Deadlock

Deadlock

Frog King Oct 25, 2024 @ 10:53am
My 2 cents on the game - after 100+ hours
First off LOVING the game, its pretty innovative, and the map is awesome, along with new Urn/Jar changes. That being said...

Left-click heroes should have either their skills reworked, or rebalanced in a major way. So far the heroes you see almost ever game are HAZE, WRAITH, INFERNUS, TALON, VINDICTA, MCGINNIS, and as of recently MIRAGE. They are all left-click centric heroes, and provides a stale roster of enemies one faces when playing.

HAZE - being the least interesting hero, she has arguably the best kit in the game (infernus being close second imo). If I see Haze, I literally have to play so she dies first. Invis, with an awesome disable (Sleep Dagger), a PASSIVE!? and the Ult which can wipe out a full team is a sec... cmon people... BE REAL...

INFERNUS - Afterburn and Flame Dash are too strong, Flame Dash lasts too long, and its too wide, and Afterburn just melts you.

TALON - Charged Shot collision is insane, idk how many times the arrow was a meter away from me, and i still got hit, and rain of arrows can also shred a team (luckily Talon players are not too smart, so you can kill him quite easily)

MCGINNIS (aka Mal'Ganis) - Infinite Bullets... im fine with that. Turrets are too strong, she can spam out those lil ♥♥♥♥♥ and pack a big punch, and Medicinal Specter shout be shootable. And her Ult cooldown should start at the end of Ult duration. (to the ends of the earth!)

WRAITH - Her kit is too strong... Cards are kinda OK, you can learn to dodge them. But her Ult... Jesus, she can shut down a team better than DYNAMO, it chases you forever, and once you get caught its GG. Should be single target, maybe up to 2 on T3.

VINDICTA - Flight is OP, she can be in a blind spot and just take down people, and Assassinate is also too strong (like talon, vindicta players arent the brightest so one could kill em pretty ez)

Special Guests:

SHIV - His Kit needs to be tuned down. Basically has infinite killing capacity, but has to get rolling a bit.

MIRAGE - Djinn's Mark, nuff said.


Left-clicker heroes are too strong, they just load up on fire rate items (and ammo capacity), and have too big of an impact compared to some other heroes (roles). For example, HAZE can do way more damage, and has a better kit than DYNAMO. DYNAMO’s ult (while great) has to be so precisely cast, that it can make or break a team fight, while HAZE can keep on holding her left click and spam her abilities.

I feel there should be a cap on fire rate, it can be a flat cap (across the board) or maximum Rounds Per Second solution, as different heroes, have different weapons (burst, semi auto, etc.). Or MAYBE lie Swift Striker, give more drawbacks on certain items, idk. I just know left-clickers need to be stopped.

Support heroes DESPERATELY need a buff, idk who at valve has a hard on for carries, who ever it is, dude, just stop...

/// A little side not, is it me, or some people have some sort of lock on feature to snap on targets better? I could be tripping, its just something i noticed. ///

discuss_
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Showing 1-11 of 11 comments
X_donkey_NUTZ_X Oct 25, 2024 @ 11:29am 
Hello! So although I agree that some of the left click heroes are boring to play against but as a result they are easy to deal with early game. Once it gets to late game it relies heavily on team play and I will elaborate.

First off haze, infernus, and wraith main damage can all be mitigated with metal skin.
- infernus can't build up his burn without weapon damage so metal skin cancels that
- wraith can't build up MORE cards while you are ulted if you pop metal skin before it reaches you
- haze can't damage you in her ult with metal skin (easy escape with warp stone or just dash out)
Now that being said you can have situations in which a Wraith rushes curse in which you have to make sure you play with someone else because otherwise she is going to get easy picks on those that are alone. If she ults someone and you are there you can do a lot to help your teammate. However, in low elo there is always that one person who is alone so it'll be hard for sure.
Best advice I can give is to simply buy metal skin early and maybe slowing hex to prevent Infernus from running away too early with his 2 as it silences players movement abilities/item usage.
Similarly, with Vindicta you should buy Knockdown and Slowing Hex although she may buy debuff remover but that is a 4k so that's a good trade. A lash player can easily take her out with ult/slowing hex combination but that is very rare. Remember she has terrible mobility just like Mcginnis.
Also, I hate Mirage his kit is so cheesy but I suppose you could buy spirit resist/spirit armor.

Anyways, the game has a lot of abilities to counteract enemies but some inherently have a stronger base to play off of. If someone goes full DPS then you can always buy anti-dps items like Withering Whip, Suppressor, Mystic Slow, Curse, etc.

The game is still in development and will only get better from here.
Frog King Oct 25, 2024 @ 11:42am 
Metal Skin saves you for the 3.5 sec it gives you, it does not stop the endless stream of bullets with ammo cap, and Fire Rate (not including toxic bullets or lucky) most of the time, i dont even need Metal Skin to save My Skin (heyyooo) I try to play smart (within my IQ limits).

