The Texas Chain Saw Massacre

The Texas Chain Saw Massacre

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MahouKurein Aug 29, 2023 @ 3:22pm
Bubba just hit me down with his heavy attack and didn't even need to rev his chain saw again...
Before I could get up he hit me again and killed me. No counter play. I even had Leland's ability. Oneshotted even if I had 35 points in endurance as Leland full HP. Balanced.

If I'm not dead with one attack, the game clearly wants me to react, if I can't react and I'm dead, there's a clear and evident problem something isn't working as intended, or else I would be dead from the first attack.

There isn't an healthy explaination on why an attack that is NOT supposed to oneshot you gets to kill you anyway from the same attacker. If you don't care about these issues for both sides, you don't care about the game.

Sissy poison, Leatherface oneshot/two tap and Jhonny hitbox attacks needs to be addressed and nerfed asap.

If I hear one more person complaining that Conny is OP because she gets to open one lockpick for free when the Cook can place 3 extra lockpics on one door (one per each door), I'm gonna laugh so hard I'm gonna die.
Last edited by MahouKurein; Aug 29, 2023 @ 4:32pm
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Showing 1-15 of 17 comments
Samswize Aug 29, 2023 @ 3:27pm 
The counterplay is finding a gap, crawlspace, barricade, or door you can close on LF in the 8-10 seconds it takes for LF to reach you after being within audible distance, assuming you hear him before you see him.

His ENTIRE purpose is creating a wide berth for the victims to respect if they don't want to die easily. You disrespect it and then say there's no counterplay? Sounds like a skill issue and a half.

Sissy admittedly does need to be addressed, but she will be. The developers have confirmed that she's not supposed to poison you on every hit, and once that's gone she'll be a lot more bearable.

Johnny is easily the worst family member of the 5 so I don't really know what your problem is there.

And Connie IS OP - Cook can't place two padlocks on a single door, there can only be a max of two locks on a door - one by default and one padlock. And when some exits are as easy to achieve as two locks (Gas Station generator side exit), the ability to instantly break a lock is overpowered even in the face of raising that 2 to 3.
Aethrys Aug 29, 2023 @ 3:30pm 
Sometimes LF's overheat attack doesn't instantly stall him out after, instead the right mouse button shows up on screen and he's got to tap it to have a shot at keeping the chainsaw going, allowing him to do follow up attacks. Not sure mechanically what decides it but I suspect it's dependent on just how overheated the saw is when he attacks.
Samswize Aug 29, 2023 @ 3:31pm 
Originally posted by Aethrys:
Sometimes LF's overheat attack doesn't instantly stall him out after, instead the right mouse button shows up on screen and he's got to tap it to have a shot at keeping the chainsaw going, allowing him to do follow up attacks. Not sure mechanically what decides it but I suspect it's dependent on just how overheated the saw is when he attacks.
There's a sweetspot when the chainsaw is ~95% heated where an attack won't stall, but it's so hard to get that most basekit LF players simply don't have the precision for it. However, there are upgrades for 10% and 20% stalling resistance, making it a much wider window to get hot chainsaw hits without it stalling.
Ula Aug 29, 2023 @ 3:35pm 
I'm fine with Bubba 2-hit combo kill as:
  • He can't do anything alone when there are wall cracks;
  • He can't do that if you hide in chests and similar (these are too powerful atm imo);
  • There's also the perk that makes you take less damage on up to the 3 1st hits, which I think makes it one of the best perks in the game. Bubba will tickle you with this.

Sissy is currently bugged and will be fixed (soon byebye to her slow on poison attacks).

Why do you think Johnny needs a nerf? I think he's one of the most useless killer atm. He's only good if the victim doesn't know where to run...
MahouKurein Aug 29, 2023 @ 3:41pm 
If I don't get oneshot there's literally 0 REASONS why I should be locked into the animation so to die again. I should at least be able to use my skill as Leland as that's the whole point of the character. I was down, then got up, and then he hit me again and I died.

It's a flawled and poor design choice who's ruining the whole game on different aspects for both killers and victims.
Swordmouse Aug 29, 2023 @ 3:42pm 
The counterplay is to not get hit by a long windup attack which prevents leatherface from turning sharply. You also had your charge attack as Leland, any of the billion narrow spaces to duck into, etc.

As it stands, an experienced party of victims can straight up bully Leatherface. Some people are legit reluctant to even play him.
MahouKurein Aug 29, 2023 @ 3:44pm 
Every argument based on "He's leatherface, he's supposed to do that" doesn't match what I am saying in this topic.

The whole reasoning ISN'T "Can he do that?" but "Why doesn't he oneshots me?" period.

If the game wants me to make sure I can't survive that attack, I shouldn't be surviving that attack, there's literally 0 reasons to make me think I can fight back just to be stunlocked into the animation and then die.

