Age of Darkness: Final Stand

Age of Darkness: Final Stand

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Wiz33 May 10, 2023 @ 10:47am
Difficulty setting in Campaign?
I'm an older player and I play games to have fun and enjoy the story. I hope that there will be difficulty setting in the campaign so I can go to a lower setting if I get stuck and not have to give up.
Last edited by Wiz33; May 10, 2023 @ 11:11am
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Showing 1-15 of 21 comments
loathey May 10, 2023 @ 5:21pm 
Hi Wiz! The campaign does not have a difficulty setting, but is designed in a way that the difficulty does increase as you progress through the missions.

From what we've seen, the community across Steam, Reddit and Discord has been great at giving tips to people who are stuck on a mission that help them progress through the campaign. Sometimes maybe there's just a strategy they haven't thought about trying.

Would definitely love to hear from others how they've found their experience with the difficulty so far!
Flo-d008 May 11, 2023 @ 2:20pm 
Sorry Aurelia, I can't save you. I'm tired of losing, I don't want to play this game anymore.
Handbanana May 11, 2023 @ 7:38pm 
Originally posted by loathey:
Hi Wiz! The campaign does not have a difficulty setting, but is designed in a way that the difficulty does increase as you progress through the missions.

From what we've seen, the community across Steam, Reddit and Discord has been great at giving tips to people who are stuck on a mission that help them progress through the campaign. Sometimes maybe there's just a strategy they haven't thought about trying.

Would definitely love to hear from others how they've found their experience with the difficulty so far!

Mission 5 is horribly overtuned. A 1500 wave when you have basically no technology is near impossible to stop.
Flo-d008 May 12, 2023 @ 6:20am 
Originally posted by Handbanana:
Originally posted by loathey:
Hi Wiz! The campaign does not have a difficulty setting, but is designed in a way that the difficulty does increase as you progress through the missions.

From what we've seen, the community across Steam, Reddit and Discord has been great at giving tips to people who are stuck on a mission that help them progress through the campaign. Sometimes maybe there's just a strategy they haven't thought about trying.

Would definitely love to hear from others how they've found their experience with the difficulty so far!

Mission 5 is horribly overtuned. A 1500 wave when you have basically no technology is near impossible to stop.
I agree with you. I never won this mission
Last edited by Flo-d008; May 12, 2023 @ 6:21am
Alex May 12, 2023 @ 8:55am 
Originally posted by loathey:
Hi Wiz! The campaign does not have a difficulty setting, but is designed in a way that the difficulty does increase as you progress through the missions.

From what we've seen, the community across Steam, Reddit and Discord has been great at giving tips to people who are stuck on a mission that help them progress through the campaign. Sometimes maybe there's just a strategy they haven't thought about trying.

Would definitely love to hear from others how they've found their experience with the difficulty so far!

How are you going to satisfy causal players and hardcore players with no difficulty settings? I don't see this working.
Handbanana May 13, 2023 @ 12:53am 
Originally posted by Flo-d008:
Originally posted by Handbanana:

Mission 5 is horribly overtuned. A 1500 wave when you have basically no technology is near impossible to stop.
I agree with you. I never won this mission

Apparently you aren't supposed to win this mission. The trigger for you to run usually comes too late for you to actually do anything. Basically you have to surround your keep with walls so it can survive long enough for you to run out the back door.
POBmaestro May 13, 2023 @ 9:40am 
I found the difficulty just right, but it's certainly going to be too easy/too hard for many. Really could do with even a simple easy, medium, hard difficulty select. It surely isn't that hard to do, i.e. more nightmares on the map and bigger waves, just like Survival.
Wiz33 May 14, 2023 @ 7:18pm 
That's why I mention that I'm an older gamer, so my reflex will be a bit slower and I may not be able to do the perfectly timed and calculated expansion and build queue and I may be a bit slower in repairing, upgrading, etc. What is perfectly fine for someone in their 20-30s will be a challenge for someone who's over 60.
Crypto Gamer May 15, 2023 @ 1:21am 
I had no trouble with campaign but likely M5 is the hardest.
Of course some of us already played TAB,AOD on high difficulties.

"Story difficulty" would not hurt,M5 could be downgraded to 1000 nightmares and crusher gets removed.

You do not need fast reflexes as you can simple pause/unpause the game at any time and do orders build stuff and such.

Only highest survival difficulty is no pause which is very likely undoable if you are slow.

M5 does not need perfect play you can play suboptimaly and still win.

You can spam most of the map with foodhuts you can do that even in pause mode.
loathey May 15, 2023 @ 5:50pm 
Originally posted by Alex:
How are you going to satisfy causal players and hardcore players with no difficulty settings? I don't see this working.
The campaign is designed to provide a guided narrative experience for newer players to learn the ropes, then face bespoke challenges they'll find nowhere else. While the latter half of the campaign is tuned to be quite challenging (even for players who are familiar with Age of Darkness), we want Survival to be where the most difficult content lives - Survival is also where you'll find difficulty settings.

The game uses a premise of 'learning from failure' - in the campaign you might try one tactic, fail the mission, then learn from that to try something different next time. You'd likely do a similar thing in Survival as you try harder difficulties!

Of course with us being in Early Access still, we're also keeping an eye on balance and can tune the balance of campaign, survival + difficulty levels to better fill the needs of our target audiences where we see fit.

Originally posted by Crypto Gamer:
You do not need fast reflexes as you can simple pause/unpause the game at any time and do orders build stuff and such.
This is a great point for those who are worried about not being fast enough (me included!) - the ability to pause is super helpful!
yacks Jul 26, 2024 @ 4:54pm 
Originally posted by loathey:
Hi Wiz! The campaign does not have a difficulty setting, but is designed in a way that the difficulty does increase as you progress through the missions.

From what we've seen, the community across Steam, Reddit and Discord has been great at giving tips to people who are stuck on a mission that help them progress through the campaign. Sometimes maybe there's just a strategy they haven't thought about trying.

Would definitely love to hear from others how they've found their experience with the difficulty so far!

There should be options to increase difficulty or lower difficulty in the campaign, but I guess you don't want a lot of sales. I refunded because of this.
Infrasound Jul 28, 2024 @ 10:45pm 
5 requires you hoard stone from the start, go to the stone veins mid and left on day 1 and eventually when you get the 4th village on the EAST side you get proper towers. Build 10 of them and you wont lose.
zombygunner Jul 30, 2024 @ 6:24am 
Pretty much the game is designed to make the devs happy.
Postman Pat Jul 31, 2024 @ 5:00pm 
Reminder that you can pause the game at any time you want to address any situation. You do not have to have high APM to play this game, because you can stop the game at any moment and take as much time as you want to evaluate your situation.
Soul Jul 31, 2024 @ 6:09pm 
I have found the difficulty completely reasonable as someone who enjoyed the warcraft 1, warcraft 2 and warcraft 3 campaigns. Campaign is rather short tho...
Last edited by Soul; Aug 3, 2024 @ 7:46am
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Date Posted: May 10, 2023 @ 10:47am
Posts: 21