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if you dont have a hitchhiker it has no counterplay. other than standing right infront of it. i dont know what you are talking about but its plain and simple not true.
the only counter play fuse has is hoping the survivors cant do math. which is why im saying it needs a rework, either the fuse needs to be deeper into the map or the switch does. you shouldnt be able to walk up a ladder pick up a fuse and turn it on 20 seconds after killers spawn into the game. thats not fun for anyone.
And the fusebox is not 10 steps from the basement lol. Literally upstairs in Family house. On the side of the middle house or in gas station. And then on either side of the side entrances for gas station.
Otherwise you can just camp the side exits even more easily than you already can.
my friend you need to play killer more if you think camping ONE exit is a good strategy , there are 4 exits. if all are camped and you do not patrol then everyone is going to get out of the last exit super easy. best killer strategy is to have one killer camp each side of the map while LF sprints in the middle EVEN WITH THIS PLAN pressure valve is always near the basement and cant be countered without pulling someone away from their post. the game isnt supposed to be super easy for survivors its supposed to be a challenge for both teams, but any mechanic on either side that makes it end in an easy loss or win is bad for balance.
if you are playing killer and just camping ONE of the exits i hope i get to go against you cause that makes the game easy as hell. might as well just dc.
Family house both the pressure valve and the fuse box arent near the basement.
Same goes for gas station.
Slaughter house the pressure valve is in the basement. And the fusebox is not near the basement.
You know you can see where these are with family vision right? Why are you lying?
Pressure valve you can switch off if you get there in time and prevent its opening. But it will open for certain if they interact with ot more.
Once the fusebox is open theres not much you can do other than facecamp it hard. Which isnt fun for either side.
Victims have an abunance of wells across the map and all the wall gaps to easily navigate the basement. And even if a family somehow makes it there first its a weird silly bodyblock game to try prevent it.
If it was possible to do a quick minigame to shut the door if you make it there first that would be decent counterplay. There really isnt much you can do otherwise.
everything you just said here expresses your knowledge of the game as a whole.
dont want them getting out fusebox? just face camp it.
whats wrong with johnny?
you know this is a team game right?
you know that there are objectives you have to complete and monitor on both sides.
johnny has no blood gathering skill, none at all its so bad it hurts the team if he is grabbing blood. the only thing he can do is very slowly track a survivor and kick down metal grates. in the begining of the match, a very crucial time, the best thing for a johnny to do is to walk around and patrol the exits, which lets be honest is a complete ass waste of time. theres also spawn points but thats a whole different conversation. most maps he starts near generator why? why not the middle of the map? what is he going to do there? what is he going to do on any side of the map other than start the car battery, if that is his job, why is he so ♥♥♥♥♥♥ far from it. most of the time your other team mate has a trap or something so its a waste of time for him to even touch it. so he is literally just wandering around in the middle of the map for the first minute or so of the game till he either gets lucky and finds someone or uses his super ♥♥♥♥♥♥ slow follow ability that can be countered by slipping through thin parts of a building. i dont care if he can hit hard, do you know who else hits hard, leatherface and that boy can sprint non stop. when you bring johnny into a match you are heavily hindering the team unless you are on coms and have agreed to patrol one particular side of the map. you cant even move that fast so trying to patrol the whole map is pointless. and he has NO way to slow down fuse escape at all.
( only hitch hiker can.. briefly like .3 seconds)
who the ♥♥♥♥ wants to face camp an objective. nobody? i can see patrolling one side of the map but mostly with hitchhiker and the points you would be patrolling are so far apart someone can have fuse open and your trap broken before you can come back from the other side.
the next thing youre going to tell me is that connie is fine and doesnt need a nerf even though matches without her survivors stay in the basment on average for an extra 20 seconds which is crucial, considering with her she can be out of basement before the killers even spawn.
but your understanding of the game seems to be on par with most of the players so youre definately going to assume some crazy stuff.
Like 8/10 games killers are camping the side exits.
unless you are leatherface full sprint hitting someone, a survivor can get from the basement into the exit from family house if they tank enough hits, which in the begining of the game is possible because they likely have full health. even then thats three escapes while you did your best to kill one person, from an exit they can open in under 10 seconds. meaning if you are on any other side of the map, you are ♥♥♥♥♥♥.
family vision does not show the location of these things unless you are close enough , and with fuse box in particular it is so hard to see you can search just as long as a survivor before you find it.
family house pressure valve is right next to the basement and you can unlock a door or jump out of a window to easily sprint to that escape.
there is no lying here you just havent played enough killer to know what youre talking about.
No, wrong, git gud
this guy does not play survivor efficiently he and whatever team he brings just rush main exits and wonder why killers are " camping" its because you dont do anything to pull them off. if you won more often youd agree with me. too busy crying about how op killers are.