Deadlock

Deadlock

Nerf Yamato and Lash
If one of those is in your team you win, if in the enemy team you lose.
Makes no sense to play this game if the gameplay is hoping for having yamato/lash in your team and the skill of the rest of the team makes absolutely no difference in the outcome of the match.
Last edited by [BMS] Nynxxxxxx; Nov 14, 2024 @ 11:54am
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Showing 1-11 of 11 comments
what kind of nerf was with Lash? Didnt see something
DUSTANDECHOES Nov 14, 2024 @ 11:41am 
Originally posted by vlil dvoe4ky troe4ky chetvero4ky:
what kind of nerf was with Lash? Didnt see something
OP is requesting a nerf.
VaporeonCunny Nov 14, 2024 @ 12:07pm 
Lash no, Yamato yes
[BMS] Nynxxxxxx Nov 14, 2024 @ 12:19pm 
Originally posted by VaporeonCunny:
Lash no, Yamato yes

Lash being able to ♥♥♥♥♥♥♥ ass smash you in the face and annihalate half your life is a bit crazy to me.

Also the dmg hitbox of that attack / size doesnt seem to align with what is shown, it often feels like I am outside the "dmg zone" of the attack but still get that massive hit.
Last edited by [BMS] Nynxxxxxx; Nov 14, 2024 @ 12:21pm
Bug Guy Nov 14, 2024 @ 12:33pm 
Originally posted by BMS Nynxxxxxx:
Originally posted by VaporeonCunny:
Lash no, Yamato yes

Lash being able to ♥♥♥♥♥♥♥ ass smash you in the face and annihalate half your life is a bit crazy to me.

Also the dmg hitbox of that attack / size doesnt seem to align with what is shown, it often feels like I am outside the "dmg zone" of the attack but still get that massive hit.
Burst damage has been getting consistently nerfed over the entire lifetime of the game. Lash has several damage spike timings where if he gets certain items quickly he can do pretty ridiculous damage but its not like he has sustained damage unless you build him around gun. Losing only half your health from his combo is pretty tame, especially considering it puts him in melee range unlike other Heroes who can do similar things from a mile away. Yamato's nerf was deserved, dont know how shes feeling after it though
[BMS] Nynxxxxxx Nov 14, 2024 @ 1:21pm 
Yeah however the problem when playing lane is that this makes it extremly easy to kill someone fast, maybe 2 seconds, if you have a mate that is not playing 20m away from you and easily get a major advantage early on.
SharkPlush Nov 14, 2024 @ 1:37pm 
Every weeks its a different 2 heroes with you kiddos. If anything I find Yamato worse now than when she got literal invincibility during her ult.
[BMS] Nynxxxxxx Nov 14, 2024 @ 3:25pm 
Initiate are you high?
Do you even play the same game as us?
Jimmy9003 Nov 15, 2024 @ 5:49am 
Originally posted by Initiate 1:
Every weeks its a different 2 heroes with you kiddos. If anything I find Yamato worse now than when she got literal invincibility during her ult.
Then You are wrong She's stronger, and a lot stronger. Now She can have ult almost indefinitely... Well, at least while She keeps killing enemy and then She also can use Refresher and start over get bonus time.
All that ult changes done, made force Yamato player to use ult a lit bit faster, and not too much, because You get 30% heal after ult is started. So 30% hp or even 20%, You ult and You are good with that huge DR reduction.

I'm getting stronger and stronger belive that Refresher should not be a thing. For some champions its useless item, for some making them pure nightmare.
Last edited by Jimmy9003; Nov 15, 2024 @ 5:51am
RenownedGaslighter Nov 15, 2024 @ 10:01am 
the "high level" play of deadlock boils down to grabbing the almost universally good active items and spamming them. I don't know many characters that don't benefit from resetting the cooldowns of their abilities. Echo shard is also ridiculous.
Overmind Nov 15, 2024 @ 10:08am 
Before we nerf anything we need to buff McGinnis turrets.
Last edited by Overmind; Nov 15, 2024 @ 10:09am
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Date Posted: Nov 14, 2024 @ 11:36am
Posts: 11