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Ein Übersetzungsproblem melden
"Ok go watch gameplay and a few tutorials so you know what to do and what to improve."
Go do your homework, Timmy.
Anyway. I had the advantage of playing lots of shooters and mobas before I got into Deadlock. The main thing I learned about winning games when you have trouble contributing through direct kills is to build things that counter whoever is snowballing out of control on the enemy team.
There is very little potential to get extremely far ahead in early game, so focus on farming and surviving if you're bad at trading and learn to use cover.
Finally, know how to play your character optimally. The best way to do this is to look up current builds and learn why they're good. Another thing you can watch are matches on the first page of games under 'Watch' in the main menu, as these are always very high MMR games. Tons of tournaments have already been done, and as long as they're not in older builds you can learn a LOT about farming optimally and playing well.
But yeah, being a valve game and itemization seems pretty dota-like I'm sure this will become the worst sweatfest in a hurry. Not looking forward to it, but I'll try to enjoy the game until that.
This is absolutely hilarious. Think about how braindead this is....The quoted response above was to someone that only has 5 hours in this game. "Instead of playing the game to learn the basics, go watch 5-10 hours of video on the game, heroes, mechanics, meta strats, and study how to play the game at a basic level BEFORE you queue into matchmaking." Haha if this is your idea of how people need to get into the game at a very basic level youre going to be very dissappointed when it doesnt work and this game dies before it can get healthy levels of a fanbase.
They need to have new players queues even in a beta or new players will stop before they have any understanding of if the game is fun for them. Suggesting that just to even try to the game out you need to use third parties sites to research the game is absurd even in 2024
Lots of teams that have the game under their thumb, 30-40k lead, yet REFUSE to teamfight at the enemy base, even when half the other team is already dead, everyone present, and outnumbered because they "dont have enough damage to win" despite it being 45:00 in and our team winning every conflict for the last 20 minutes.
I think something needs to be changed to where once a team has been pushed all the way into the box that's going to cause some patron progress- so probably the creeps. IDK if there's a mechanic but conspicuously absent are the trebuchet guys you get in similar games for having totally destroyed the other team's towers.
And no, there is nothing absurd about needing to rely on third parties to educate you on a competitive game that is in alpha development. Maybe one day this game will have more features to help new players, but for now you need to be proactive and take responsibility for your own learning and self-improvement. You toxic casuals act like the rest of us are just magically better than you by default - the reality is that everyone else just took the time to learn how to play the game. You didn't, therefore you are terrible at it. That's how life works.
that guy is a ♥♥♥♥♥♥, lol go watch 10 hours of random youtubers who you dont even know if they are good and have like 3k subscribers, potentially wasting your time on ♥♥♥♥ advice and outdated content to ''git gud'' ... smh i hate moba players with a passion
I think the urn needs to be a lot less frequent, maybe even less and less frequent toward the endgame because I'm noticing the players who always pick the most meta character will never. let. that. ♥♥♥♥. go, even when we could just win the game 45+ minutes in, even when they have 50+k souls and the enemy hasnt left their base without getting creamed in 15 minutes, even when they have a 10k+ soul lead.
I play Seven main but don't take offense, I get it. I think people forget how good his mobility is and how much of an asset he can be as support. Health Nova to save team mates, Return Fire, Curse, Slowing Hex + Ult can stop an entire team's push and that's how I play him.
I haven't seen it mentioned by anybody but myself. I see people deranking losing their minds; they never learned to actually play the game, they were just copying a build. There's a dude in the other thread saying yeah I wanna get better but okay I'm not going to read the items.
Well, what do you expect? Other players do.
C9