Deadlock

Deadlock

PhuckDuck Sep 24, 2024 @ 5:49pm
Haze is a problem
Haze has too many strengths that are not fun to fight against. she should not be able to do nearly double damage just for landing her shots, let alone press her ult and just kill everyone at any point in the game. There is no reason a character with her levels of damage should be able to stun you, cook a four course meal and still have time to charge melee you before dumping an stupidly large clip into your head.

It would be one thing if she needed her team to set her up, but no, she is the easiest character in the game and has a risk reward ratio of 0/10000. Any progress my team makes in a fight or with objectives is nullified by a semi decent haze simply being alive since at any point she can just blow everyone up or just solo the objectives.
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Showing 1-5 of 5 comments
vatszero Sep 24, 2024 @ 6:54pm 
one part of what I think hazes problem is the ability to just disappear for half the game and spend most the time farming in the jungle completely ignoring teamfights till 30 mins into the game where she will now reappear with 50k souls and be litterally unstoppable. Like how do you possibly counter that? are you supposed to just send in your team to blindly walk around in the city looking for her? if you do find her shes probly gonna just kill whoever does find her or just vanish.

Maybe if youre running an entire 6 stack against one haze your can communicate enough to either push the game fast enough that they are forced to respond or catch her out in the city. MAYBE
greensniperhat Sep 24, 2024 @ 10:51pm 
1v1 with both fully upgraded, Mo can shut down Haze, if properly built. I've also noticed that Haze tends to have lower health than other heroes, so capitalize on that early game to deny Haze her growth.
vatszero Sep 25, 2024 @ 1:18am 
Originally posted by greensniperhat:
1v1 with both fully upgraded, Mo can shut down Haze, if properly built. I've also noticed that Haze tends to have lower health than other heroes, so capitalize on that early game to deny Haze her growth.
Afew issues, in my experience a good haze doesnt need to worry about being shut down early on because the moment they are not required to sit in lane the will disappear to pick up the neutral mobs, so being shut down early just doesnt mater. Then they get so feed of that, so your mo who been playing the game normally and has 30k gets wrecked with their 60k souls. Since they were all gotten in the neutral camps there is just nothing you could do to shut them down
ez game ez life Sep 25, 2024 @ 1:41am 
Try the ‘Return Fire’ item.

When she jumps on you, activate it and enjoy.
Kurnauskis uwu Sep 25, 2024 @ 1:53am 
Originally posted by greensniperhat:
1v1 with both fully upgraded, Mo can shut down Haze, if properly built. I've also noticed that Haze tends to have lower health than other heroes, so capitalize on that early game to deny Haze her growth.

Haze can build unstoppable and just ult blindly.



Originally posted by ez game ez life:
Try the ‘Return Fire’ item.

When she jumps on you, activate it and enjoy.

Return fire is an awful item and Haze gets % dodge during her ult.
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Date Posted: Sep 24, 2024 @ 5:49pm
Posts: 5