Deadlock

Deadlock

Avu Oct 19, 2024 @ 8:48pm
The game snowballs too much already and laning phase is too agressive
More than claiming that some characters are too strong (and I agree, such as Shiv and Haze), what I notice more is how the laning phase is EXCESSIVELY agressive, which is tiresome, with some characters having an enormous advantage headstart, and how the game snowballs too much. One "OP" char can carry the later game alone, even if it the team would try to counter it etc.

I always loved HOTS level system but I get it's too much for some player's egos, but the fact is that the game is just snowballing too much. Not sure if the itens are just too op, if the levels, but most of the time I shot a higer level enemy and barely see their lives go down. This makes all the fights and kills bursted too much, cause you have to kill them in like 2 seconds or they will slip away with how much stamina the game has.
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Showing 1-5 of 5 comments
Bug Guy Oct 19, 2024 @ 9:52pm 
I think the game actually has a really solid comeback percentage. at least 1 in 4 games where my team is behind we are able to come back and win, which is pretty high. Yes, a Hero who has more farm than you will feel stronger, but thats why they went and got more farm. If your team does the same, they get the same. Lane is aggressive but I like it. Laning in other Mobas is way too passive and I enjoy this much more. What I like is personal opinion, of course. But Snowballs, can be stopped, I promise you that
Gabe Ate My Zombies Oct 19, 2024 @ 10:13pm 
Shiv was ACTUALLY broken at release and he's still a little overtuned. Haze is easy to build around with Metal Skin and Return Fire.

If you're struggling early game then focus on defense and clear jungle camps religiously if there's nothing to defend or push.

Slowing Hex will deal with characters that like to run, and Extra Stamina is a VERY cheap 500 soul option that helps with chasing, along with Warp Stone, Fleetfoot, and in some situations like Vindicta or Grey Talon, Knockdown is extremely good at stopping them from flying away. M&K are annoying to chase though.

In games where I lose lane I still end up keeping up with the soul leader for most of the game through jungling. Picking fights when you're behind is a losing prospect, and you're better off playing defensively instead of going for a gank that best case nets you a small amount of souls and worst case wipes your team.


tl;dr Farm a lot and don't fight if you're behind. Buy actives that counter the problem heroes on the other team. Defend what you have until you can stage a comeback when they dive too deep or position poorly.
fane Oct 20, 2024 @ 1:41am 
pls invite me to deadlock
Avu Oct 20, 2024 @ 10:26am 
Originally posted by Bug Guy:
I think the game actually has a really solid comeback percentage. at least 1 in 4 games where my team is behind we are able to come back and win, which is pretty high. Yes, a Hero who has more farm than you will feel stronger, but thats why they went and got more farm. If your team does the same, they get the same. Lane is aggressive but I like it. Laning in other Mobas is way too passive and I enjoy this much more. What I like is personal opinion, of course. But Snowballs, can be stopped, I promise you that

I believe you that it's _possible_ to turn it around, but I think the _possibility_ of one character leading the game on alone is quite bad. Notice that I'm taking any the possibility, not how to overcome it. Three characters completely over leveled leading the game is understandable, but only one is not cool. We can team up against that one, yeah, but if they team up too, we lose.

I get what you mean about the laning phase, but when you can be at a starting disadvantage, it's not cool. I'd prefer to be have the _choice_ to farm safely.
Avu Oct 20, 2024 @ 11:51am 
Originally posted by Gabe Ate My Zombies:

tl;dr Farm a lot and don't fight if you're behind. Buy actives that counter the problem heroes on the other team. Defend what you have until you can stage a comeback when they dive too deep or position poorly.

Thank you for your input!

I'm not the best of players, but please read my above comment to see what I meant about the snowballing.

The laning phase is still too agressive. I agree with everythign you said, but there are characters/players that make farming almost impossible, be char or skill wise. They take a super agressive instance, only shooting you nonstop, while you try your ass off to farm, and they can kill you easily while I, probably cause of skill, can't kill them. And there are some chars that have a great advantage at that being agressive, such as Shiv and Haze as I mentioned. I believe you that they're nerfed, but I think they're still too strong in their basic damage output, such as Haze with Obsession.
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Date Posted: Oct 19, 2024 @ 8:48pm
Posts: 5