Deadlock
Game is dying week over week, dead within a year
No more viral INVITE ONLY marketing is going to save it. Fact is, it's all just a terrible concept and needs reworked into something fresh.
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It's not a dead game - clearly. The question is, is the population dropping due to being in beta (alpha, pre release- whatever your preferred term is) or is because most fans are not interested in another 5v5 competitive moba?

I personally sit in that latter group. I miss the TF2/L4D2 days when Valve games were easier to pick up and easier to have fun with. Personally, last thing I want is another overly complex competitive game where I have to study learn the moves of dozens and dozens of heros.

Let me put it this way...it can be your first time playing Counter-Strike and you can pub your way to an enjoyable time, regardless if you go 1-10 in your first game. You can't say the same for Dota or Deadlock. These games do not have inviting playerbases and rarely result in friendships.
bro game is in an alpha
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30k <- THIS WEEK

Another 8k loss. The pace is not slowing like I would've expected. This game is truly screwed. By this time next month the peak concurrent will be sitting around 10-15k at best.

What Valve need now is a complete re-imagining with the polished assets they have ala Project Titan -> Overwatch, Fortnite -> Fortnite Battle Royale, etc.

Or an exit strategy, of which I think is already preemptively in place by pretending this is an "alpha" and hiding behind an invite system. They can already walk away with "IT WAS JUST A PRANK (TEST), NEVER A SERIOUS PRODUCT".
1. The game isn't out and lacks any and all extrinsic motivation to play.
In case you don't know extrensic motivation is something like unlocks, levels or what not
2. If you look at the graphs on any bigger multiplayer game you'll find that over the course of 4-6 months from peak the player base will drop rapidly until a solid state is reached. We are around 2 and a half months from the peak. So it's not at the equalizing point yet
3. This week quite a few things came out that people maybe want to play aswell like POE2, so I actually expected the active player count to drop a bit more for this week. It only dropping by 8k is quite impressive
people play cs2 because they may get free drop -> weapon case or skin to sell it
when dealock drop skin and people can sell it, that will much player come back
this game has huge potential.
Origineel geplaatst door St.Black_Label💎:
people play cs2 because they may get free drop -> weapon case or skin to sell it
when dealock drop skin and people can sell it, that will much player come back

i believe more people play cs2 for the game play than they do the drops. you get so little value for your time if you are playing for drops and coming back to the game for drops if you dont actually really like the game play. i think drops up the amount of bots and they dont contribute much to player retention.
Rivals looks and plays better. They need to overhaul this game if they want to survive.
Origineel geplaatst door psytic:
Rivals looks and plays better. They need to overhaul this game if they want to survive.
This game is not finished yet, it still in development. So just wait for it.
I should've listened to bro this game is cheeks
I just uninstalled the game and completely removed it from my account. One-lane turbo feeding prevented me and other players from playing the game far too many times. It is an absolutely awful experience. It's now just a grind of whatever team gets the turbo inting lane first.

At least when they had an actual ranked, I had much better quality in matches. I am too tired to have to face a 9/0 Haze, Pocket, or Seven with 2k souls more than me at 8 minutes--that's just too much of a miserable experience to warrant continually playing the game. It's a neat idea, with great movement, and very interesting characters, but the matchmaking and game design make this not worth playing.
Origineel geplaatst door Cattleman:
I just uninstalled the game and completely removed it from my account. One-lane turbo feeding prevented me and other players from playing the game far too many times. It is an absolutely awful experience. It's now just a grind of whatever team gets the turbo inting lane first.

At least when they had an actual ranked, I had much better quality in matches. I am too tired to have to face a 9/0 Haze, Pocket, or Seven with 2k souls more than me at 8 minutes--that's just too much of a miserable experience to warrant continually playing the game. It's a neat idea, with great movement, and very interesting characters, but the matchmaking and game design make this not worth playing.
Same. After they merged ranked and normals each second match is just one sided cesspool and no matter win or lose. And already i can see hidden pool matchmaking like it was in dota2. You win too much? You got weak allies. You lose too much? Your enemies will be weaker for a couple of games.
You're right. The game lost another 7-8k this weekend. Unless Valve will finally release it despite how bugged it is, it won't last till the end of January with pace like this.

Valve should really focus their efforts on things that matter, like Half-Life 3, istead of chasing these tired moba-hero-shooter trends.
Yeah the game sucks, not a surprise people are ditching it to go play POE2 or other things coming out. It doesn't even fill unfinished, it just is not fun.
Origineel geplaatst door psytic:
Rivals looks and plays better. They need to overhaul this game if they want to survive.
Rivals isn't deep enough for me but it's still fun. It's also terribly balanced atm. Healers are too powerful, there are a lot of brain damage friendly heroes that will crowd the meta (Venom, Jeff, Hawkeye, Moon Knight) and as soon as people start figuring out meta comps it will be extremely unfun to play competitively with limited space to play what you want. Melee TTK is way too long for how fast you get healed (except maybe Iron Fist), hitscan is CLEARLY a better option in almost every situation, and matches hinge on who can dive the other team's healers first.

It's a good game to jump into and play for an hour but is awful as a competitive game.
Laatst bewerkt door Gabe Ate My Zombies; 9 dec 2024 om 15:28
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