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翻訳の問題を報告
You can find it by opening Finder, pressing CMD+Shift+G and then pasting the following path:
`~/Library/Logs/Kyle Banks/Farewell North`
In there you should see a file called Player.log
Mono path[0] = '/Users/venik/Library/Application Support/Steam/steamapps/common/Farewell North/Farewell North.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/venik/Library/Application Support/Steam/steamapps/common/Farewell North/Farewell North.app/Contents/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
New input system (experimental) initialized
Initialize engine version: 2022.3.33f1 (b2c853adf198)
[Subsystems] Discovering subsystems at path /Users/venik/Library/Application Support/Steam/steamapps/common/Farewell North/Farewell North.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
preferred device: Apple M1 Pro (high power)
Metal devices available: 1
0: Apple M1 Pro (high power)
Using device Apple M1 Pro (high power)
Initializing Metal device caps: Apple M1 Pro
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.229 seconds
- Finished resetting the current domain, in 0.004 seconds
Metal RecreateSurface[0x111f92d00]: surface size 3024x1890
2024-08-18 10:22:48.888 Farewell North[46526:6305193] +[IMKClient subclass]: chose IMKClient_Legacy
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
UnloadTime: 1.169333 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 4824.
Total: 1.330000 ms (FindLiveObjects: 0.130833 ms CreateObjectMapping: 0.067041 ms MarkObjects: 1.114417 ms DeleteObjects: 0.017542 ms)
Unloading 283 Unused Serialized files (Serialized files now loaded: 0)
Shader 'Custom/Coloring/Terrain - Lit': dependency 'BaseMapShader' shader 'Hidden/Digger/URP/Terrain/Lit (Base Pass)' not found
Shader 'Custom/Coloring/Terrain - Lit': dependency 'BaseMapGenShader' shader 'Hidden/Digger/Terrain/Lit (Basemap Gen)' not found
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
UnloadTime: 1.101208 ms
Initialising v1.0.19 for Steam (AppID=1432850)
[Steamworks.NET] Steam needs to restart app, exiting
InvalidOperationException: Steamworks is not initialized.
at Steamworks.InteropHelp.TestIfAvailableClient () [0x00028] in ./Library/PackageCache/com.rlabrecque.steamworks.net@a3fe8091f7/Runtime/InteropHelp.cs:34
at Steamworks.SteamUser.GetSteamID () [0x00000] in ./Library/PackageCache/com.rlabrecque.steamworks.net@a3fe8091f7/Runtime/autogen/isteamuser.cs:43
at KBCore.Platform.Steam.SteamPlatform.GetAccountID () [0x00000] in C:/Users/banks/code/src/github.com/KyleBanks/farewell-north/Assets/Scripts/KBCore-Private/Platform/Steam/SteamPlatform.cs:201
at KBCore.Platform.PlatformManager.GetAccountID () [0x00000] in C:/Users/banks/code/src/github.com/KyleBanks/farewell-north/Assets/Scripts/KBCore-Private/Platform/PlatformManager.cs:40
at FarewellNorth.Managers.Impl.PersistenceManager.NewDataStore (System.String key, System.String fileName, System.String demoFileName, System.Boolean debugging) [0x00000] in C:/Users/banks/code/src/github.com/KyleBanks/farewell-north/Assets/Scripts/FarewellNorth/Managers/Impl/PersistenceManager.cs:66
at FarewellNorth.Managers.Impl.PersistenceManager.ReloadData () [0x00079] in C:/Users/banks/code/src/github.com/KyleBanks/farewell-north/Assets/Scripts/FarewellNorth/Managers/Impl/PersistenceManager.cs:134
at FarewellNorth.Managers.Impl.PersistenceManager+<Start>d__42.MoveNext () [0x0004d] in C:/Users/banks/code/src/github.com/KyleBanks/farewell-north/Assets/Scripts/FarewellNorth/Managers/Impl/PersistenceManager.cs:99
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17
(Filename: ./Library/PackageCache/com.rlabrecque.steamworks.net@a3fe8091f7/Runtime/InteropHelp.cs Line: 34)
Input Device changed. device=KeyboardMouse, device_count=2, device_names=Keyboard,Mouse, currentControlScheme=Keyboard&Mouse
RenderTexture.Create failed: width & height must be larger than 0
RenderTexture.Create failed: width & height must be larger than 0
RenderTexture.Create failed: width & height must be larger than 0
RenderTexture.Create failed: width & height must be larger than 0
RenderTexture.Create failed: width & height must be larger than 0
RenderTexture.Create failed: width & height must be larger than 0
RenderTexture.Create failed: width & height must be larger than 0
RenderTexture.Create failed: width & height must be larger than 0
RenderTexture.Create failed: width & height must be larger than 0
Unloading 2655 unused Assets to reduce memory usage. Loaded Objects now: 12003.
