Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Was icefrog involved in this game's development?
stop 1v1 feed players, easy
I've told a few people Mirage is good out the gate. Not as a complaint mind, they were arguing he was useless and I was arguing he was going to be really good for a while.
Having the ability to teleport from anywhere and turn a 1v1 into a 2v1, or to show up to an enemy gank from anywhere and turn it into a double kill for your teammate is just plain good no matter what. I'm only counting the teleport tornado combo, too, the guy could have no gun and still be good early game.
Having said so...
Max is right, Mirage stealth dropped a couple of days ago, it's unlikely that anyone has the counter-play licked yet. We'll know for sure once everyone has adjusted.
In fact, I can imagine already a few changes they'll make. As a buff or feature of life; let the teleport see from the location you end up a second early (disabled but invulnerable), so you can get a quick lay of your sudden new surroundings before you appear proper. A grace period if you will.
At the moment, the biggest hurdle for Mirage players is disorientation, when you teleport in and are facing a blank wall, and you look around to find out which one, only for a really delayed hook to still land because you don't even know where you've just appeared.
It's not even a 'weakness', because that suggests it can be capitalised on, and this can't, not really, it just sometimes throws the user off if it feels like it, only an occasional thing, a coin flip.