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Perhaps adding "Wood Pillar" piece ( 4 thin wood pillars on each corner per square which should be aesthetically ok if mass built next to each other ) that only supports roof / additional pillars with limit ( or whatever small items the devs think its balanced ) and be pathed through by 1 square unit.
For reference[h7.alamy.com]
Also please reduce the banners size or allow it to clip through certain roof piece
Looks bad aesthetically wise
There might be cases where it can function, like high attack speed or multihit attacks (dots for example), but for the slow attacks of the units in the demo i'd suggest instead going for an attack speed reduction.
On roofs i don't think they are a bad idea, just that constructing them is annoying, as they lack the optimization you can pursue with other wall assets but keep their requirement in term of "stuff that goes around".
About the issue : maybe we can have more / wider roof tile variety? Like, for example, "Г" shaped roof peace (like already existing wooden plank), then 2x2 square roof peace with 1 support point (like wooden plank from tutorial), maybe even 2x2 roof tile with 2 support points and only 1 is required.
We absolutely need 3x2 roof tile with 2 required support points.
Also, did you know that normal wooden planks work as roof too? Well, now you know.
On top of that you can place 3 cubes tall stone column, then place wall-banner and then on top of it wood/plank extentions to make a roof.
Also, @DigitalMallen if you planning to change accuracy penalty, maybe you can make it stack over time (while under rain) and add pity mechanic where each missed shot stacks "chanse to miss reduction".
I will add though non movement blocking wood pillars or something similar would be nice, ALSO the miss rate on rain is way too high right now had six units miss a single 10 hp unit something like 20 times in a row.
one sugestion id like to make with how to change is maybe make it a stacking debuff? so short excursions are easy enough but the farther/longer out your units go the worse the debuff gets up to its current maximum? otherwise im super excited for this game!
Because there is pretty much no height limit, roofs are not problem...
what i do is
1. fire arrow thing
2. to stone slabs next to it, each having one of those flag things hanging to give buff
3. wooden structure on top of those stone columns to give you roof
you get all the buffs, none of the debuffs and your units just grind them effortlessly.