Killing Floor 3

Killing Floor 3

SL4Y3R Feb 20 @ 7:19pm
seriously what is this
this is not killing floor, this is cod zombies slash n dash mobile game

i expected so much from kf3 yet to see this mobile game cod zombies run n gun
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Showing 1-15 of 18 comments
back to KF2 I guess lol
Hey man, you feel the same way as 70% of the KF player base.
I know all the devs and upper management are reading all the negative feedback on basically every social platform, and what I also know is that I'm pretty sure TRIPwire isnt dumb, and definitely KNOW that KF3 was going to be a flop but probably had to release due to schedules and upper management.
SL4Y3R Feb 21 @ 7:15am 
Originally posted by LazyAmerican:
back to KF2 I guess lol
mainly kf1 then 2 :)
SL4Y3R Feb 21 @ 7:15am 
Originally posted by ` WeenieHut Jr:
Hey man, you feel the same way as 70% of the KF player base.
I know all the devs and upper management are reading all the negative feedback on basically every social platform, and what I also know is that I'm pretty sure TRIPwire isnt dumb, and definitely KNOW that KF3 was going to be a flop but probably had to release due to schedules and upper management.
they just have to stick to the roots and not follow the TREND....is that simple? or is it that hard..?
SL4Y3R Feb 21 @ 7:17am 
whats the point of zed time in kf3 when i can slide and jump over zeds n stuff???
Rilgar55 Feb 21 @ 7:23am 
Its basically another l4d2 vs b4b scenario. One was awesome, full of little things that made it feel alive , with a soul, the other is generic, unispired, removed core mechanics while adding annoying features that dont improve the game and died in a year.
Abs Feb 21 @ 7:24am 
Originally posted by ` WeenieHut Jr:
Hey man, you feel the same way as 70% of the KF player base.
I know all the devs and upper management are reading all the negative feedback on basically every social platform, and what I also know is that I'm pretty sure TRIPwire isnt dumb, and definitely KNOW that KF3 was going to be a flop but probably had to release due to schedules and upper management.
Agree and I'm glad they'll be reading knowing they well and truly ♥♥♥♥♥♥ up. I hope they learn from this.
Originally posted by SL4Y3R:
Originally posted by LazyAmerican:
back to KF2 I guess lol
mainly kf1 then 2 :)
Ah, I see You're man of culture as well
gaming studios are the "§$%$ of investors. until all investors are gone from gaming studios cant listen to you guys. its called "when a company gets a credits..." there are videos not about gaming but about this problem when a company has gone into credit of someone. they are doomed
Wehzy Feb 21 @ 7:52am 
Why are there hitmarkers??? Why can i slide??? Why is the UI so bad??? Why do the animations look like im surfing in counter strike??? What happend to mr fosters voice??? So many questions... So many questions..
Carter Feb 21 @ 8:19am 
The weapons all feel worse than in KF2. I also miss perks like Demolisher and SWAT. I haven't found a weapon that I really like yet. When I think about the fact that I've been playing KF2 for almost 10 years, I don't think this game will stay interesting for me for 10 years. I'd rather play KF2 and put up with the long loading times. It's more fun.
speAr Feb 21 @ 8:20am 
Originally posted by Rilgar55:
Its basically another l4d2 vs b4b scenario. One was awesome, full of little things that made it feel alive , with a soul, the other is generic, unispired, removed core mechanics while adding annoying features that dont improve the game and died in a year.

A year is very generous

Originally posted by Wehzy:
Why are there hitmarkers??? Why can i slide??? Why is the UI so bad??? Why do the animations look like im surfing in counter strike??? What happend to mr fosters voice??? So many questions... So many questions..

Yeah the hitmarkers in that kind of game is a sin
Why would you ever want ♥♥♥♥♥♥♥ hitmarkers when you are CONSTANTLY shooting at the enemy, I KNOW IM HITTING THEM
The cherry on top is that they explode in your face with each kill, i despise that ♥♥♥♥ even in games where the hitmarkers are needed
Originally posted by Carter:
The weapons all feel worse than in KF2. I also miss perks like Demolisher and SWAT. I haven't found a weapon that I really like yet. When I think about the fact that I've been playing KF2 for almost 10 years, I don't think this game will stay interesting for me for 10 years. I'd rather play KF2 and put up with the long loading times. It's more fun.
KF2 2xxx+ hours KF3... leaving after 11,4hours.. says all about this game..
SL4Y3R Feb 21 @ 2:29pm 
Originally posted by Wehzy:
Why are there hitmarkers??? Why can i slide??? Why is the UI so bad??? Why do the animations look like im surfing in counter strike??? What happend to mr fosters voice??? So many questions... So many questions..
brother true
SL4Y3R Feb 21 @ 2:30pm 
Originally posted by Wolfsblut:
Originally posted by Carter:
The weapons all feel worse than in KF2. I also miss perks like Demolisher and SWAT. I haven't found a weapon that I really like yet. When I think about the fact that I've been playing KF2 for almost 10 years, I don't think this game will stay interesting for me for 10 years. I'd rather play KF2 and put up with the long loading times. It's more fun.
KF2 2xxx+ hours KF3... leaving after 11,4hours.. says all about this game..
hahah yes.... :Horzine:
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Date Posted: Feb 20 @ 7:19pm
Posts: 18