Everafter Falls

Everafter Falls

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Aardzol Jul 10, 2024 @ 2:46pm
Can we have an option to slow down time please?
Hi, I’m pretty new to the game but in my first few hours, I feel kinda rushed during a day especially with the need to have to go to sleep before the Spooklets get me. I know there is no major downside of being Spookified but can we have an option to slow down the day/night cycle (i.e. a multiplier of 0.1x to 2x) so we can control the speed of a day. Personally I hate having to go to sleep so I’d put the time to 0.1x and take as long as I want before needing to sleep.

(I’d also love a manual save option for anytime during the day).

Thanks in advance.
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Showing 1-15 of 16 comments
FunWithEndermen Jul 10, 2024 @ 3:23pm 
You will get the chance to extend your curfew by an hour later, FYI. And there is something introduced later that lets you get home faster.
The spooklets aren't too big of a deal unless you get caught out in the mines.
otherwise you can probably slow down a bit. There's no big rush on the untimed quests, so you get there when you get there.
Velvet's Simp Jul 10, 2024 @ 5:22pm 
I don't think that's required. Just play the game at your own pace, no matter how fast the game goes. You should get used to it. Personally, sometimes I even sleep earlier for the lack of what to do.
Shiya64 Jul 10, 2024 @ 10:50pm 
Yeah, that'd be a nice option.
Rikurii Jul 10, 2024 @ 11:14pm 
I'd love that option too. I get easily distracted and sometimes forget i gotta go buy seeds or something before the store closes.
KainSvendir Jul 11, 2024 @ 4:45am 
Originally posted by Rikurii:
I'd love that option too. I get easily distracted and sometimes forget i gotta go buy seeds or something before the store closes.
Haha relatable ^^'
Aardzol Jul 11, 2024 @ 5:00am 
Originally posted by Velvet's Simp:
I don't think that's required. Just play the game at your own pace, no matter how fast the game goes. You should get used to it. Personally, sometimes I even sleep earlier for the lack of what to do.
Yeah, I get it. I suppose one of my issues would be regarding seasonal crops (which I think are a thing). Obviously ‘just playing slowly and not worrying about days’ means I could enter a new season and perhaps loose out on crops from a prior season?

But then there’s also just the principle of being able to take my time and go around the map, gathering to my hearts content. I also like to build so I could easily waste a few days just moving stuff around and building paths. I mean, you can’t even decorate in the house without time passing and those Spooklets getting you. :)

I don’t know about others but I think that forcing time-limits in any form is an unnecessary mechanic. Let a day (or night) be as long as you want and just start the next day when you sleep or something.

And with a game day currently being a fix number of minutes (i think this is true), crafting times could just be changed to real world minutes instead of game minutes/hours so speeding up in-game time wouldn’t have to effect crafting times, if that is something that needs to be a fixed time period. With a standard in-game day being what it is, crafting times are effecting in-game minutes anyway (except when sleeping). But I’m no designer, but it’s a thought and I’m sure a logic that can be worked out.

And if that doesn’t work, the easy mode option is a 1 time change so a similar logic can be applied to changing in-game day times. Perhaps not a 1 time change but once per in-game day, or once per week or season, or something.