Total: 3.801542 ms (FindLiveObjects: 0.517500 ms CreateObjectMapping: 0.172125 ms MarkObjects: 2.251209 ms DeleteObjects: 0.860250 ms)
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
StackAllocators :
[ALLOC_TEMP_MAIN]
Peak usage frame count: [0-1.0 KB]: 18678 frames, [64.0 KB-128.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames
Initial Block Size 4.0 MB
Current Block Size 4.0 MB
Peak Allocated Bytes 2.5 MB
Overflow Count 0
[ALLOC_TEMP_Loading.AsyncRead]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 272 B
Overflow Count 0
[ALLOC_TEMP_Loading.PreloadManager]
Initial Block Size 256.0 KB
Current Block Size 0.5 MB
Peak Allocated Bytes 446.5 KB
Overflow Count 193
[ALLOC_TEMP_Background Job.Worker 8]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 6]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 48 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 0]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 10]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 9]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 5]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 14]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 6]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 4]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 8 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 3]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 12]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_EnlightenWorker] x 2
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 15]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 1]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 2]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 7]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_UnityGfxDeviceWorker]
Initial Block Size 256.0 KB
Current Block Size 352.0 KB
Peak Allocated Bytes 350.0 KB
Overflow Count 0
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 5]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 13]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_OSX HID Input]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 1]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 6.2 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 2]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 24.8 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 3]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 11]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 0]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 4]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_BatchDeleteObjects]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
Peak main deferred allocation count 837
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 11 Subsections = 11264 buckets. Failed count: 19887
32B: 16 Subsections = 8192 buckets. Failed count: 68033
48B: 36 Subsections = 12288 buckets. Failed count: 92708
64B: 49 Subsections = 12544 buckets. Failed count: 37721
80B: 38 Subsections = 7782 buckets. Failed count: 88084
96B: 29 Subsections = 4949 buckets. Failed count: 56332
112B: 56 Subsections = 8192 buckets. Failed count: 34942
128B: 21 Subsections = 2688 buckets. Failed count: 55520
[ALLOC_DEFAULT_MAIN]
Peak usage frame count: [16.0 MB-32.0 MB]: 18683 frames
Requested Block Size 16.0 MB
Peak Block count 2
Peak Allocated memory 29.4 MB
Peak Large allocation bytes 8.0 MB
[ALLOC_DEFAULT_THREAD]
Peak usage frame count: [16.0 MB-32.0 MB]: 13412 frames, [128.0 MB-256.0 MB]: 5271 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 145.1 MB
Peak Large allocation bytes 137.7 MB
[ALLOC_TEMP_JOB_1_FRAME]
Initial Block Size 2.0 MB
Used Block Count 0
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
Initial Block Size 2.0 MB
Used Block Count 0
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
Initial Block Size 1.0 MB
Used Block Count 1
Overflow Count (too large) 1
Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
Peak main deferred allocation count 4
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 11 Subsections = 11264 buckets. Failed count: 19887
