Saleblazers

Saleblazers

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Couple of questions
I don’t know what it is but almost every question I google, all I find are forums for other games. Maybe I’m just unlucky, or I got a massive skill issue. Anyway, here goes.

1.) I noticed that I’m always put in a lobby even though I intend to play by myself. Does this mean this game requires you to be online at all times in order to play at all?

2.) I don’t know how much an impact each type of customer can have on buying certain items, like, as a MADE UP example, a chef paying 100 for a sword while a mercenary pays 200. I haven’t noticed anything like that, probably because I’m rushing through sales. Should I pay more attention to the type of customer that I sell my merchandise to?

3.) I noticed that smaller enemy outposts reset while displaying a timer on the top right. However, I didn’t notice any reset timer display for a MAJOR outpost. Does this mean that major outposts don’t reset at all? If they do, how long does it typically take?

4.) Personal advice to efficiently improve my sales in early game? I’m doing relatively okay since I typically find green quality or higher items to sell which rakes in some decent dough, but if I can do better like picking certain store policies or target specific loot, I would love to know.

Thank you guys in advance.

edit: answered my own question regarding gathering high quantities of ammo, so I removed it to save room. weapon forge makes x99 pistol ammo with a relatively cheap recipe retaining one copper bar and one gunpowder. I just need to find copper ore to smelt into bars.
Last edited by tools guy-kun; Sep 4, 2024 @ 11:27pm
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Showing 1-1 of 1 comments
DraconianStatue  [developer] Sep 6, 2024 @ 2:18pm 
Hey tools guy-kun!

I'm not sure if you've seen it yet, but we do have a fan-made wiki: https://saleblazers.fandom.com/wiki/Saleblazers_Wiki which might have some information you're looking for.

As for your questions here I can give a shot at providing some helpful information.

1) The game has an offline mode if you aren't connected to Steam servers or if you don't have an internet connection. You can play completely offline if you would like to. The default is to host a lobby so your friends can join seamlessly. If you want to stay solo without going fully offline, the best way to do that is to mark your lobby as friends only and set a password. When you're playing solo, you can pause as well, but you will unpause if someone joins you.

2) I'd definitely suggest paying attention to the receipt UI when you sell items if you're trying to maximize your profits. Different customers will have preferences for different items, and you can see important metrics like if they are low on patience and therefore decreasing the price they're willing to pay. If that is the case, you can improve your store layout to address it.

3) The progress bar for the outpost is an experimental feature we're still fine-tuning and improving. Because of that, it's only present on a few outposts around the starting area so far. This includes the Skull Coast Major Outpost, though, if you're looking to complete it. Other outposts, including all other major outposts, still reset, usually after about a day in game, but sometimes slightly longer. They just don't have the progress UI or completion bonus reward yet.

4) I won't give a ton of advice for improving sales so you can discover more on your own or other players can pitch in with their ideas, but definitely make sure you don't forget about your shop policies. You can assign a specialty item or category and get bonuses for selling items of that type, or (one of my favorite methods) turn on the silver tongue policy and mark up your items as high as you can by completing a mini-game to sell them.

I hope this helps!
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Date Posted: Sep 4, 2024 @ 9:00pm
Posts: 1