Anyways… :)
Last edited by Aardzol; Jul 11, 2024 @ 5:11am
LadyTerra Jul 11, 2024 @ 7:24am 
There are many ways in game to easy your farming burden. I am in year 2 and many times just find that I have nothing to do and its 7pm. The only issue I have with the mandatory bed time is when I am in the mines and need to rush home. I play a lot of games in this genre and the timed bed is nothing new.
Aardzol Jul 11, 2024 @ 8:46am 
Originally posted by LadyTerra:
There are many ways in game to easy your farming burden. I am in year 2 and many times just find that I have nothing to do and its 7pm. The only issue I have with the mandatory bed time is when I am in the mines and need to rush home. I play a lot of games in this genre and the timed bed is nothing new.
Indeed but there are more games coming out that have removed the bedtime mechanic. Ultimately it’s a design choice but to me it seems unnecessary.
🌗 Sergio 🌓 Jul 11, 2024 @ 9:29am 
Originally posted by Aardzol:
Originally posted by LadyTerra:
There are many ways in game to easy your farming burden. I am in year 2 and many times just find that I have nothing to do and its 7pm. The only issue I have with the mandatory bed time is when I am in the mines and need to rush home. I play a lot of games in this genre and the timed bed is nothing new.
Indeed but there are more games coming out that have removed the bedtime mechanic. Ultimately it’s a design choice but to me it seems unnecessary.
Just use some time cheats(like cheat engine table) and doubled your time per day. I'm have 10 sec per every 5 min and it's enough to me doing almost everything ( watering 62 crops, fishing all fish around , doing dungeon stuff and etc)
But ofc it's mean you longer waited your production from machines.
Last edited by 🌗 Sergio 🌓; Jul 11, 2024 @ 9:30am
miri Jul 11, 2024 @ 7:04pm 
I would also love an option to slow time, or at least an option to pause time indoors. Primarily because I love fiddling around with decorating and hate feeling rushed! I mean I'm sure it's not the sort of thing that would be high on a dev's to-do list, and I'm sure a mod will appear to make that work out eventually, but since the topic has come up .... yeah. It would be nice to take it a little more slowly without having to install something external.
Aardzol Jul 12, 2024 @ 12:00am 
Originally posted by miri:
I would also love an option to slow time, or at least an option to pause time indoors. Primarily because I love fiddling around with decorating and hate feeling rushed! I mean I'm sure it's not the sort of thing that would be high on a dev's to-do list, and I'm sure a mod will appear to make that work out eventually, but since the topic has come up .... yeah. It would be nice to take it a little more slowly without having to install something external.
Yeah, pausing time in your house would be a start. As we both have said, it’s easy to spend hours decorating. I’d still say, a simple slider to multiply the rate at which a day goes by is pretty easy to implement too, but if not that, just 3 options/button that are 0.1x, 0.5x or 1.x as this wouldn’t be hard too. :)
FunWithEndermen Jul 12, 2024 @ 2:39pm 
I personally don't have a problem with it.

First of all, time stops whenever you access a chest or your inventory, fish, or a lot of other little things.

Second, you will soon get the option to teleport home, which saves tons of time. You will also get the option to send your pet to the sale bin for you, so you don't have to do that.

Eventually you will get a greenhouse so seasonal crops won't be a problem. There are ways to make money in the meantime. You can set the pixies to mine ores and shards so you don't have to mine much in the mines if at all.

And finally, the main story quests are not time sensitive.
Honor Jul 12, 2024 @ 5:37pm 
Let see if I get this link right....
https://steamcommunity.com/sharedfiles/filedetails/?id=3274173965
If you do exactly what this guide says, you can set whatever length of day you want. But read the comments because one thing changed.
Just to let you know it's not complicated if you follow directions exactly. And i'm no mathematician but am able to do this every time I start the game. And for some reason, I need to do this every time I want to play. But it's no big deal once you get it. And don't forget to save your tweak. FYI, I set my tweak time at 3.0 and find that's enough for me.

Just be careful when downloading the cheat engine. Go slowly and pay attention to what you're downloading. Don't check mark anything before downloading. And make sure you're computer lets you download it.
Last edited by Honor; Jul 12, 2024 @ 5:50pm
miri Jul 12, 2024 @ 5:56pm 
Originally posted by FunWithEndermen:
I personally don't have a problem with it.

First of all, time stops whenever you access a chest or your inventory, fish, or a lot of other little things.

Second, you will soon get the option to teleport home, which saves tons of time. You will also get the option to send your pet to the sale bin for you, so you don't have to do that.

Eventually you will get a greenhouse so seasonal crops won't be a problem. There are ways to make money in the meantime. You can set the pixies to mine ores and shards so you don't have to mine much in the mines if at all.

