The Texas Chain Saw Massacre

The Texas Chain Saw Massacre

Statistiche:
My hot take on dbd vs tcm
I have 600 hours of dbd mainly as killer, and I started tcm yesterday, you know what, I can't play dbd now, in tcm playing as killer especially when team as well as you use comms is very fun, and it's feels like you're the killer and they need to run from you and make you lost them, as well as survivor side you really don't want killers to see you, you have to hide or use something to make them lost you, from guy who mainly play family/killer role in dbd right now you feel like a joke or pinching bag, in tcm you feel like you're the KILLER(yes stun lock abuses are exist but while everyone in the basement it's not a big deal and when they are out, if you use simple thing that behavior didn't realise to add such as voice comm you can cutch them very easy)
In summary for everyone who don't want to read a text wall, I think that tcm bring a better killer/survivor experience than dbd
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This isn't a hot take lol. I don't think anyone would say dbd killer is more enjoyable than tcm family.
Messaggio originale di Turtle:
I have 600 hours of dbd mainly as killer, and I started tcm yesterday, you know what, I can't play dbd now, in tcm playing as killer especially when team as well as you use comms is very fun, and it's feels like you're the killer and they need to run from you and make you lost them, as well as survivor side you really don't want killers to see you, you have to hide or use something to make them lost you, from guy who mainly play family/killer role in dbd right now you feel like a joke or pinching bag, in tcm you feel like you're the KILLER(yes stun lock abuses are exist but while everyone in the basement it's not a big deal and when they are out, if you use simple thing that behavior didn't realise to add such as voice comm you can cutch them very easy)
In summary for everyone who don't want to read a text wall, I think that tcm bring a better killer/survivor experience than dbd
Same exact thing for me, I just like that this has a lot more things to do instead of sitting at a generator and holding click.
I haven't played killer *yet* in tcsm, although I agree on victim side. I prefer a lot playing to escape, rather than playing generator repair simulator.
Don't get me wrong, chases are fun in dbd, but it's sadly not the main focus of survivor gameplay on dbd :/
Can we keep DBD out of this forum already? They are 2 different games. Period. No one cares which one you like more.
Messaggio originale di Smkrrr:
Can we keep DBD out of this forum already? They are 2 different games. Period. No one cares which one you like more.

Yes these are 2 different games, but I think this thread makes a lot of sense if you treat both games as "Horror movie simulator".
Just wait. DBD was also incredibly great in the beginning because survivors actually feared the killers. But when the game got older and players start to get a lot of hours, they learn every trick, loophole and exploit to make it feel like they are bullying the killer. The same will happen here and maybe even worse because as family you are dependent on the other members doing their job. Alone, survivors can easily bully you and make you feel like a joke.

Also with the fact that devs are seemingly not planning on implementing any matchmaking, you're gonna feel a lot of toxicity and unfair games. Give it 6 months and then come back and see what you think of this game.
Messaggio originale di Ula:
Messaggio originale di Smkrrr:
Can we keep DBD out of this forum already? They are 2 different games. Period. No one cares which one you like more.

Yes these are 2 different games, but I think this thread makes a lot of sense if you treat both games as "Horror movie simulator".
No it's just annoying to see everyone talk about DBD instead of just enjoying the game and treating it as it's own. You can talk about the game without comparing it to another one that plays completely differently.
Messaggio originale di Smkrrr:
Messaggio originale di Ula:

Yes these are 2 different games, but I think this thread makes a lot of sense if you treat both games as "Horror movie simulator".
No it's just annoying to see everyone talk about DBD instead of just enjoying the game and treating it as it's own. You can talk about the game without comparing it to another one that plays completely differently.

If it annoys you, why don't you just ignore this thread then? You're just giving it more visibility.



Messaggio originale di Samsone700:
Just wait. DBD was also incredibly great in the beginning because survivors actually feared the killers. But when the game got older and players start to get a lot of hours, they learn every trick, loophole and exploit to make it feel like they are bullying the killer. The same will happen here and maybe even worse because as family you are dependent on the other members doing their job. Alone, survivors can easily bully you and make you feel like a joke.

Also with the fact that devs are seemingly not planning on implementing any matchmaking, you're gonna feel a lot of toxicity and unfair games. Give it 6 months and then come back and see what you think of this game.

That's why it's a "hot take". No one can tell how the game will be in 6 months, even if there have been a lot of deceptions in the past for the same theme of games (to name a few: HSHS, VHS, Evil Dead).
Once victims stop acting like victims and play aggressive, the game's going to be a lot less fun as family, especially on maps like slaughter house where the valve is uncounterable due to getting backstabbed as you're turning it off.

DbD isn't as bad as people make it out to be when playing Killer. If you really want to win and have fun chases, then play any A or S tier Killers and your problem is solved. I can play Blight knowing that my skill is what determines if I win or lose. I can't say the same as family in this game when up against experienced victims on comms.

