Age of Darkness: Final Stand

Age of Darkness: Final Stand

Προβολή στατιστικών:
Can someone explain how coop works?
Is each player their own buildings and money and resources?
Do players share buildings money and resources?

How does it work?

Also for Coop campaign does each player have their own heroes?
Or does only main player have heroes and other players only have units?

In Skrimish? Do each player have their own heroes?

Thanks
Αναρτήθηκε αρχικά από AlexPlaySide:
Hey,

So a general breakdown is that Co-op works like this:

Each player gets their own Hero, buildings, units and keep. However, you are able to trade resources with the Bazaar.

You are working as a team to fend off the the waves of enemies. If one of your keeps fall, you both lose.

There are 3 Death Nights, instead of 5, with DN 2 and 3 having two crystals, instead of 1. Making the gameplay quite a bit quicker than in single player.

The co-op is also just for survival, not the campaign as well.
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I guess Coop Skirmish is just exactly like how RTS work
Wonder if we will get some bigger maps or not? Sharing the map size we now have with another player sounds a bit small, maybe.
there is a news post by the devs showcasing how it works!
Αναρτήθηκε αρχικά από Valius Koba:
there is a news post by the devs showcasing how it works!

...Where? I don't see anything recent and the only recent pictures/clips say "Not final" on them.
Αναρτήθηκε αρχικά από Jimmy Hunter:
Αναρτήθηκε αρχικά από Valius Koba:
there is a news post by the devs showcasing how it works!

...Where? I don't see anything recent and the only recent pictures/clips say "Not final" on them.

Ya its also weird no one is actually answering it.
I thought a beta came out and all.
Honestly I can't find any real information about what "Co-op multiplayer" will entail, even looking back through the news posts.
How many players does it support?
Αναρτήθηκε αρχικά από Cherry Man:
How many players does it support?

This answer i actually know,
2 is max.
Αναρτήθηκε αρχικά από TheSuit:
Αναρτήθηκε αρχικά από Cherry Man:
How many players does it support?

This answer i actually know,
2 is max.

Thanks!
Ο δημιουργός αυτού του θέματος έχει επισημάνει ότι αυτή η ανάρτηση απαντάει στην αρχική ερώτηση.
Hey,

So a general breakdown is that Co-op works like this:

Each player gets their own Hero, buildings, units and keep. However, you are able to trade resources with the Bazaar.

You are working as a team to fend off the the waves of enemies. If one of your keeps fall, you both lose.

There are 3 Death Nights, instead of 5, with DN 2 and 3 having two crystals, instead of 1. Making the gameplay quite a bit quicker than in single player.

The co-op is also just for survival, not the campaign as well.
Αναρτήθηκε αρχικά από AlexPlaySide:
Hey,

So a general breakdown is that Co-op works like this:

Each player gets their own Hero, buildings, units and keep. However, you are able to trade resources with the Bazaar.

You are working as a team to fend off the the waves of enemies. If one of your keeps fall, you both lose.

There are 3 Death Nights, instead of 5, with DN 2 and 3 having two crystals, instead of 1. Making the gameplay quite a bit quicker than in single player.

The co-op is also just for survival, not the campaign as well.

Thanks for the information

In future is it possible to make that an a customizable option where players can choose how many death nights

For players ho want to play more relaxed longer coop missions
Αναρτήθηκε αρχικά από TheSuit:
Αναρτήθηκε αρχικά από AlexPlaySide:
Hey,

So a general breakdown is that Co-op works like this:

Each player gets their own Hero, buildings, units and keep. However, you are able to trade resources with the Bazaar.

You are working as a team to fend off the the waves of enemies. If one of your keeps fall, you both lose.

There are 3 Death Nights, instead of 5, with DN 2 and 3 having two crystals, instead of 1. Making the gameplay quite a bit quicker than in single player.

The co-op is also just for survival, not the campaign as well.

Thanks for the information

In future is it possible to make that an a customizable option where players can choose how many death nights

For players ho want to play more relaxed longer coop missions

This is a request we've heard a few times from the community, so it's something we're aware of and have considered.
Τελευταία επεξεργασία από AlexPlaySide; 13 Ιαν, 2:57
Αναρτήθηκε αρχικά από AlexPlaySide:
Αναρτήθηκε αρχικά από TheSuit:

Thanks for the information

In future is it possible to make that an a customizable option where players can choose how many death nights

For players ho want to play more relaxed longer coop missions

This is a request we've heard a few times from the community, so it's something we're aware of and have considered.

The general reasoning is that adding this optionality is quite complex and we believe allocating the resources required to provide these choices are better utilised elsewhere.

The pacing and balancing of 3 Death Nights we think facilitates the best gameplay experience for the majority of players.

Thank You!
We definitely need this option. 5 death nights will be awesome...
Αναρτήθηκε αρχικά από AlexPlaySide:
Hey,

So a general breakdown is that Co-op works like this:

Each player gets their own Hero, buildings, units and keep. However, you are able to trade resources with the Bazaar.

You are working as a team to fend off the the waves of enemies. If one of your keeps fall, you both lose.

There are 3 Death Nights, instead of 5, with DN 2 and 3 having two crystals, instead of 1. Making the gameplay quite a bit quicker than in single player.

The co-op is also just for survival, not the campaign as well.
endless mode please
you need more coop mode... this is really not a lot
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