Everafter Falls

Everafter Falls

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WORRIED
About the absolute silence from devs. A month or so ago, they were much more interactive. This game could be wonderful. It's just a real shame how much unrewarding it becomes as you progress.
More and more players are complaining about how extremely difficult it is to complete collections and achievements.
This makes the game, instead of relaxing and satisfying, frustrating and tiring.
It also prevents it from being replayable. Because nobody wants to go through an ordeal more than once.
Are there any plans to make the game more gamer-friendly, or is it just going to stay as it is?
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Showing 1-8 of 8 comments
Velvet's Simp Sep 27, 2024 @ 11:36am 
Yeah, it's been some silence. Hopefully it's no sign of anything bad.
While completing this game is just not fun, we should not judge it only by that metric. It's still a very fun game to play through, and it is worth playing a second time for sure. Just completing it that is a nightmare.
Alonia Sep 29, 2024 @ 12:32am 
I've played 85 hours of this game and during the early game, I really enjoyed it. But for me, the end game has become an un-fun grind fest.

I can enjoy some grind in games but this has become a terrarium, fishing, and mushroom hunting simulator. All I do is make a circuit of the map every day. I rarely find any of the items I'm looking for. This morning I looked up one of the shells I need to complete the museum collection and according to official wiki the spawn rate is 0.01%. At this point it feels like the game is no longer respecting my time.

I wouldn't want to leave a negative review because I think there are some great and fun things about this game. But I do think there needs to be some work done around the end game. For now I think I am going to take a big step back from Everafter Falls and hope that there are some updates in the future.
Last edited by Alonia; Sep 29, 2024 @ 12:33am
dispossibleteen Sep 29, 2024 @ 2:34am 
I'm also putting off a negative review. The game actually has some very good features. This is why I feel so sorry that it becomes a nightmare and a torment as you progress.
What is the logic behind the fact that the more you like a game and the more you want to complete it, the more it mistreats you? I just can't get it.
I really wish the devs would fix the RNG, or whatever it is that's causing this. And that they would be more communicative, like before.
That being said, if the shell you're looking for is the iridescent rainbow conch, forget about finding it on the beach. I've had as many as 90 shell extractors for no success. I finally got it from an extraordinary rock. The kind with a bright blue stripe. Now, I had to open like 500 of them, in batches of 100.
Definitely, if they don't fix it, this game is not for the completionist, nor the impatient. It takes nerves of steel. Good night and good luck <3
It became too grindy and I lost interest.
Originally posted by Elliebeans:
It became too grindy and I lost interest.
this
Dianthana Feb 26 @ 12:13am 
02/25

This
Originally posted by Elliebeans:
It became too grindy and I lost interest.
squarehusky  [developer] Mar 1 @ 7:14pm 
Hey, apologies for the lack of updates, I had some personal things come up which have finally started to improve.

Version 2.0 content release is now undergoing testing, please see the pinned post for details on how to participate.

In particular, it addresses all the issues with completing collections and getting all achievements. It has a lot of late game items that help with this.

This version should go live within the coming weeks if no major bugs are found.
Shiya64 Mar 2 @ 10:59pm 
No worries! your life comes first. I'm glad to see you back though. I hope everything is going better for you. Stay safe and take care out there!
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Showing 1-8 of 8 comments
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