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While I'm not playing WoW shadowlands anymore and I really dislike this new "Activision/Blizzard", your "assumptions" is totally wrong. WoW is currently the most hard MMORPG on the market, by very very far.
It is true that one can alone level up very quick in WoW (most people level up in less the 3 days), but leveling is nothing but a tutorial, the meaningful endgame activities are "Mythic plus dungeons", "Mythic raids" and "PvP". There is no other way to get good gear. Neither of these activities are "grinds" and neither can be soled.
Most people can't finish a Mythic raid in WoW, and it is not because it is a "grind" as you imply, it is because it's freaking hard as hell and required a lot of individual skill, group skills, a good raid leader caller and crazy levels of synchronization. It takes WoW Pro-players entire weeks to finish a new WoW Mythic raid... Even pro-players need to spend days and nights wiping over and over to understand the fights and make crazy strategies to kill just one of the many bosses in a raid.
Now about Swords of Legends Online, first of all the game has PvE and PvP totally appart. PvE gear is nearly useless for PvP situation, and vice versa.
In PvP there is ranked arenas and battlegrounds, 3v3, 5v5, 10v10 and 15v15. Also there is a faction vs faction open world PvP and Guild vs Guild PvP.
Regards PvE, while the raids in SOLO are not as hard as Mythic WoW raids, the game is sure very challenging. Dungeons in Swords of Legends have 4 different difficulties, the last one being "extreme" is played from 5 up to 10 players and requires tons of communication, synchronization, knowing your class well (since are many DPS check mechanics) so on and so forth.
Just like WoW, in Swords of Legends Online leveling is easy, it is just a big tutorial most people will finish in less than 3 days.
Dude... The group finder in WoW literally puts you in the easy difficulty of the dungeon. It is made for people to have a first look at the instance...
After the group finder there is the Heroic difficulty (with better loot), the Mythic 0 difficulty (the first mythic tier gear reward) and finally the Mythic plus content, going from +1 up to wherever you can take. Better you and your group play, higher you will go and better will be your loot. Neither the heroic nor the mythic content can be "queued" in a group finder, you need to rely on your guild and friends.
You came here all cocky implying you are looking for "hard content" but it looks like you're a very casual noob player who never did anything but group finder easy difficulty?
I mean, any game will be easy if you decide to sit there wearing thash green gear and ignoring all the hard content...
You've grossly mischaracterized both of these MMOs by reducing them to "mindless grinding." If you aim to reach endgame without grind, in any MMORPG, you're playing the wrong genre of RPGs. If you want MMORPGs, without grind, you're better off playing casually or roleplaying than concerning yourself with endgame. If you're looking for a game that forces socialization, you should probably look into sandbox MMOs, perhaps like EVE online, or sandbox games in general.
Hard to answer your question about this game when you don't even have any understanding about other MMOs. If we tell you it has a lot of social aspects and you instantly see a dungeon finder in this game (if it has one?), you will instantly assume there are no social aspects without doing an ounce of research beyond it.
The age of laziness.
Sounds like you've never attempted raiding in wow or ffxiv. Those games don't place challenge on the levelling experience, because they're there to tell a story and teach you your class for the endgame where groups and teamwork are required.
Oh, so you want a game where the levelling experience IS the endgame.
No this game is the definition of a themepark mmo. But seeing as you've probably never tried raiding or group content beyond starter level training-dungeons, I'd expect it'd be much more of a challenge than you're expecting.
The challenge I was talking about was not all about monsters HP values.
As I stated, I'm not a Theme park gamer. I get bored quickly by doing dungeons daily.
As my question implies, I'm more leaning towards sandbox games like eve online.
Running dungeons is fun, but for me, it's not the main point of the game.
What I'm looking is for socializing aspect where it's not all about PVE killing monsters over and over again with the endgame to finish X dungeon and get the fanciest equipment for the goal to bet the fanciest equipment currently available.
I just can't find much info about the "endgame" of SOLO, so I assume it's dungeon PVE or dungeon PVP and that's it?
There's no territorial warfare or sandbox-like goals for your guild? Just dungeons or sterile PVP arenas?
Anyway, if you don't like to grind forever braindead AI mobs, you don't like sandbox at all. Just take a look how Sandbox MMORPGs are, BDO for instance, even Albion online. Nearly no actual "challenge", kill thousands of brain dead mobs per day, everyday, forever. In a month you get enough silves to TRY to upgrade your gear. That is how sandbox MMORPGs are...
About SOLO, there is open world PvP and I already told you so, there is a Faction vs Faction open world PvP and even guild vs guild. There is also RANKED instanced arenas and battlegrounds, but I'm sure you get "bored" of RANKED content because it must be too easy for you, right? LMAO...
Just go play BDO dude... There you will find this kind of "fake challenge" you're looking forward to.
Do you really need to come out so aggressive and butthurt?
There are two differences between "Don't care" and "too hard". Not everyone has to like the same gameplay as you do. I don't have that much free time or will to spend 40eu just to find out it's another wow or ffx14 copy which does not interest me PERSONALLY.
I never got into that PvE dungeon thing (for me it's supplementary instead of goal) and I'm asking about the SOLO game end. So stop putting your words into my mouth.
Would like to hear more about that faction open PVP/guild vs guild thing though, but from someone who acts like a mature adult and not some childish prick.
Guess what? You can have your opinions and tastes without spreading misinformation and lies...
Just look at what you said about WoW:
What are you even talking about? You can't do ANY meaningful content in WoW playing alone... Just leveling, that is done in less than 3 days...
You Are hypocrite and toxic... Anyone can read what you said, stop pretending already.
There are two differences between "having an opinion" and "being a complete ignorant person". Even pro-players that are very well paid by teams have a hard time doing WoW Mythic content, PUT YOURSELF IN YOUR PLACE you casual noob...
Yet you call me toxic when numerous times you keep calling me a noob for unrelated things for my question.
I put you on the block, no time to waste on internet brawls with someone who has mental issues. Grow up and fix your anger issues.
i read the first sentence and i already know OP has no idea what there talking about