Tennis Manager 2021

Tennis Manager 2021

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rloeb Sep 14, 2021 @ 3:06am
Intensity
Before the match you can set intensity levels for serve, return and key points. What does this do, and what is the trade off? Why wouldn't I set them all to the highest level.
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Showing 1-4 of 4 comments
dabossa Sep 14, 2021 @ 5:31am 
injury is way you dont use all - pick one only.

Your giving your player advise on when to focus/try harder - the advise from your Analyst gives you an idea of what to focus on.

Me i go look at the opponents info screen (click name on top right), if they have poor serve numbers - focus on returns, if poor returns focus on serve. Most of the time i focus on key points.
rloeb Sep 14, 2021 @ 10:07pm 
Originally posted by dabossa:
injury is way you dont use all - pick one only.

Your giving your player advise on when to focus/try harder - the advise from your Analyst gives you an idea of what to focus on.

Me i go look at the opponents info screen (click name on top right), if they have poor serve numbers - focus on returns, if poor returns focus on serve. Most of the time i focus on key points.


Originally posted by dabossa:
injury is way you dont use all - pick one only.

Your giving your player advise on when to focus/try harder - the advise from your Analyst gives you an idea of what to focus on.

Me i go look at the opponents info screen (click name on top right), if they have poor serve numbers - focus on returns, if poor returns focus on serve. Most of the time i focus on key points.

Thanks, I think I understand, sort of. But what if my player is bad at returning. Does it still help to raise intensity, or does it make it worse?
dabossa Sep 17, 2021 @ 7:13pm 
sorry dont know there... but logic says... yes?

A bit of this or any game is luck/chance. AI can only try and be fair/realistic, ive found this game to be solid in this regard - not perfect but.. fair.

Sometimes a bad returner (less than 10) will hit 30% return winners, or a bad server will hit 10+ aces, anyone who watch's sport knows - sometimes S@#T happens. lol

But that goes both ways, I sometimes win when i should lose. (by attributes) thats way we love sport...
rloeb Sep 17, 2021 @ 11:28pm 
After playing around with it a bit more, I seems like you lower intensity when your player is making too many mistakes, and you raise it if they make few mistakes but also few winners. Not 100% sure on it still, and it seems like emotional state might play into it too, somehow.
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Showing 1-4 of 4 comments
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