Look at me, I don't care about levels and perks" is a good signal about how he would be playing.
The main perk does on the left, this is the experience indicator.