Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Now this I haven't encountered, which I figure is due to it being a beta. What kind of cheaters have you seen?
See the problem is with Mobas is counters and counter picking certain heroes are just going to dominate others and thats the nature of the beast. But other mobas have ways to combat this mainly with a pick ban phase or specific lane comps that are normalized that prevent this from happening or lessen its effects.
Typically your not going to send a pos 1 in dota to the off lane and your not going to have an ADC in the top lane in League.
But right now since everything is just random. 6 random ass heroes vs 6 other random ass heroes in a random ass lane. Unless you draft a good team comp and people are willing to swap, games are just extremely skewed one way or another.
I'm currently in like Phantom 2 in ranked and its starting to get to the point where winning 9/10 is base on who gets the most CC. If you have Lash, Dynamo, Infernus you are going to win simply because your team fight is just so much stronger.
145hrs on record