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Toxic positivity is more dangerous for games in development than negativity. It also covers and reduces visibility of valid critcisms. You're also adding nothing to the discussion - what about the UI being far too disorganized do you disagree with? How do you disagree that builds are less diverse?
You're saying you disagree with everything I say: how do you disagree that I have friends who straight up dislike the game after the patch? Do you disagree that they quit the game cold turkey? I guess you also disagree that counterspell is awesome and that the new items are also cool?
I repeat: Toxic positivity is worse than useless - it's dangerous for the development of the game.
To be fair, yeah, I won't lie about skimming over your taste for the new items.
The UI isn't disorganized to me, it's very readable and takes as much time and thought as any other to get used to.
The builds I think, might feel less diverse because you're not being thrown 16 different amounts of barriers as you fill slots instead of chasing a thought-out powerspike or counter((builds feel much closer to dota in this way)). I find it more engaging to build these unique items rather than just build EVERYTHING. Old item builds were basically "get All the stuff cause it's All good, and sometimes you need unstoppable, metal skin or [targeted CC active]".
I feel like for the realistic success of the game, a 1.0 release that sees real retention desperately needs a less is more approach. I personally find so much more enjoyment out of this update because of mid-late game having heroes specialize in X or Y instead of just running up as a wall of 500rpm, 200 ammo mag, 4000 hp titans with hyperscaling burst in their abilities by the inherent nature of the former item system.
There's still plenty of skill expression to be seen in the game. I feel that through these changes as well, we'll see more hero identities and team comps shine as the pool grows.
It feels like it's much more streamlined now and there's less variety in build options. That said, I lost 4 rank levels since the update because of crashes, stuttering, and the fps drops. I'll have to take a break and hope they can fix it.
При этом зайдя в deadlock вообще не возникало вопросов, по поводу привыкания к интерфейсу или геймплею, все было очевидно и понятно, сейчас же игроку нужно приложит не мало усилий с тем что бы разобраться в игре.
Новый интерфейс и темная палитра цветов на игровой карте просто ужасны с точки зрения скорости восприятия, которая так важна в этой игре
I tried a match since taking a break from before it went to 3 lanes from 4, and while the game definitely feels different now, it's just a "I don't mind; I'll get used to it" kind of difference to me. Like the core still plays the same way as before.
Some of the new items are very interesting though; so it's still a fun time to get back into it a little bit.
Yeah, now you won’t see any 500 RPM, 200 ammo characters, because the vast majority of gun builds are now dead. Spirit is objectively the better choice for both CC and DPS, so gun-centered characters like Vyper are just dead. Now the matchmaking is just the constant Shiv, Geist, Bebop, Talon, Infernus, Yamato spam, because they were very strong before the update and now they are even stronger. Playing a match with a gun-centric hero or a gun build is just masochism at this point (I’ll continue doing it anyway), as picking any spirit hero is just a much more pleasant experience, because you don’t have to try nearly as much to win, while with the gun characters you have to sweat just to stay somewhat competitive.
I’ve heard many people say that the devs wanted to make TTK longer and, while I think it is a good intention, they just butchered the execution. Shiv still does absolutely insane damage, Bebop still has no problem outright murdering you in a couple seconds and Lash still “gotcha numba baby” just as hard as he did before. So they only really increased TTK for anyone using guns as something more than spirit resist debuffers and for anyone playing against Lady Geist, since she is unbelievably broken right now.
Also, the new shop really is just a mess of different colors and shapes that is confusing to the senses. Yes, it is very aestheticaly pleasing, but it is very hard to navigate during gameplay.