Also, if you encounter a smart/good Left Click Player, there is NOTHING, you can do. They Aim for Head and its GG in 3 seconds or less. (i literally train my ear to hear Haze footsteps)

My main gripe is that holding Left Click should NOT be Be All End All on a hero, if Lifesteal can be capped, then Fire Rate MUST be capped.
Black Oct 28, 2024 @ 12:44am 
♥♥♥♥ haze delete the hero
Asclepiust Oct 28, 2024 @ 1:15am 
Talon nerfed a lot, his q(1=arrow)now more like skillshot than just nobrain power.
Haze and infernus passives their base dmg kit - nerf it a lot and this heroes become unplayable
Last edited by Asclepiust; Oct 28, 2024 @ 1:18am
Frog King Oct 28, 2024 @ 8:51am 
Originally posted by Asclepiust:
Talon nerfed a lot, his q(1=arrow)now more like skillshot than just nobrain power.
Haze and infernus passives their base dmg kit - nerf it a lot and this heroes become unplayable

Hardly, Haze's Ult makes more than enough for it. Infernus' other abilities are also hella strong.
Asclepiust Oct 28, 2024 @ 9:21am 
Originally posted by Frog King:
Originally posted by Asclepiust:
Talon nerfed a lot, his q(1=arrow)now more like skillshot than just nobrain power.
Haze and infernus passives their base dmg kit - nerf it a lot and this heroes become unplayable

Hardly, Haze's Ult makes more than enough for it. Infernus' other abilities are also hella strong.
I like an idea if this game be more like league without left mouse button clicks(all gun dmg heroes nerfed) and more about skillshots and teamfights, but at this state if devs nerf them - my casual 2-6-3 infernus teammate drop this game))
Avu Oct 28, 2024 @ 11:29am 
I agree with the idea of the post entirely, but with some adjustments:
- I think that Iferno's passive needing 10 hits to proc is too much early game, and it gets worse when you compare it to Obsession. I'm not saying that Inferno shouldn't be nerfed, but worked around.
- Haze is just a stupid character at all, having a dumbily strong shooting power and ult and etc, even if "metal skin solves the problem". Obsession shouldn't have such a long duration either.
- I don't think Vindicta is that strong. Nerf her ult and she's useless, since her kit barely makes sense at all, except for the flying maybe. She needs to be feeded to have a strong shooting power.
- I'd wish to see more skill-centered characters, indeed. And I agree with you, I've barely seen Viscous in almost 100 hours (and always being useless).
- I'd add Bebop shooting power in the list.


Originally posted by Frog King:


/// A little side not, is it me, or some people have some sort of lock on feature to snap on targets better? I could be tripping, its just something i noticed. ///

And this? I agree. I just in good faith want to believe that they are good shooter players, but it's annoying to see some players shred my life on minute-0 and I giving at max 100 damage per exchange, playing with 40 ms.
2D > 3D WEEB 4 LIFE Oct 28, 2024 @ 11:33am 
Ranged heroes with high rates of fire basically have no downsides because damage wins lanes, pushes objectives fast and can be converted into sustain for fights.
Vilikki Oct 28, 2024 @ 12:33pm 
Yeah I agree pretty much all what OP said. Except I loathe shiv above all others. Glad that he got nerfed but I'm sure he'll stomp still with his retarded kit. Haze is close second, why do every game have to have a Reaper. He is dumb in OW, as dumb in LoL and not any different here. And well, infernus is..
Tnargav Oct 28, 2024 @ 1:19pm 
What makes those characters too strong? Glad you have asked. One of the reasons is that guardians/"towers" are weak souce which allows that kind of gameplay. Compare it to LoL where if you mess up agro, you are dead. You can't just willy nilly dive people.
Here you can basically ignore guardians and dive people when you want.
Giving guardians more power in means of more sustain/defense and damage would "buff" short range/melee chars by default.
Last edited by Tnargav; Oct 28, 2024 @ 1:19pm
Frog King Nov 1, 2024 @ 3:50pm 
Originally posted by Tnargav:
What makes those characters too strong? Glad you have asked. One of the reasons is that guardians/"towers" are weak souce which allows that kind of gameplay. Compare it to LoL where if you mess up agro, you are dead. You can't just willy nilly dive people.
Here you can basically ignore guardians and dive people when you want.
Giving guardians more power in means of more sustain/defense and damage would "buff" short range/melee chars by default.

I would agree, but enemy Towers snipe me if they see me, meanwhile opponents dive me and my Tower points to where my location is (this is a joky joke ofc)

Originally posted by Avu:
I agree with the idea of the post entirely, but with some adjustments:
- I think that Iferno's passive needing 10 hits to proc is too much early game, and it gets worse when you compare it to Obsession. I'm not saying that Inferno shouldn't be nerfed, but worked around.
- Haze is just a stupid character at all, having a dumbily strong shooting power and ult and etc, even if "metal skin solves the problem". Obsession shouldn't have such a long duration either.
- I don't think Vindicta is that strong. Nerf her ult and she's useless, since her kit barely makes sense at all, except for the flying maybe. She needs to be feeded to have a strong shooting power.
- I'd wish to see more skill-centered characters, indeed. And I agree with you, I've barely seen Viscous in almost 100 hours (and always being useless).
- I'd add Bebop shooting power in the list.

Im just saying Infernus needs to have his DOTS (plural) reigned in.

Agree on the more skill centric characters, but whats in the HERO LABS scares the ♥♥♥♥ out of me.

When I see left click Bebop, i just shake my head.
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Date Posted: Oct 25, 2024 @ 10:53am
Posts: 11