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You've played respectable time in valve games, deadlock included. Don't you feel like something wrong going on with longevity of valve games?
Team-Fortress 2, came out in 2007. So let's assume it was infested with bots for 7 years (probably less), it still means it had at least 10 years of proper support and limited issues.
Counter-Strike: Global-Offensive came out in 2012 so let's assume that CS2 cuts it off (in reality CS2 is just GO on a new engine) that still leaves it at a good 11 years of support, not to mention there is no evidence that CS2 got abandoned. Lack of operations is not an indicator of abandonment, bug fixes, maps etc. are being worked on.
Dota2: the game came out in 2013 and is still going strong, another 11 year and still running title.
So then the perspective is "Valve abandon games regularly" versus "Valve games have a lifespan of at least 10 years". Most live service games do not survive at the levels they did for as long as Valve games do.
The only game that I recall got abandoned was Artifact, but that was basically a botched release with bad business practices. Valve rarely make games, but when they do, you can safely assume it's a good pick out of what comes out in the same genre.
in the last 10 years they completely crippled their credibility in any possible way and yet you see people flocking at the first hint of modern game slop they dish out
it is what it is, i also think this game will have a decent release only to fall flat on its face by the first year simply due to neglect, unless ice frog actually takes care of like 90% of the game development for the rest of its life
Only if they willing to. For example they said that banning bots from tf2 is a treadmill work aka they not willing to do that, and only after two rounds of backlash they finally did their work.
Judging by the company structure which consist of only highly talented people that do whatever they want and contractors sometimes the company have no manpower to do treadmill work (maintaining the games)
Actually I'm never thought about that that way. People that i know and i just dislike the company because of what they did to the beloved games and never though about the overall picture outside of tf2/cs community. I guess that why community post are exist. To learn more
Is Icefrog one of the original creators of dota 2?
I went through a phase of playing TF2 daily for a few years, and it hurts to see the current state of the game. I criticize Valve for not giving it the content it deserves, but even so, Deadlock it’s still a game as a service without commitment.
Even if tomorrow it launches as a paid game, it's highly likely that I would buy it (as long as it's not unnecessarily expensive) because it's genuinely fun, and I like supporting risky projects, especially from companies like this. If Valve just wanted to make more money, they would release more content for CS2 and Dota 2, but they move beyond just that. They genuinely seek to deliver a quality product and make things they really want to make.
Inevitably, the game will "die" at some point, but that doesn’t mean I won’t enjoy the journey.
they went f2p once valve started shifting their business model to mtx and loot crates, consequently they stopped doing the so called "treadmill work" and started offloading most of the creative work to the community
no biggie, at the time at least, since both games were actually really well crafted for their respective genre
currently imo they simply lack the actual talent to make a game that can stand with the bare minimum effort from their side, and without an already consolidated community i dont see any of their new projects to ever reach the same longevity of those games
Also, You seem to forgot that before those games was put aside, They were immensely supported by valve for years. Some new games can't live for even 20%, of what valve games been through.