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wraith is not one of the 3-4 characters that are performing better than others in the higher levels of play (paradox,mirage,yamato,viscous) but she is great overall. you have to keep in mind that people have different opinions on this based on their skill level and the current MMR/rank that they're playing around, and especially the character you are currently playing against her.
wraith is gonna seem unreasonably powerful to players who don't know how to play around her ult yet. there are many characters that can simply ignore her ult with one of their own abilities (pocket, dynamo, kelvin, ivy, viscous, yamato, mirage) or have good enough mobility to run faster than it follows them until they reach a safe position (paradox, abrams if he charges, pocket again, seven, lash, infernus). even your own basic mobility buttons can move you faster than her ult travels if you get some simple items like enduring speed, extra stamina, warp stone, kinetic dash, fleetfoot
the real counters to her are things like Metal Skin and Ethereal Shift. wraith literally has a voice line in the game where she says something about the enemies buying metal skin because its such a counter to her. its almost always useful against one or two other characters on the enemy team as well, pretty much all of the characters use gun damage in some meaningful way
tldr: wraith ult is countered by like two dozen different things and she is weak as dirt if you try to kill her when its not available anymore
unfortunately those lower skill players can only blame themselves. the game allows them to win against that strategy, but they have to learn how to do it first. there are basically no games that are ever decided on which characters are involved on each team, they are all so similar in strength compared to other games in this genre.
the only outliers for balance show up in high rank play. i mentioned the top 4 earlier, but Haze is also considered to be the weakest character in the game, just slightly below everyone else who are all hanging out together in A tier. this is also important context: when I say "high skill" players, I'm not talking about 5-10% like you are. I'm talking top 1%. You can easily have a good time playing as/against any characters in the game up until that point
also: your own characters has plenty of strengths to abuse, just like the enemy. every character in this game gets called overpowered every day
That's a huge cop out answer. If only one percent of the player base can make someone ridiculously strong then a) they're not that strong they're probably just really good, and b) balancing them can't be that hard. I don't think anyone has every complained about Ivy, Lash, GT, Mirage, Infernus, Dynamo, Vindicta, Viscous, Mo & Krill, or Kelvin in serious numbers for an extended period of time. And even if here and there are some complaints, it doesn't take away the fact that some abilities are just flat out bs.
Think. If ALL of the one percent agree that one character sits at the top spot, how likely is it that the character in question is indeed in the top spot?
The top of the top players are THE stress testers for what works and what works well. If there's anyone who's going to be able to find out which character is the best, it will be the pros.
It 100% should always be, for any competitive game.
If you balance around the average player, you end up with League of Legends balance, where only the 10 most recently released Champions are viable, with space for the eternal skin selling Ahri and Lee Sin.
For a literal decade, Garen had exactly zero match wins in any tournament ever hosted. He's one of the few characters that's always on the free rotation, and Riot Reds did make it known that this was intentional, with easy and older released champs taking priority for who goes on the free rotation. This essentially means that new players are tricked into liking Garen, who is so strictly inferior to other characters that it bleeds into casual play, and puts an even thicker barrier between those who paid money for the new champ and those who spent that money on a Garen skin, only to go up against the new hotness and auto lose.
If you don't balance the game around the top players, you end up creating skill pitfalls and dead end habits for players to succumb to, where they learn inferior characters and inferior skills. This ironically makes it harder for new players to learn, not easier.
Even worse, it dilutes the pro scene and the depth of the game at all skill levels significantly. If most of the character picks are balanced for skill level, a bunch of characters are now just bad on purpose, resulting in only a few valid picks for a comp game about teamwork and strategy.
Think about it this way, would you want to pick the statistically inferior character?
You've played this game for 3 hours total, you don't even know what this game is. You even compared it to Overwatch, when it's actually the Super Mario 64 MOBA.