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While I understand the frustration, I think worrying if it looks like Fortnite or not or if its a Rogue-lite vs a Rogue-like... is the absolute bottom of the barrel for this game.
If anything the game tries to hard to be like Breath of The Wild (even same stamina bar at the time i remember testing) The game is riddled with bugs, and does nothing to set it apart from other survival crafting games aside from , "We can sell it all , look at our gimmick oo!".
It really does nothing to hold the player engaged passed the initial fun. The gameplay loop gets stagnant and not to mention the shop system is just completely broken. I couldn't even build a roof over my shop???
I appreciate the balls it takes to compare it to dark souls style rolling. But, I-frame with a roll does not make a dark souls game. There's almost a methodical pacing with a souls game or games like it, and this game is a jumbled mess of doesn't know what it wants to be.
If anything, it looks like almost every other psuedo-anime clone game out there on the market.
i get that you're a founder or something, but clearly the Dev's have more to work on than small graphical opinions.