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Like most complaints are that it's losing it's artstyle of survival horror game into a hero shooter monster killing game, that weapons are locked to each class, so rip medic with boomstick and support with nade launcher and that none know how ulti's work (like do they give a minor buff or do they do a screen wipe of zeds).
genuine complaints =/= toxic
The stuff about the hero system is a legit complaint that I hope they see and possibly change. Considering how long it will be for KF4 people want to express their concerns, but yeah lots of complaining which is why I don't look here often.
-Its pretty easy to have good sounding idea (which everyone seems to have a good idea on game forums), but it's a whole different level to have an idea implemented to see how it plays out.
-Personally I'm willing to give a fun looking game a shot, the concept of classes being tied to characters isn't a new concept and is successful/normal in other games, so I don't see a big deal about it. Most people don't like change though, so I guess that's where the negativity comes from.
-At the end of the day we can only all wait and pray for more information being shared.
Right now there is a lot of speculation happening around here while everyone waits for more information. There will be more reveals to come and as they do and people learn more about the game some of the debates and discussion around that certain speculation will die off.
Take the fortunetelling with an asterisks of "this has not been confirmed by developers unless you have seen it confirmed."
Giving feedback even if negative is not toxic - hostility towards people is toxic.
The concerns about the hero shooter change are valid. We can't say whether it's a good or bad decision until the game is out and we get our hands on it though. Personally I'm open to the idea but I don't like that I can't grab what ever weapon I can now but again we'll see how Tripwire handles it. I'm more so glad they are experimenting with their game rather than doing the same exact thing each game. It gives a reason to go back to each game.
I agree with this - Especially the damned if I do damned if I don't part. I remember in Killing Floor 2 a lot of players were freaking out because they added a dedicated sprint button and crosshair.
The big controversy at the announcement of kf3 was the fact it's set to date well past a time where real world weapons exist (which many of us liked. thanks for ignoring us again) and now it's confirmed. that ship sailed. We got scifi doom weapons and enemies. Yay.
Now its the whole hero shooter thing. Which i don't hate as a concept but It's clearly one of those things implemented to appease the 50 year old investors who haven't played a game since the 80's, because it's a fad they think "every game must have at this current moment or it will fail" with the opposite being more true. Even if there are positive ex like Vermintide.
The biggest issue i find with the hero shooter concept however is the fact it's a plausible excuse to sell perks. Which only puts more gameplay behind a paywall. Guns weren't enough apparently.
Furthermore, it Doesn't help that they made the ultimate meter at the bottom clear as day identical to the OW hud. If they don't even have the originality to make that at least look original, that gives me almost 0 hope anything in kf3 will.
The game not being out yet means nothing. Doesn't make feedback toxic.
Personally, I am concerned about the fact that Tripwire's Forum Rules and Guidelines posted in the community hubs of their games, including the Killing Floor series, contradict the site-wide Community Rules and Guidelines for Steam.
Compare the following two excerpts from the pages listed above.
By Tripwire:
By Valve:
Neither those Rules and Guidelines for Steam nor the Steam Online Conduct state that "any decisions made by any member of staff or moderator are final and not subject to discussion." On the contrary, the section "What if my content was removed by mistake?" acknowledges that a moderator's judgment may not always be correct and encourages feedback from the community.
The rules and guidelines by Tripwire also deviate from the community moderation guidelines for game developers and publishers on the Steam platform.
This is Valve's stance on that matter:
Unfortunately, abuse of moderation privileges in community hubs about Killing Floor games is clearly on the rise. KF players are wary of "saying something" on that matter when they see it, as it may result in a Steam-wide community ban in case they have already been affected by poor moderation in other community hubs. It is important to point out that it is disrespectful towards the playerbase and that doubling down on it on the KF 3 forums will be detrimental to the success of the game in the long run.
This is pretty normal for any forum on Steam for a game that isn't out yet, or just released. It never calms down until the game and its playerbase have settled.
fans wanted for years to get back to roots(because even KF2 has many game design problems)
we just want to shoot flesh(specimens NO robots) with real weapons in modern graphics,is that really hard to understand? truly is?
we lost killing floor and we are righteously angry