And finally, the main story quests are not time sensitive.

All those things are so good and cool! Speaking for myself, I don't have a *problem* playing the game as it is. But also I'm seconding the OP in that, for some people it would be a nice addition - an option that people like you wouldn't have to use if they didn't want to, like easy mode or turning off fishing reels.

Again, speaking for myself, It's not the time not being spent farming or doing other stuff, it's the interruption of the night cycle when doing something involved like decorating the inside of the house or redoing a farm layout, and the perpetual sense of oh heck gotta hurry before that interruption occurs. As someone with pretty significant adhd, I end up doing a looooooot of going halfway across the map to take rocks to Bram or something, only to realize I forgot half (or sometimes all) of them aaaaaand oops it's 8 pm now.

Like yeah, that's something I'm used to in both my day to day life and in decades of gaming, but also in terms of projects that take more than a few minutes like arranging house with the kinda still clunky placement controls, or redoing swaths of farm outside, that seemingly insignificant interruption of the task is enough to make me forget where I was, and the looming sense of time passing so quickly on the way to that interruption can absolutely make it worse, like a small dose of completely irrational anxiety. I'm not sure how to explain it to someone who doesn't experience the feeling, but it's why I use the pause time cheat in Stardew, too - not always, not even *usually* because I do enjoy the daily gameplay loop, but when I have projects that are set to take a chunk of real world time.

A simple toggle or slider could do a lot to make a really fun game a little more fun and/or relaxing for people like me and the OP, and would not detract from your gameplay experience at all. That's it, that's the request for consideration. :)
FunWithEndermen Jul 12, 2024 @ 8:17pm 
Originally posted by miri:
Originally posted by FunWithEndermen:
I personally don't have a problem with it.

First of all, time stops whenever you access a chest or your inventory, fish, or a lot of other little things.

Second, you will soon get the option to teleport home, which saves tons of time. You will also get the option to send your pet to the sale bin for you, so you don't have to do that.

Eventually you will get a greenhouse so seasonal crops won't be a problem. There are ways to make money in the meantime. You can set the pixies to mine ores and shards so you don't have to mine much in the mines if at all.

And finally, the main story quests are not time sensitive.

All those things are so good and cool! Speaking for myself, I don't have a *problem* playing the game as it is. But also I'm seconding the OP in that, for some people it would be a nice addition - an option that people like you wouldn't have to use if they didn't want to, like easy mode or turning off fishing reels.

Again, speaking for myself, It's not the time not being spent farming or doing other stuff, it's the interruption of the night cycle when doing something involved like decorating the inside of the house or redoing a farm layout, and the perpetual sense of oh heck gotta hurry before that interruption occurs. As someone with pretty significant adhd, I end up doing a looooooot of going halfway across the map to take rocks to Bram or something, only to realize I forgot half (or sometimes all) of them aaaaaand oops it's 8 pm now.

Like yeah, that's something I'm used to in both my day to day life and in decades of gaming, but also in terms of projects that take more than a few minutes like arranging house with the kinda still clunky placement controls, or redoing swaths of farm outside, that seemingly insignificant interruption of the task is enough to make me forget where I was, and the looming sense of time passing so quickly on the way to that interruption can absolutely make it worse, like a small dose of completely irrational anxiety. I'm not sure how to explain it to someone who doesn't experience the feeling, but it's why I use the pause time cheat in Stardew, too - not always, not even *usually* because I do enjoy the daily gameplay loop, but when I have projects that are set to take a chunk of real world time.

A simple toggle or slider could do a lot to make a really fun game a little more fun and/or relaxing for people like me and the OP, and would not detract from your gameplay experience at all. That's it, that's the request for consideration. :)

I get it .But in my opinion, that's what mods are for. I'm pretty sure this game will eventually have tons of mods for doing various different things. I would rather the developer focus on things like fixing bugs, balancing combat, and other things that need doing for a good while. I do see your point, though.
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