Deadlock

Deadlock

SharkPlush Oct 30, 2024 @ 2:46pm
Which char needs buffs?
After playing almost all of em, my pick is Yamato. It's hard to land her charge attack and ultimately doesn't do a ton of damage for it. The cooldown reset is a good gimmick but feels very underwhelming compared to other ultimate abilities. Players suggested I slide just before launching the charge attack, that makes it an insane skillshot.

Whats your pick for underwhelming hero that needs a balance pass?
< >
Showing 1-5 of 5 comments
grippin n tuggin Oct 30, 2024 @ 2:59pm 
if you think any characters need a buff, you have to make a better build. Every character is strong if you build them right. Nerfs are whats needed right now. At least 5 characters are completely busted how strong they are.
Donut Steel Oct 30, 2024 @ 3:16pm 
The charge gives Yamato bullet resist, which is great because quite often that can be unavoidable, and it has superb scaling for what is a line-AoE. The best situation is that if you can't avoid bullets, the opponent might not be able to avoid the charge either, in which case you can do a full one.

The issue I think that's there is that in most cases, she isn't going to hit multiple enemies, but is only using it to target one, yet it's designed as an AoE. Not every character needs to be the same and it's good if some specialise around a particular ability and others can go all-round, but with Yamato you are either fully committed to her 1, or going bullet, Her spirit damage scaling is focused on the 1.

As a Geist enjoyer, I think her default mobility is terrible(it appears to be the worst of all) and I need to almost always get sprinting boots and extra stamina. There's a disconnect between her burst-capable 1 and 3 with their long ranges, and the incredibly short range of 2 and 4 along with the pistol, which seems to be more in line with shotguns unless off-beat build choices are made.

Her ult is also criminally: single-target, not-lethal, long cooldown, no CC, and the upgrade buffs are small considering that very long cooldown and range requirement. That's a lot she shares with Yamato. Both have poor ults simply because of the vibe given to those on the receiving end, not the actual effect.
SharkPlush Oct 30, 2024 @ 5:25pm 
well, thats what you get for having that revolver. And yes I was aware of the bullet resist, it is very useful but the charge is so short it usually doesn't matter (haze ult, immobilized etc)
SharkPlush Oct 30, 2024 @ 5:27pm 
Paradox can do a lot of damage but considering the skillshot I think swap could have much more range. It's a slow projectile that must be lead in a game full of teleporting and dodge rolling tweakers, it's your fault if she hits you 20-30m. IMO
My Yamato :steamsad:
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Oct 30, 2024 @ 2:46pm
Posts: 5