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Edit:
After some more thinking about the whole building I think the problem is that to make the triage tent cost effective the player has to lose a large number of units in the radius... and a lot of the game as it stands (and saying nothing of what I have seen of the narrative side of things) is about AVOIDING such losses in the first place. A regen aura would solve this problem, although I think both the research and build costs of the building also need to come down as well.
The tent is best for cycling your hero and Sentinels into and out of the front lines during a Death Night. It currently saves money by reducing the amount of units you need, in theory. In practice, you're going to be building most of those extra units to clear the map anyway, and relying on the tent to a critical extent only to end up with the No Regen Malice kind of kills it.
So yeah, should be cheaper. They already reduced the research cost once, but it's still kind of a novelty building that allows Edwin to face tank most of later waves. Which I quite like, but other people demand more from it.