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And fortunately for them, that's one of the "big issues" that people care about and not the other stuff that will reveal itself after you've grinded all the perks to the max and realize that the game has no replay value.
Yeah I hate the new guns too. They look so blocky and takes half of your screen.
Those guns were all microstransactions. KF2 on release (early access) had all real world guns (minus the medic guns) that were recorded in 200fps. Kf3 has none of that.
Also, you don't even have KF2 in your library so sit your punk ass down and let the adults talk sonny.
I am pretty sure Kf2 only launched with 5-6 classes. Swat and gunslinger were definitely added later. Demo and Beserk i think were base. But KF2 wasn't the game it is now, as it was at launch. Its been deeply DEEPLY polished.
I also don't like that character so mobile now, but it is personal.
About weapons - we probably had the same amount in KF2 in 1.0. So, it's too early to complain.