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回報翻譯問題
honestly it's a bit weird, but you just need to overwrite the muscle memory you have from smash, I find it more consistent this way, no crouching on platform ♥♥♥♥♥♥♥♥, but yes smash's way is more fluid to control. But I like my funny cartoon fighter snappy, quick and robotic.
It works 100% fine for me.
If you're having trouble falling through platforms practice it. There is nothing wrong with the input its self and you probably just need better stick control. 100% of the time when I fall through a platform it behaves as expected, perfectly, every time, without fail. If you're trying to platform fall and are dashing downward you might have just wavedashed because your timing isn't practised enough to do it consistantly, lab it and practice that specific area until you get it consistantly.
♥♥♥♥ It's been a while since I read it and absolutely forgot your example, and I tested it and you're absolutely right with Korra, her Dair indeed will ground you before she drops below the platform enough. That is one example but I don't think it's because you need to do down+jump to fall through the platform, I think that's a highly specific Korra thing and would still exist no matter what your drop input is, her collision hitbox shrinks up and it really really shouldn't just in general.
BTW, If you or anyone wants to fight me in Nick just friend me and shoot me a message, I honestly think if you just power through it the plat drop will get easier to deal with.
I'm not gonna act like you're crazy because I've felt a similar issues every time I've tried to short hop -> down air on top of a ledge, and ended up doing it underneath the ledge instead because I was holding down before tapping jump.
I'm starting to think the only reason this game doesn't have analog movement is because that would require walking animations. :v