Nucleares

Nucleares

View Stats:
how do i avoid damage to turbines as they spin up?
turbines are taking several minutes getting up to operational speed, during which time the circuit breaker cannot be closed, thus i cannot shunt the useless generation off to the resistors.

during this time, the turbines are taking damage due to generating power with nowhere for it to go.

i'm coming back from a maintenance shutdown. i do have all three circuits in operation. i'm starting at full turbine bypass, and going to no turbine bypass once the steam generators are at operational temperatures and pressures.
< >
Showing 1-15 of 23 comments
Originally posted by Thundercracker:
turbines are taking several minutes getting up to operational speed, during which time the circuit breaker cannot be closed, thus i cannot shunt the useless generation off to the resistors.

This is not correct. The resisters work fine, the only thing the circuit breaker handles is the power going out to the grid.
Originally posted by profitX10:
Originally posted by Thundercracker:
turbines are taking several minutes getting up to operational speed, during which time the circuit breaker cannot be closed, thus i cannot shunt the useless generation off to the resistors.

This is not correct. The resisters work fine, the only thing the circuit breaker handles is the power going out to the grid.
i do not think you understand.

i'm not saying the resistors do not work, im saying i cannot use them because i am not yet connected to the grid.

i need to get the turbine up to 3060 RPM before i can send power (through the resistors) to the grid. the problem is the time it takes to go from 0 to 3060 RPM. the turbine is generating during this time, and because it is not connected to the grid, the turbines are taking damage.

how do i do this?
Originally posted by Thundercracker:
Originally posted by profitX10:

This is not correct. The resisters work fine, the only thing the circuit breaker handles is the power going out to the grid.
i do not think you understand.

i'm not saying the resistors do not work, im saying i cannot use them because i am not yet connected to the grid.

i need to get the turbine up to 3060 RPM before i can send power (through the resistors) to the grid. the problem is the time it takes to go from 0 to 3060 RPM. the turbine is generating during this time, and because it is not connected to the grid, the turbines are taking damage.

how do i do this?

I get what you are saying, and now after trying the new version, you are experiencing a bug. The generators are being damaged inappropriately. It has nothing to do with how you are playing.
is there any known workaround, or am i just going to have to reload my save until i'm not affected?
Originally posted by Thundercracker:
is there any known workaround, or am i just going to have to reload my save until i'm not affected?
I am personally just going to wait until the next update
Shabazza May 13 @ 8:37am 
Oh, that would be a new one and quite annoying if it's reproducible. Have to test it with 188 update...
Originally posted by Shabazza:
Oh, that would be a new one and quite annoying if it's reproducible. Have to test it with 188 update...
i have been hit by it more than once, but i have not picked up on what triggers it.

i just thought that i was missing an important step or doing something wrong.
Shabazza May 13 @ 9:10am 
So it happened before 188?
I had no such issues in the last few updates. Bu I'll hop in and try.
Originally posted by Shabazza:
So it happened before 188?
I had no such issues in the last few updates. Bu I'll hop in and try.
i do not know, this is the first version i've played.
Shabazza May 13 @ 9:39am 
I tried it with first overpressuring until the alarm rung, then a normal runup and no damage so far. So may be some intermittent bug.
The only "misuse" I can imagine would be to start it up with too much MSCV / steam input, so it overshoots the resistor capacity installed.
I usually start it at 3-5% MSCV.
Originally posted by Shabazza:
I tried it with first overpressuring until the alarm rung, then a normal runup and no damage so far. So may be some intermittent bug.
The only "misuse" I can imagine would be to start it up with too much MSCV / steam input, so it overshoots the resistor capacity installed.
I usually start it at 3-5% MSCV.
again, this is the spin-up period, and the power generated is not routed through resistors because the circuit breaker cannot be closed until synch is achieved.
I never had that issue during spin-up period. As far as I understand it the circuit breaker is behind the resistors: [Turbines] -> [Resistor banks] -> [Circuit breaker] -> [Power Grid]. So it shouldn't matter if the circuit breaker is open or closed for the reisistor banks to suck up energy.
Last edited by PaisleyKitten; May 13 @ 10:19am
Originally posted by PaisleyKitten:
I never had that issue during spin-up period. As far as I understand it the circuit breaker is behind the resistors: [Turbines] -> [Resistor banks] -> [Circuit breaker] -> [Power Grid]. So it shouldn't matter if the circuit breaker is open or closed for the reisistor banks to suck up energy.
the one time i tried closing the breaker before synch, the turbine exploded.
PaisleyKitten is right, the Resistor Banks do not depend on the circuit being closed, this is easy to see when turning on the reactor too fast; the turbines start sending up close to 80 MW and the resistor banks become an oven.

There might be something weird going on with your game, or you are doing something improperly. This might sound like an obvious thing but still:

1. Did you make sure to turn on the Resistor Bank switch to the right of the synchroscope?
2. Did you make sure the Resistor Bank **actually** has resistors inside?
3. Did you make sure you are NOT overriding the Resistor Bank with the mechanical switches it has?
Originally posted by Winged Wolf:
PaisleyKitten is right, the Resistor Banks do not depend on the circuit being closed, this is easy to see when turning on the reactor too fast; the turbines start sending up close to 80 MW and the resistor banks become an oven.

There might be something weird going on with your game, or you are doing something improperly. This might sound like an obvious thing but still:

1. Did you make sure to turn on the Resistor Bank switch to the right of the synchroscope?
2. Did you make sure the Resistor Bank **actually** has resistors inside?
3. Did you make sure you are NOT overriding the Resistor Bank with the mechanical switches it has?
1. yes
2. yes, i am just coming off of a maintenance shutdown, all equipment is in perfect condition and ready to run.
3. never touched those switches

the resistors may be active, i'll check next attempt (which i've been waiting on a definitive answer here to try) but the major thing is is turbine integrity degrades so fast that im getting low integrity warnings on two turbines before we're even at 2500 RPM.
< >
Showing 1-15 of 23 comments
Per page: 1530 50