32B: 16 Subsections = 8192 buckets. Failed count: 68033
48B: 36 Subsections = 12288 buckets. Failed count: 92708
64B: 49 Subsections = 12544 buckets. Failed count: 37721
80B: 38 Subsections = 7782 buckets. Failed count: 88084
96B: 29 Subsections = 4949 buckets. Failed count: 56332
112B: 56 Subsections = 8192 buckets. Failed count: 34942
128B: 21 Subsections = 2688 buckets. Failed count: 55520
[ALLOC_GFX_MAIN]
Peak usage frame count: [32.0 KB-64.0 KB]: 18406 frames, [64.0 KB-128.0 KB]: 98 frames, [128.0 KB-256.0 KB]: 3 frames, [256.0 KB-0.5 MB]: 172 frames, [0.5 MB-1.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames, [8.0 MB-16.0 MB]: 1 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 8.0 MB
Peak Large allocation bytes 0 B
[ALLOC_GFX_THREAD]
Peak usage frame count: [1.0 KB-2.0 KB]: 207 frames, [32.0 KB-64.0 KB]: 702 frames, [64.0 KB-128.0 KB]: 2449 frames, [256.0 KB-0.5 MB]: 693 frames, [4.0 MB-8.0 MB]: 14586 frames, [8.0 MB-16.0 MB]: 46 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 14.1 MB
Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
Peak main deferred allocation count 48
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 11 Subsections = 11264 buckets. Failed count: 19887
32B: 16 Subsections = 8192 buckets. Failed count: 68033
48B: 36 Subsections = 12288 buckets. Failed count: 92708
64B: 49 Subsections = 12544 buckets. Failed count: 37721
80B: 38 Subsections = 7782 buckets. Failed count: 88084
96B: 29 Subsections = 4949 buckets. Failed count: 56332
112B: 56 Subsections = 8192 buckets. Failed count: 34942
128B: 21 Subsections = 2688 buckets. Failed count: 55520
[ALLOC_CACHEOBJECTS_MAIN]
Peak usage frame count: [64.0 MB-128.0 MB]: 18683 frames
Requested Block Size 4.0 MB
Peak Block count 25
Peak Allocated memory 122.9 MB
Peak Large allocation bytes 40.0 MB
[ALLOC_CACHEOBJECTS_THREAD]
Peak usage frame count: [2.0 KB-4.0 KB]: 3 frames, [16.0 KB-32.0 KB]: 2 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 8 frames, [1.0 MB-2.0 MB]: 31 frames, [2.0 MB-4.0 MB]: 42 frames, [4.0 MB-8.0 MB]: 118 frames, [8.0 MB-16.0 MB]: 131 frames, [16.0 MB-32.0 MB]: 56 frames, [32.0 MB-64.0 MB]: 128 frames, [64.0 MB-128.0 MB]: 387 frames, [128.0 MB-256.0 MB]: 3191 frames, [256.0 MB-0.50 GB]: 1815 frames, [0.50 GB-1.00 GB]: 1790 frames, [1.00 GB-2.00 GB]: 7548 frames, [2.00 GB-4.00 GB]: 3431 frames
Requested Block Size 4.0 MB
Peak Block count 372
Peak Allocated memory 2.90 GB
Peak Large allocation bytes 1.48 GB
[ALLOC_TYPETREE] Dual Thread Allocator
Peak main deferred allocation count 0
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 11 Subsections = 11264 buckets. Failed count: 19887
32B: 16 Subsections = 8192 buckets. Failed count: 68033
48B: 36 Subsections = 12288 buckets. Failed count: 92708
64B: 49 Subsections = 12544 buckets. Failed count: 37721
80B: 38 Subsections = 7782 buckets. Failed count: 88084
96B: 29 Subsections = 4949 buckets. Failed count: 56332
112B: 56 Subsections = 8192 buckets. Failed count: 34942
128B: 21 Subsections = 2688 buckets. Failed count: 55520
[ALLOC_TYPETREE_MAIN]
Peak usage frame count: [0-1.0 KB]: 18682 frames, [8.0 KB-16.0 KB]: 1 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 8.2 KB
Peak Large allocation bytes 0 B
[ALLOC_TYPETREE_THREAD]
Peak usage frame count: [4.0 KB-8.0 KB]: 1722 frames, [8.0 KB-16.0 KB]: 18 frames, [16.0 KB-32.0 KB]: 568 frames, [32.0 KB-64.0 KB]: 16344 frames, [64.0 KB-128.0 KB]: 31 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 74.8 KB
Peak Large allocation bytes 0 B
If you go into Steam, right click Farwell North in your library and select Manage > Browse local files, you should see Farewell North.app. Can you please place this file directly beside that (it's important to keep the name steam_appid.txt, and that it's in the same folder as the .app): https://drive.google.com/file/d/17OxXFtKewAnLUS7gkMn__AtslaGz5Kj3/view?usp=drive_link
I'm not sure if launching from Steam will work yet, but I suspect launching the .app should. In the meantime I'll continue to investigate and see if I can find the cause.
Brilliant, thanks for confirming!