Killing Floor 3

Killing Floor 3

Foot 19 sep, 2023 @ 2:58
EDARS
I love both kf1 and kf2 but I really really hope that they won't bring EDARS back. They don't really fit in the game.
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but it's da future
Aya 19 sep, 2023 @ 8:01 
They'd be okay if they had a second takedown method that's slower than the chest core but still faster than depleting their health bar.
Evil DARs made no sense in a zombie/mutant survival horror shooter.
As much as I like having more enemy types, that act like the Evil DARs do (different weaponry, different weakpoints, unique counters), the Evil DARs were poorly designed and feel unfitting to the given thematic of shooting zombies/augmented mutants.
EASY PETE 21 sep, 2023 @ 7:33 
I think edars should be repurposed into a tech class and you can summon them to fight with you for a short time
kFGunTheR 21 sep, 2023 @ 7:38 
Make them appear only on Matriarch boss battle or weekly events.
Merim 23 sep, 2023 @ 18:49 
Ursprungligen skrivet av Foot:
I love both kf1 and kf2 but I really really hope that they won't bring EDARS back. They don't really fit in the game.

If you see the description for KF3, you realize it takes place many years in the future. So more likely they will.
VteX 24 sep, 2023 @ 0:30 
+1
Rotten 24 sep, 2023 @ 5:21 
Ursprungligen skrivet av 𝔒𝔤𝔯𝔦𝔪:
but it's da future
Future but without fckn EDARS:steamfacepalm:
kFGunTheR 24 sep, 2023 @ 5:34 
Ursprungligen skrivet av Merim:
Ursprungligen skrivet av Foot:
I love both kf1 and kf2 but I really really hope that they won't bring EDARS back. They don't really fit in the game.

If you see the description for KF3, you realize it takes place many years in the future. So more likely they will.
Let's just hope they won't.
Since the final mission for KF2 is about us killing the real Hans Volter, Matriarch is still out there on the loose with her eDars.

Hopefully, it will be different on the 2091 setting.
Ursprungligen skrivet av Rotten:
Ursprungligen skrivet av 𝔒𝔤𝔯𝔦𝔪:
but it's da future
Future but without fckn EDARS:steamfacepalm:

A future without robots? k
. 26 sep, 2023 @ 10:30 
I highly doubt EDARs are coming back, at least in the form they are in right now. It seems to me that the upgrading is primarily being done to the ZEDs.

Point is, I think they are smart enough at this point to realize that EDARs were not appreciated considering how many servers chose to disable them. They will be changed at the least.
they need to be brought back

makes ZERO sense without them


anyone complaining is a literal skill issue can't move their mouse cursor or devise a way to shoot around zeds meta nerd.


they're the vibe check for any decent player in KF2. If you literally cannot counter them then you're probably getting carried or dragging the whole team down.

counters:

zerker = melee them during zed time or just simply use a nailgun or buzzsaw one of the few reasons to even get the nailgun.

medic = no worries focus on healing and let someone else take care of them once they get closer or dart speed boost literally anyone else to close the gap and come back safe and sound.

support = shoot through zeds edars take shotgun damage bonus damage

demo = explode many zeds again extra damage explosives

firebug = ballistics or just melt them or microwave them

commando = ignore them and zed time extension someone else to get them for you

swat = pewpewpew stumble with legs on zeds aim for edars once they all get away from the center

sharpshooter = focus on other zeds or use the lock on railgun. Or even 1 m99 antimaterial rifle round will literally down them or at least remove their helmet / head.

GS = just run up and shoot them

survivalist = take your pick.

in all instances aim for the chest for an emp or head if you're super super super precise and can actually headshot from a distance instead of spamming.
Senast ändrad av Fumo Bnnuy n Frends; 7 okt, 2023 @ 17:23
Foot 8 okt, 2023 @ 1:25 
Bro, noone here is complaining about them being hard to kill.
They are just not satisfying to kill at ALL and the constant rocket and laser spam is annoying
Ursprungligen skrivet av Foot:
Bro, noone here is complaining about them being hard to kill.
They are just not satisfying to kill at ALL and the constant rocket and laser spam is annoying
skill issue

on that note i think swat gunslinger and abomination are annoying and unsatisfying to kill but i don't flat out want them removed
Ursprungligen skrivet av Merim:
Ursprungligen skrivet av Foot:
I love both kf1 and kf2 but I really really hope that they won't bring EDARS back. They don't really fit in the game.

If you see the description for KF3, you realize it takes place many years in the future. So more likely they will.

If you see the description, it also says that this is a "biomechanical" meneace. BIO-mechanical.
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Datum skrivet: 19 sep, 2023 @ 2:58
Inlägg: 16