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We appreciate your interest! I'm on the dev team, so I have some bias, and maybe one of our community members can also help answer some of your questions, but I thought I'd give you some information.
You can remap the WASD keys to whatever key you would prefer.
A lot of the skill unlocks in the game are cumulative. You can't undo unlocking the recipe to craft torches, but it doesn't prevent you from unlocking any other recipes. However, the resources you use on one unlock will be consumed, so you may have to collect some more to unlock others. The exception is with your character level-up points, which you only get once per level and spend to upgrade your health, stamina, or damage. However, there is an NPC you can talk to who will reset your skill points so you can reallocate them.
The game is early access and this means that some things like the main storyline are still progress - although there are still many hours of content to play right now! There are some bugs, but we patch often to resolve them as soon as we can. If there are any crashes or item loss issues, they take top priority and we try to have a hotfix out within a day or two to resolve them. We're also happy to help restore any lost items.
For the content, this is one where it might be better to have one of our players respond, but I think if you look through our reviews, you can see a lot of people play for 50+ hours. In my experience, completing the part of the main quest that is available right now takes around 25 hours, depending on how fast you go, and there are lots of sidequests and other activities to do while you work on that or after you finish it. Some people keep playing for hundreds of hours.
The game was built with both multiplayer and solo play in mind so both are great ways to play the game! You can also seamlessly swap between the two on your same world by having your friends drop in and play on your save with their character and then leave again to let you play solo. But you can also make multiple world saves so you can preserve your solo progress and play multiplayer separately.
I hope this helps!
I'm happy to answer more questions if you have them.
My question has been answered!
And I can see that the developers are working hard on the game.
Please continue to make better games!
Thank you.
- When I was at my base, someone suddenly appeared and attacked me.
And I was holding a torch, so my base burned down lol.
This is a bit annoying, but is there a setting to turn off attacks?
- If you throw an item on the ground, how long does it take to disappear?
- Are there any items that can only be obtained once?
I like collecting things, so I would like to keep limited items safe.
- When I'm playing the game, it suddenly becomes stuttery, as if the fps is dropping. I'm wondering if this is just a problem with me, or if the developers are aware of it.
- I use Japanese. Sometimes, the text is not translated.
Will this be addressed in the future?
I'm worried that Japanese will eventually be removed from support.
Finally pulled the trigger when it recently went on sale (no blazers) :P
I havent found any big blocking bugs yet. Just a few wonks here and there, which are mostly normal for an EA game with a smaller dev team.
YMMV, but for me - Saleblazers is definitely worth it at the sale price of <$20. That price point is actually my sweet spot - and there are a few games where $20 gets me a lot of hours of gameplay. This title is one of them.
I also think it speaks volumes that the small dev team is pretty engaged with the community.
Hey S2, I'm glad to hear you're enjoying the game so far! Thanks for this feedback. I can respond to some of the questions you have.
- If you select "peaceful nights" in the lobby menu, the torch wielding ghouls will no longer attack your shop at night. Enemies can still follow you back from the world to your shop, but they won't mount raids on your shop anymore with this setting enabled.
- If you throw an item on the ground it should stay there forever until you pick it up or it gets destroyed somehow.
- There are a few items in the world that can't be crafted and can only be collected a couple of times, like the string lights in Ambrosia's camp, but we are working on adding crafting recipes or other means of getting these items like from NPC shops so you can obtain them infinitely. Some quest items can only be received once, though. My rule of thumb is if it is a rare, epic, or legendary item with a special name and you got it through a quest, it's probably unique.
- We are aware of some stuttering and are working to resolve it. The primary source we're aware of is when you load a new area, especially one of the big cities, the game has to calculate all the pathfinding for the NPCs there. Are you going to one of the city areas when you experience the stutter?
- Glad to hear you're playing in Japanese! We will continually update the translation for all languages. Right now, Chinese and Spanish have the most support as they are the languages on which we have the most resources available to iterate. I'll double-check with our tools next week to see if the Japanese translation is missing any significant amounts of text for you. Sometimes we may add a new feature with text and add the localization later, but we will always make sure to update every language as soon as possible.
We have no plans to remove support for Japanese so you should be good there. Feel free to report where you see text that is still in English and we will make sure it gets translated.
I hope this helps!
Thanks for sharing your experience VonScribbles! It's great to hear you're enjoying your time with the game so far.
On the way to the old man's house, I experienced a drop in fps and some stuttering, but it was only a little annoying and didn't affect gameplay that much.
I was just wondering if it was just me, so don't think too much about it!
If I find any bugs that affect gameplay, I will report them!
・If there are limited items, it would be helpful if there was a lock function when you obtain them, as it would be sad to accidentally sell or dispose of them.
Or if the item description clearly said "This is a limited item" it would reassure collectors like me.
I've played a lot of games from small developers, and there are few developers who are as serious about their work and supportive of their players, but the developer of this game is amazing.