Age of Darkness: Final Stand

Age of Darkness: Final Stand

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Dredd Oct 17, 2021 @ 1:54pm
camera zoom in / out
can you increase the zoom i like to admire the details and combat as well as the zoom out for better overall coverage of the map
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Showing 1-13 of 13 comments
-SNiGS- JAM Oct 17, 2021 @ 5:21pm 
More zoom in would be fantastic! I wanna see the details on houses
DaVinchi Jan 5, 2022 @ 11:08am 
zoom out further would be great too.
MasterPryor Jan 7, 2022 @ 9:10am 
Please give us more zoom control!!
commenting here just to give this attention. By the way on widescreen monitors the zoom calculates in relation to horizontal pixels which results in a very zoomed in view all the time. This very much hinders overview and managing cities :(
morpheushk2000 Jan 9, 2023 @ 6:40am 
yes, i like to be able to zoom out and in more
Catbert7 Jan 9, 2023 @ 2:20pm 
More zoom out has been a wish for so long. I honestly don't know why they haven't done it. Pretty sure it's just changing a single value in the code?

Anyway, the Suggestions channel in the Discord is the best place to post stuff like this. That's the one the Devs pay the most attention to, and players can vote up the Suggestions they like. This one has been made before, but one more time can't hurt ;p
https://discord.com/channels/855351373595672597/856585769808035890
Last edited by Catbert7; Jan 9, 2023 @ 2:22pm
Firestorm Jan 9, 2023 @ 4:00pm 
One of the limiters on zoom level is FPS, and this game already has a hard time hitting 60 FPS for most people. Increasing the zoom level means more FPS complaints.

Other considerations are whether the art looks good when minified, and whether you want to constrain a player to a micro focused view vs confusing them by allowing a macro focused view.

But it's probably a lot to do with FPS issues here. And micro focused gameplay.
Catbert7 Jan 10, 2023 @ 2:39am 
Originally posted by Firestorm:
One of the limiters on zoom level is FPS, and this game already has a hard time hitting 60 FPS for most people. Increasing the zoom level means more FPS complaints.

Other considerations are whether the art looks good when minified, and whether you want to constrain a player to a micro focused view vs confusing them by allowing a macro focused view.

But it's probably a lot to do with FPS issues here. And micro focused gameplay.
Indeed, but I'd still like more zoom out ;p
Drogash Jan 10, 2023 @ 11:52am 
this is needed for my 32:9 ultrawide screen. its feels too cramped, zoom out would be nice
GordonDDD Nov 12, 2024 @ 1:53pm 
Can we get this fixed, please?
yuuta  [developer] Nov 20, 2024 @ 10:52pm 
Hey all,

We're aiming to have ultra-wide support resolved for our 1.0 launch! We're also currently doing Multiplayer playtesting with our Discord community where those builds have these fixes.

Would love it if you jumped in and tried it out with your ultra-wide setup!!! It requires you to adjust your FOV & Display Settings.

Also, copying/pasting this across our ultra-wide support threads going on across Steam haha.

Hope this insight helps ease some pain!
Originally posted by yuuta:
Hey all,

We're aiming to have ultra-wide support resolved for our 1.0 launch! We're also currently doing Multiplayer playtesting with our Discord community where those builds have these fixes.

Would love it if you jumped in and tried it out with your ultra-wide setup!!! It requires you to adjust your FOV & Display Settings.

Also, copying/pasting this across our ultra-wide support threads going on across Steam haha.

Hope this insight helps ease some pain!


Hi Yuuya, and chance of allowing players to zoom right in to view your models
Originally posted by BALLZmcLONGtom:
Originally posted by yuuta:
Hey all,

We're aiming to have ultra-wide support resolved for our 1.0 launch! We're also currently doing Multiplayer playtesting with our Discord community where those builds have these fixes.

Would love it if you jumped in and tried it out with your ultra-wide setup!!! It requires you to adjust your FOV & Display Settings.

Also, copying/pasting this across our ultra-wide support threads going on across Steam haha.

Hope this insight helps ease some pain!


Hi Yuuya, and chance of allowing players to zoom right in to view your models

All I an say is that most RTS games are worse. At least AoD gives you *some* ability to zoom in, and out. I wish it were more too but... have you played a game like CoH lately? RTSs just have this thing where zooming in/out is a no no.
Originally posted by LinkZeppeloyd:
Originally posted by BALLZmcLONGtom:


Hi Yuuya, and chance of allowing players to zoom right in to view your models

All I an say is that most RTS games are worse. At least AoD gives you *some* ability to zoom in, and out. I wish it were more too but... have you played a game like CoH lately? RTSs just have this thing where zooming in/out is a no no.

Company heroes is a gold standard of what Zoom limitation should be, great amount of zoom in and zoom out, but yes it does seem to be the norm now limiting zoom level, sad times.
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Date Posted: Oct 17, 2021 @ 1:54pm
Posts: 13