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Exploration is the main focus of every metroidvania game. Just remember to hit walls which look like they might hide a secret (not so easily missed like in similar games) and well... try every passage you can reach.
Also, It's something in the design of the game that makes me not understand what to do next 'cos it doesn't look obvious enough. I've completed a fair share of Metroidvania games in the past (last three games in Shantae series, both Ori, etc) and there was no such problem.
The only game where I personally had a similar problem was "Bloodstained - Ritual of the Night". Had to consult walkthrough videos.
As for this game: Fire always burned through the passage barriers in the first zone in all of my runs, must've been an exception on your end (they happen). If something like that happens again (something the game tells you to do doesn't work), make sure to report it in the bug thread.
I thought bugs should be reported if they can be replicated. If this bug will rise its ugly head again, of course, I'll report)
If the game designed at some point as "look for something" this something in tutorial should be obvious. If it's not - it's a bad tutorial, cos it makes you running rounds without understanding what to do.
If tutorial asks you to find something randomly scattered around the map with no proper understanding how the item looks and where you can find it - it's a very bad tutorial, cos it makes you running rounds without understanding what to do.