If I didn't get oneshot it's because the game wants me to be able to fight back, if I can't fight back something is clearly wrong.
Last edited by MahouKurein; Aug 29, 2023 @ 3:51pm
MahouKurein Aug 29, 2023 @ 3:48pm 
About Jhonny:

1 - His attack range is silly: his animation doesn't respect what he reaches with his attack. At first I thought it was me, then I watched others getting hit even he was very far from them.
2 - He's the only one (Sissy aside) who can keep up with his attacks until he kills you; if he gets you once he's going to slash you to death in 4 hits that lasts 1 second of running.
3 - He's the only one that could kill me even when I'm middle (literally halfway through, not just beginning) the animation of going around stuff; crawling, tight spaces etc, it doesn't happen with other killers.

I have 50 hours of surviving so far.
Last edited by MahouKurein; Aug 29, 2023 @ 3:55pm
MahouKurein Aug 29, 2023 @ 3:50pm 
Originally posted by Samswize:
The counterplay is finding a gap, crawlspace, barricade, or door you can close on LF in the 8-10 seconds it takes for LF to reach you after being within audible distance, assuming you hear him before you see him.

His ENTIRE purpose is creating a wide berth for the victims to respect if they don't want to die easily. You disrespect it and then say there's no counterplay? Sounds like a skill issue and a half.

Sissy admittedly does need to be addressed, but she will be. The developers have confirmed that she's not supposed to poison you on every hit, and once that's gone she'll be a lot more bearable.

Johnny is easily the worst family member of the 5 so I don't really know what your problem is there.

And Connie IS OP - Cook can't place two padlocks on a single door, there can only be a max of two locks on a door - one by default and one padlock. And when some exits are as easy to achieve as two locks (Gas Station generator side exit), the ability to instantly break a lock is overpowered even in the face of raising that 2 to 3.
How can you say Connie is op when one character can place 3 lockpics per run and Connie has a 300 seconds abilty that only gets to take ONE lockpick out and she can't even run because her stamina is burned?

Like??? We're talking about the whole concept of Connie WASTED because Cook can double chain one exit. Do we even elaborate what we're saying?
Vinnolo Aug 29, 2023 @ 3:51pm 
the thing is, only leatherface with specific stall ressistance can do the double hit combo, and he can still screw up after landing one hit, by not revving the chainsaw (to keep it going) or if someone stops him from attacking once again (leland, door stun), also ana can easily survive it
OgichiGame Aug 29, 2023 @ 4:11pm 
While it is possible to 2 tap, it's not easy to land and successfully doing it without stalling out isn't that easy either, and there are a bunch of ways to avoid it. If you get caught out the open though, or you're being too cocky with LF and he managed to pull it off I think that's fair play. You're not supposed to play chase with LF or trying to bully him. You should be avoiding him, he's your biggest threat.
Humorous Chimp Aug 29, 2023 @ 4:24pm 
skill issue
MahouKurein Aug 29, 2023 @ 4:26pm 
Once again: if the whole reason is you get hit by Leatherface with his heavy attack, you're dead, then I pretend to die within that attack, and not be stunlocked in an animation that supposively is then going to give me a chance to survive, but no, it doens't.

If the game wants to me have a chance to survive I should AT LEAST be able to press my ability. Which I couldn't.

I don't mind the double tap or whatever you wanna call what's happening with Leatherface, I'm criticizing the design choice, because the fact that you can't get one tapped I think it's something developers didn't really look into, or else I wouldn't be stunlocked into animation to death, I would just die with that attack.
Last edited by MahouKurein; Aug 29, 2023 @ 4:27pm
MahouKurein Aug 29, 2023 @ 4:29pm 
I wouldn't even mind if Bubba hits me on the ground, someone else is close by comes and attacks me while I'm on the ground and kills me, that's fair, it's teamwork, and it's probably working as intended at that point, but there's literally 0 healthy explaination on why an attack that isn't supposed to kill me with one hit being full HP, ends up in a kill anyway.

If you don't care about these kind of issues, which affects both sides, slaughters and victims, you don't really care about the game at all.
Last edited by MahouKurein; Aug 29, 2023 @ 4:30pm
Samswize Aug 29, 2023 @ 5:00pm 
Originally posted by MahouKurein:
Once again: if the whole reason is you get hit by Leatherface with his heavy attack, you're dead, then I pretend to die within that attack, and not be stunlocked in an animation that supposively is then going to give me a chance to survive, but no, it doens't.

If the game wants to me have a chance to survive I should AT LEAST be able to press my ability. Which I couldn't.

I don't mind the double tap or whatever you wanna call what's happening with Leatherface, I'm criticizing the design choice, because the fact that you can't get one tapped I think it's something developers didn't really look into, or else I wouldn't be stunlocked into animation to death, I would just die with that attack.
Just use your ability before you get hit??
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Date Posted: Aug 29, 2023 @ 3:22pm
Posts: 17