Deadlock

Deadlock

Bones Oct 11, 2024 @ 9:45am
stop the bebop nerfs
you guys have mutilated this poor robot nerfing him every patch its so painful to see
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Showing 1-15 of 15 comments
Spess Carp Oct 11, 2024 @ 11:08am 
He has been nerfed? I can't tell.
Xzinten Oct 11, 2024 @ 12:07pm 
Im with you the bomb nerf is wild...
Jägermaister Oct 11, 2024 @ 12:13pm 
bib bop need nerf, broken heroes
Bones Oct 11, 2024 @ 12:25pm 
Originally posted by Jägermaister:
bib bop need nerf, broken heroes
bro its every update like nerf abrams for once instead
Krispy Oct 11, 2024 @ 12:33pm 
Originally posted by Bones:
Originally posted by Jägermaister:
bib bop need nerf, broken heroes
bro its every update like nerf abrams for once instead
they did he lost 600 hp
Ferladilumianu Oct 11, 2024 @ 12:49pm 
they gotta nerf this freaking haze she diff af
Cynical Jester Oct 11, 2024 @ 2:00pm 
Originally posted by Hermanito:
they gotta nerf this freaking haze she diff af
Why?
One thing I don't get about bepop is towards end game the hyperbeam weapon is useless if you have glass cannon and escalating resilience. Late game normal gun is doing 10x damage what the hyperbeam is doing
Originally posted by Spess Carp:
He has been nerfed? I can't tell.
he's literally ♥♥♥♥♥♥♥ now, he needed nerfs but this is a joke while abrams is still OP
Originally posted by Bones:
Originally posted by Jägermaister:
bib bop need nerf, broken heroes
bro its every update like nerf abrams for once instead
cant, he's the poster boy
SharkPlush Oct 11, 2024 @ 5:05pm 
make his claw even shorter lol
DoubleOSpanky Oct 11, 2024 @ 11:53pm 
Bebop was buffed last patch and his damage calculation for his sticky bomb is broken. It's supposed to cap at a 45% damage increase, but there currently is no functioning cap; meaning, he can do thousands of damage in a single burst late game, and most of it is area damage with no falloff. Combined with abilities like mystic reverb/slow, it's also going to slow/debuff everyone in the area that survives. This is every 7.5 seconds before echo shard. That's teamkill potential every 7.5 seconds.

His hook is already an insane skill that can effectively kill any player instantly by pulling them out of position. It's fast with no warning/wind-up. It's even better than Paradox's ult, because while 'paradoxical swap' has some damaging lifesteal, you're likely going to end up where the rest of enemy team was... effectively trading a kill for your own death anyway.

Hyper beam can do upwards of 1000 piercing+slowing dps which can also do full lifesteal. Uppercut does splash damage and further throws players out of position (but you can aim it). Sticky bomb on its own can disarm for several seconds. Bebop starts with bullet resist and gains more every level.

In summary, Bebop is a hero with rapid cooldowns that can:
Pull enemies out of a position.
Push enemies into a position.
Do insane burst damage to an entire area without damage falloff.
Lifesteal in a piercing/slowing beam at incredible DPS.
Debuff heroes and tank bullet damage.
Oh... and his default attack is a hitscan laser with 66 starting ammo (making early soul denial easy.)

IMO, Bebop's kit is insane and needs nerfed. If you can land hooks, you can insta-kill heroes with more-or-less no hard counter.
Last edited by DoubleOSpanky; Oct 12, 2024 @ 4:18am
Angry Alfonse Oct 12, 2024 @ 1:10am 
Originally posted by DoubleOSpanky:
In summary, Bepop is a hero with rapid cooldowns that can:
Pull enemies out of a position.
Push enemies into a position.
Do insane burst damage to an entire area without damage falloff.
Lifesteal in a piercing/slowing beam at incredible DPS.
Debuff heroes and tank bullet damage.
Oh... and his default attack is a hitscan laser with 66 starting ammo (making early soul denial easy.)

I can tell you play in higher MMR lobbies than these guys lol. A good Bebop right now is insane.
gurrenbuster Oct 12, 2024 @ 3:55am 
You're right. He's so weak now that his nerfed bomb only does 2/3 of your max hp.
DoubleOSpanky Oct 12, 2024 @ 7:23pm 
Just realized Bebop also has the highest combined movement+sprint speed of any starting character. Starting health regen is 3 (which is the highest) and starting DPS is also around the median.

When you get your third ability point at 2200 souls, you'll be able to do your hook+punch+uppercut+bomb combo. If you've purchased 'spirit strike', 'mystic burst', 'extra spirit', and 'melee lifesteal', you're looking at a combo that deals 564 damage within the first few minutes of the game. That's before any gun damage AND assuming that's the first time you've used the sticky bomb ability. Oh, and you're going to heal 107 HP performing it with the punch.

Not to mention there's an extra 92 splash damage and fire-rate slow for 5 seconds wherever you punch them to.... And that's on top of displacing their position horribly... so punching them toward your guardian or an ally is just insult to injury. Also, every time you do it the damage increases... making you more likely to insta-kill at the start... getting you more souls... getting you more ability points, getting you more items, further increasing your damage potential.

It's nuts.
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Date Posted: Oct 11, 2024 @ 9:45am
Posts: 15