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The gameplay loop for sure needs refining, currently the only real motivator to do runs is to gather resources that allow you to build bigger tramplers.
And while you can potentially go in "naked" without any equipment to just loot ammo and stuff for future expeditions, if you get attacked when doing so you´re definitely sol. So a shop for restocking would be very welcome.
Same with the ability to open locked chests post expedition.
Feels like they are also not all that worth it either. So far I only opened one military locked box. That contained a stack of autogun ammo (don´t have one) and 1 (ONE!) explosive charge.
For how rare keys are and given that they are really only found in high risk locations (cities) the trouble seems hardly worth it.
This is supported by the fact that places that were fully looted when I arrived still had locked boxes there, so clearly others think its not worth it either.
All that sounds really negative but I´m overall really enjoying the game. And that´s with this rather early demo.
I can see massive potential for this to become truly amazing.
When you spawn I hope in the future there is less of an obvious HEY WE ARE SPAWNING RIGHT HERE feeling that you currently get when you spawn and have to wait for your own trampler to drop as you see enemy tramplers line you up.
Jupiter or whatever planet is in the sky and bright as all hell at night, Yeah please tone the blinding nature of that monster down. I couldn't even see a trampler straight in front of me when it I was lined up with that bright devil.
I assume with the cover art Character Classes??? I could be leading to much into that but that would be neat.
A simple base trampler/gear that you can use at all times, even when you lose everything is going to be a must in the long run as well.
Different architecture around the entrance ladder/door to the tramplers, as currently you can wiggle jump past the corner sometimes with out having to go through the door on enemy tramplers.
A box for and with each players expedition gear in it on the shelf. Maybe double up as a way to secure personal loot that you don't want divided among the team.
Stores for sure. Should be able to buy basic stuff outside the expedition.