Saleblazers

Saleblazers

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Bulbasaur Jan 19 @ 9:41am
2
1
CRAFT FROM STORAGE
ITS 2025 FOR GOD SAKE
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Showing 1-15 of 22 comments
Abraxis Jan 19 @ 1:47pm 
Yes please
Rvbbity Jan 19 @ 8:10pm 
For the love of god yes,
DraconianStatue  [developer] Jan 20 @ 10:24am 
Hey everyone!

Thank you for this suggestion! I hear it and plan to add this functionality as soon as I can!

I actually started designing this mechanic a few months ago but got sidetracked by some other features. I wanted to ask though, in my original design I was making a special chest that can be crafted from, once you unlock it (which judging by the interest for this feature could be fairly early).
Is that what you would want to see? Or would you prefer the functionality work with any chest instead?

Thanks for playing Saleblazers and making suggestions to improve the game for everyone!
ohh chest requests! a chest for crafting material, a chest for sale objects for staff then a chest for just stash what ever so it is not touched by the staff, or switch options to turn on and off chest features
while still on the topic of storage, the ability to have storage in storage main inventory so that you can right click to open it and stash stuff in it, if possible my main inventory fills up fast
DraconianStatue  [developer] Jan 20 @ 11:54am 
Originally posted by zumwaltwood:
ohh chest requests! a chest for crafting material, a chest for sale objects for staff then a chest for just stash what ever so it is not touched by the staff, or switch options to turn on and off chest features
Hey Zumwaltwood,
If you click the small apron icon in the top left of the chest UI, there are settings to change if your employees can sell from a chest or not and some additional filter options to set what items they put in a container which is useful if you have crafting or gathering employees. I hope this helps!
Thanks, i thought the apron was just on the displays, i will take another look at the chest!
Goldenman Jan 20 @ 11:05pm 
Originally posted by DraconianStatue:
Hey everyone!

Thank you for this suggestion! I hear it and plan to add this functionality as soon as I can!

I actually started designing this mechanic a few months ago but got sidetracked by some other features. I wanted to ask though, in my original design I was making a special chest that can be crafted from, once you unlock it (which judging by the interest for this feature could be fairly early).
Is that what you would want to see? Or would you prefer the functionality work with any chest instead?

Thanks for playing Saleblazers and making suggestions to improve the game for everyone!
In nightingale they have settings that let you choose which chests can be used for crafting, building or by npcs. Something like this would be ideal, but if not then I'd prefer any chest be craftable from. Having to make a bunch of "special chests" isn't something I'm a fan of.
Sigvuld Jan 20 @ 11:48pm 
Originally posted by DraconianStatue:
Hey everyone!

Thank you for this suggestion! I hear it and plan to add this functionality as soon as I can!

I actually started designing this mechanic a few months ago but got sidetracked by some other features. I wanted to ask though, in my original design I was making a special chest that can be crafted from, once you unlock it (which judging by the interest for this feature could be fairly early).
Is that what you would want to see? Or would you prefer the functionality work with any chest instead?

Thanks for playing Saleblazers and making suggestions to improve the game for everyone!

As someone who's played MANY of these, and with a partner who's even more heavily affected by lack of quality of life like this, I cannot stress enough just how massive an improvement it is to add crafting from containers! Please make it available early, if you really, really want it to be unlocked.
Sigvuld Jan 20 @ 11:48pm 
Originally posted by Goldenman:
Originally posted by DraconianStatue:
Hey everyone!

Thank you for this suggestion! I hear it and plan to add this functionality as soon as I can!

I actually started designing this mechanic a few months ago but got sidetracked by some other features. I wanted to ask though, in my original design I was making a special chest that can be crafted from, once you unlock it (which judging by the interest for this feature could be fairly early).
Is that what you would want to see? Or would you prefer the functionality work with any chest instead?

Thanks for playing Saleblazers and making suggestions to improve the game for everyone!
In nightingale they have settings that let you choose which chests can be used for crafting, building or by npcs. Something like this would be ideal, but if not then I'd prefer any chest be craftable from. Having to make a bunch of "special chests" isn't something I'm a fan of.

I agree with this take, personally. I'd rather it be just how chests work, myself.
Dree Jan 21 @ 11:10am 
I think the best middle ground is having a checkbox or option to enable it on chests, similar to other comments already posted, whether it's on the chests themselves or an option in the game settings.

Glad to see some form of craft from storage is coming either way!
DraconianStatue  [developer] Jan 21 @ 11:14am 
Thanks for the suggestions and feedback everyone!
I will start exploring what feels good to use and what is safe in terms of performance and hopefully bring you this feature soon!

If you have more suggestions around the craft from storage, please don't hesitate to keep posting, though. I'm happy to change what I'm doing if it means making the feature better.
Sigvuld Jan 21 @ 3:29pm 
Originally posted by Dree:
I think the best middle ground is having a checkbox or option to enable it on chests, similar to other comments already posted, whether it's on the chests themselves or an option in the game settings.

Glad to see some form of craft from storage is coming either way!

A setting/toggle players can choose based on preference would absolutely be ideal! I like the folks who prefer having to collect their items also retaining their preferred playstyle, rather than my preferred playstyle completely replacing theirs.
Last edited by Sigvuld; Jan 21 @ 3:37pm
Mean.Cloud Feb 10 @ 10:31am 
This feature honestly can't come soon enough. Most survival builders have this feature now, either straight away like Grounded or unlocked by research or materials like Enshrouded. After so much progression, it's such a huge burden on the players to manage items across so many storage inventories.
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