Age of Darkness: Final Stand

Age of Darkness: Final Stand

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Multiplayer is Desync
Just managed to bring my friend to buy the game and we hopped on the co-op mod, it seems we've experienced desync in the first minutes of the game, my friend was seeing things in his Screen I did not and vice-versa

Are Devs aware of it ?
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Showing 1-15 of 21 comments
324  [developer] Jan 19 @ 6:26am 
Originally posted by Varegue:
Just managed to bring my friend to buy the game and we hopped on the co-op mod, it seems we've experienced desync in the first minutes of the game, my friend was seeing things in his Screen I did not and vice-versa

Are Devs aware of it ?

Hello Varegue

Thank you for taking the time to contact us regarding your issue. The team is fully aware of the multiplayer desync issues and is actively investigating them and working towards a solution. We appreciate your patience while we work to get this sorted out, we know how important a smooth and fair multiplayer experience is.

Meanwhile, can you share with me your experience and any information that might help us investigate? Every bit of detail helps!

We will keep you updated on our progress and let you know as soon as we have more information to share. 👍
triv ♡ Jan 19 @ 7:18am 
everytime a Death Night begins the game desyncs for some reason i think... it's unplayable like this, lots of FPS drops since the last update :Brazil_Flag:
Varegue Jan 19 @ 12:37pm 
Originally posted by TJZetsu:
Originally posted by Varegue:
Just managed to bring my friend to buy the game and we hopped on the co-op mod, it seems we've experienced desync in the first minutes of the game, my friend was seeing things in his Screen I did not and vice-versa

Are Devs aware of it ?

Hello Varegue

Thank you for taking the time to contact us regarding your issue. The team is fully aware of the multiplayer desync issues and is actively investigating them and working towards a solution. We appreciate your patience while we work to get this sorted out, we know how important a smooth and fair multiplayer experience is.

Meanwhile, can you share with me your experience and any information that might help us investigate? Every bit of detail helps!

We will keep you updated on our progress and let you know as soon as we have more information to share. 👍

I don't really know what to add aside from the fact that the game was stuttering hard, I don't know how, I've been playing the game for more than a year and never had this before.
Also, scrolling around made me realise that other people who were desync too seems to have been playing heroes from different factions, just like my friend and I
emily.playside  [developer] Jan 19 @ 2:06pm 
Hey Varegue, thanks so much for getting back to us. Which heroes were you and your friend playing?
Varegue Jan 19 @ 8:59pm 
Originally posted by emily.playside:
Hey Varegue, thanks so much for getting back to us. Which heroes were you and your friend playing?
I was playing Edwin and he was playing Aelis
Jaz Jan 20 @ 5:17am 
Hi TJZetsu and emily.playside,

Thought I'd jump into this thread as well. Me and my friend experienced the desync yesterday in our first game within the first night of the game.

Didn't get any notification about our games desyncing and only realized we were when my friend mentioned my villager houses were being attacked and destroyed but on my screen everything was fine. Also on his screen my hero had apparently died while, I was busy clearing the map with said hero.

Heroes we played were Edwin and Visargo, not sure if that helps.

I did find out later he was on vpn so I don't know if that had caused any problems. He also hosted the game. Doing a load from save just loaded the game in his game state so none of my building I had built while desync were present. Which does make sense.

For now have parked the game till this gets resolved as we didn't want to play a second game if we were going to run into the same issue.

Looking forward to it getting fixed as can't wait to jump back on with my mate.
Same situation. Today, for the first time ever, there was desync when playing with a friend.
We also experienced desyncs, but i cant tell whether its due to my (host) connection or the game.
The first 2 death nights went without problems (just short freezes when autosaving), but before deathnight 3 it went ham until it crashed on my side (it constantly desnyced and then it couldnt recover, sound failed and then the game crashed.

What speaks agains out connection was that the game told us we had 30ms (friend) and 45-64ms (host) constantly.

The first game we played 2 days ago was more stable. Cant tell, but it needs some more polishing/refinement on that part.
ShuXamR Jan 20 @ 11:46am 
We have also experienced desynchronizations; we think it might be due to pauses, but we are not sure.
This issue is still There, my friend is there an after a while it says allied hero died and whup he is not there anymore, he is still in the lobby playing but everything he does is not beeing showed. Its rly annoying we cant play bc of the issue what is sad bc we love the game. And the difficulty nightmare where we playing does need 2 players lmao
Palicai Jan 31 @ 3:14pm 
Can confirm, me and my brother is trying Survival Coop, we cant even get past the first Crystal wave, it tells us the other hero has died, and shortly after we get a network error.

Its not our ISP's or Network speeds, we are both on 1gb up and down, its VERY fast.

Unplayable in coop until this is fixed, we tried 5 times, same happend, we gave up.
We've been getting the desync too, usually we just restart a few times till it doesnt mess up but the real issue is the load times. its taking us 5-10 minutes to LOAD into a game. Red dead loads faster. Pretty lacking on their part.
hi , sadly same things here , coop with a friend and we've experienced desync in the first minutes of the game, my friend was seeing things in his Screen I did not and vice-versa
Merl Feb 8 @ 4:25am 
Also have the same problem. My son and I are playing on the same local wired network right next to one another. Both running windows 10. Game seems to start fine and then gradually we notice different things happening on one anothers screens before eventually it doesn't even appear to be the same game.
Cryptic Feb 8 @ 11:38am 
the new update ruined mp for my friend and i. we cannot finish a gd game anymore.

constant desyncs, constant disconnects, constant crashes, etc.

negative reviews posted.
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