Not to mention everywhere you go is an infinite or long ass loop that requires a family member to help or you will never catch them. DbD 2016 infinites anyone?
Ultima modifica da Doom Punk; 27 ago 2023, ore 11:33
I only really played DBD in the first month of release. That was the most fun time. The main problem with it was there were tons of bugs, and with only one killer, infinite looping makes it impossible to do anything. On top of that, survivors were rewarded with a free escape hatch after enough time.

At least in this game there are multiple killers, and survivors aren't rewarded for hiding or looping, because they are always bleeding out. Although this game obviously needs some tweaks, mostly to the survivor side, because even despite all the differences from DBD, the game is absolutely survivor sided, it's just survivors complain because they can't just openly run to the exit and can't make a million mistakes. They don't actually want a challenge, they just want the killers to be limp noodles they can push over.

I can tell when I face a DBD player though, because they try to do all the DBD tricks, which almost always fails. I've had quite a few satisfying kills where someone was abusing a mechanic and got their comeuppance.

But the thing that really killed DBD for me was it was host based, so it allows for all tons of manipulations by the host. It was trivial for anyone to essentially download a program and create intentional lag. So you either had a killer that would lag the game to catch survivors, or a survivor blinking around the map. I stopped playing it even before the first DLC dropped, so I've never even experienced all the DLC characters, only the first main 3.
Reading your post gave me a headache.
Messaggio originale di Doom Punk:
Once victims stop acting like victims and play aggressive, the game's going to be a lot less fun as family, especially on maps like slaughter house where the valve is uncounterable due to getting backstabbed as you're turning it off.

DbD isn't as bad as people make it out to be when playing Killer. If you really want to win and have fun chases, then play any A or S tier Killers and your problem is solved. I can play Blight knowing that my skill is what determines if I win or lose. I can't say the same as family in this game when up against experienced victims on comms.

Not to mention everywhere you go is an infinite or long ass loop that requires a family member to help or you will never catch them. DbD 2016 infinites anyone?
There is my question then, what if I love Myers trapper and Freddy gayming and don't like nurse or blight gameplay, just delete the game?, cause of addition of made for this this killers become unplayable, I want to feel like a killer when I play killer, for example, as bubba in tcm, you really easy to chain stun, but I just don't care I know that as soon I get out of stun I can be a threat to them and if I use cooms I can easily catch them with my family, and about loops that were designed for 3 killers, yes they were, this game is opposite to DVD you can survive on your own but you can't kill without teamwork, and it was designed for that, your bubba hase to break walts to close them your cook hase to be on cooms or else it's pointless character.
Messaggio originale di Doom Punk:
If you really want to win and have fun chases, then play any A or S tier Killers and your problem is solved.

This is why Killer isn't fun on DBD. Why even release new killers when nothing other than Blight/Nurse/Spirit can compete? It's so bad and it's on full display in a game that LITERALLY punishes you for playing too much Killer by pushing you up the ranks anyway.

I ♥♥♥♥ you not, you get 1-2 weeks of decent Killer gameplay where you can actually play 1 of the 25+ Killers before you either push yourself to a rank where the game is just a broken unbalanced mess and no Killers are actually viable outside the top 3, OR you stay at low rank long enough that you go against smurfs or get locked into long queues.

TCM's family actually feels good to play. I could genuinely enjoy an 8 hour shift of my retail job more than DbD Killer.
Messaggio originale di Turtle:
Messaggio originale di Doom Punk:
Once victims stop acting like victims and play aggressive, the game's going to be a lot less fun as family, especially on maps like slaughter house where the valve is uncounterable due to getting backstabbed as you're turning it off.

DbD isn't as bad as people make it out to be when playing Killer. If you really want to win and have fun chases, then play any A or S tier Killers and your problem is solved. I can play Blight knowing that my skill is what determines if I win or lose. I can't say the same as family in this game when up against experienced victims on comms.

Not to mention everywhere you go is an infinite or long ass loop that requires a family member to help or you will never catch them. DbD 2016 infinites anyone?
There is my question then, what if I love Myers trapper and Freddy gayming and don't like nurse or blight gameplay, just delete the game?, cause of addition of made for this this killers become unplayable, I want to feel like a killer when I play killer, for example, as bubba in tcm, you really easy to chain stun, but I just don't care I know that as soon I get out of stun I can be a threat to them and if I use cooms I can easily catch them with my family, and about loops that were designed for 3 killers, yes they were, this game is opposite to DVD you can survive on your own but you can't kill without teamwork, and it was designed for that, your bubba hase to break walts to close them your cook hase to be on cooms or else it's pointless character.
If you're playing a weak Killer then don't cry when you lose. It's the devs' faults for making ♥♥♥♥♥♥ characters but if winning and fun chases is what you want, play a better Killer.

I escape way more often in this game than in DbD because victims are the true power role with comms. It makes playing against 3 or 4 stack victim teams kinda pointless.
Ultima modifica da Doom Punk; 27 ago 2023, ore 11:58
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Data di pubblicazione: 27 ago 2023, ore 10:54
Messaggi: 25