Age of Darkness: Final Stand

Age of Darkness: Final Stand

View Stats:
Just beat survival on normal!
I'm just so happy to share that I just beat survival on normal (literally 3 minutes ago). I can only play short sessions (like 30 minutes) and it took many many days but I finally did it. One absolutely key advice I read that directly contributed to my victory:

Takeover the whole map! I had so much resources and I managed to plug every crystal with at least one lump of wall + fire-tower + grand arrow tower.

Also, I got to understand the nightmare nights so much better because I had the whole map. Some large swaths of areas of the map was absolutely safe once you light it up, even during the final stand when there was fighting every where. It allowed me to continue to have decent income so I can build stuff behind areas that were losing.

Great game, just a great game, OMFG. I'm going to start Veteran and try to get most of the achievements.

PS to developers: FIX THE ACHIEVEMENTS + THANK YOU FOR GREAT GAME

PPS: bought very early, left it for a year, only recently started playing.
< >
Showing 1-7 of 7 comments
Ruskul Feb 5 @ 7:24am 
Well done. My beaut.
SS Feb 5 @ 12:04pm 
Congrats bro. It's addictive.

Typical win pathing for each night is:

N1: 2-3 Ballista.
N2: 20-30 Archers and archer towers.
N3: 20 Snipers (arbalest) and archer towers.
N4: 30-40 snipers (arbalest) and 2-3 siege weapons, catapult being the best, 2 flame bellows.
N5: 20-30 Snipers and 2-3 siege weapons per path, 2 flame bellows.

Braced walls from 3 on and
I usually do fortified walls in front of my bellows and archer towers.

This works for Nightmare so the rest should be cake if you can manage this. Nightmare's last night seems to cheese the waves and splits them up so they don't follow the pathing shown by the tower.

After wave 3 you can start to sacrifice archers for Arbalests, I usually just nuke them all after night 4.
> Takeover the whole map!

Great advice, I've been thinking this MUST be the way I win Survival given my utter failure, so far, to deliver a win.
TYWREX Feb 6 @ 6:37am 
Congratties on the win and Good luck with Veteran! Eco Eco Eco! get as much resources and gold generation as possible and be sure to spend it before it caps out!
Light the whole map and then sell the towers before they get eaten to reclaim some resources.

Currently struggling on the final stand on Horrific. Definitely need more snipers as they do the most to crushers. 4 crushers on each wall is whooping my butt!

Any input on nuking your economy for the last wave? It seems useless to let them eat everything little by little. I haven't struck a balance that allows me to keep up unit production so it comes down to wall spamming once the farmlands fall.
KwanPig Feb 6 @ 4:22pm 
Originally posted by TYWREX:
Congratties on the win and Good luck with Veteran! Eco Eco Eco! get as much resources and gold generation as possible and be sure to spend it before it caps out!
Light the whole map and then sell the towers before they get eaten to reclaim some resources.

Currently struggling on the final stand on Horrific. Definitely need more snipers as they do the most to crushers. 4 crushers on each wall is whooping my butt!

Any input on nuking your economy for the last wave? It seems useless to let them eat everything little by little. I haven't struck a balance that allows me to keep up unit production so it comes down to wall spamming once the farmlands fall.

I saw a youtube video who beat the highest difficulty and the person did it with mainly static defence + mobile trebuchets (dunno the name). More than half the map was still retained when victory, I think it's about defending forward like walls close to nightmare spawn points so you get to save more of the map. This is what I did tho I'm still on normal - haven't done it myself, just saw it on youtube.
TYWREX Feb 6 @ 8:55pm 
offence far from meant, but being a contributor to these discussions my request was for that. If my interest were streamers/youtubers: that's where my posts and requests would be. Thanks for the feedback, but until you, too, are on Horrific, I'll await real feedback! Hard games need hard feedback
AlexPlaySide  [developer] Feb 9 @ 4:17pm 
This is amazing! Congrats and best of luck with your Veteran run
< >
Showing 1-7 of 7 comments
Per page: 1530 50