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But, maybe Nightdive could work their magic, make a bunch of changes to the game beyond graphical upgrades and turn the game into something good?
I'd much rather see Nightdive work on remastering about 50 other early 3D games before doing 2econd Coming. Gex: Enter the Gecko, Draconus: Cult of the Wyrm, the Legacy of Kain series, Castlevania: Legacy of Darkness, MDK 1 and 2, Destruction Derby 1 and 2, Quake 2 on N64, there's so many possibilities.
however stephen kick , or was it it tim haywood (original team).......anyway they said they would have to see what all they got ,before whether or not they think they can remaster it.
it's a matter of source code .legality,gameplay (whether it hold up ,or needs tweaking),cut content.....etc
remember the first game in and of itsself was almost never likely to get remastered ,they just happened to get some old project file's with some cut content discovered along with some original source code and some they reverse engineered combine that with a reboot of the comic ,and tim being brought on to remaster the sound track and recreate the old half nonexistant voice line's (IE for yorts fight as a example) its wonder we even got this game
Maybe it could be good if they reworked the style of shadowman1.
Shadow Man Remastered has a ton of new areas/content that were cut from the original releases of the game, if that's what you're asking.
For example Locked parts in the experimentation rooms you don't ever go in ,or the door in the engine block you don't ever actually enter.
There's also areas in the asylum gateway's beyond bars that show a giant wheel spinning.
or the 3rd Temple for the Gad (Swim) has spires you can see in the backdrop from the main warp point that look like town's or habitats , or how theres huts and buildings in deadside.
essentially there's backdrop area's that give the impression that there was more to explore ,when in reality the game is pretty small in actuality it feel's long because of backtracking and using upgrade's to find new part's of the same area's.
A nightdive expansion would be welcomed and I'd pay anywhere from 10-20$ for it. But they'd have to make it worth it just like the crazed insanity that experimentation rooms was.. They really outdid the macabre with that one.
Shadowman 2, maybe if they changed the mechanics made it more like the first one but yea... That was really towards the end of acclaim when they were making trash like BMXXX trying to appeal to shock and sleaze over psychological substance.
That's what I was talking about, I've been playing shadowman for a long time, I met him on the Dreamcast, and I can say when he was wronged and misinterpreted, it's a very immersive game, it deserved a continuation at its height, that's why I don't like it from 2cond Coming, a dlc with the new dead side areas would be very welcome
When I played SM2, Mike digs himself up from his burial ground and I used to assume it's because he didn't return from the battle with Legion and escape the explosion. Now, after the remaster ending I figured there must have been something I was missing and I started up 2econd Coming and there seems to be no explanation why Mike is in the ground... What happened? Why is he there? I am so confused
I played through 2econd Coming, sadly it was at an age where my English wasn't good enough and I didn't care enough about story. I'll have to replay it to give you an answer for that. Sorry for not being much help.
This is essentially the entire story of 2nd coming before it was changed (via a google drive pdf)
I have to say if we ever do get the game the way it was intended it will be really good compared to what was left
Here you can read the whole story
https://drive.google.com/file/d/1xGnO84hzaybkfc4WUagovNU-5zU2SMzC/view?usp=sharing
In terms of making it like the original vision that sounds really awesome but it looks like it would mean changing a lot of what was there and wouldn't really be a remaster. I doubt it's something people would do. But the more I play through 2econd coming the more I understand that it's not that good. I used to this it was much better but from a story point of view it seems to make less sense. Even reading that I can see that while the original idea was amazing it still was very cartoonish? Not sure of the word. Like you can tell it does not flow but I do like that it offers some explanation to the buff Mike but no explanation to the rotting Shadow Man unless I didn't see that. While amazing, still flawed. I think the only way to fix this game would be too radical of a design.
I think as a fan I wouldn't mind DLC same priced added to this that continues on and re-works the 2econd coming and builds from these assets. Think it would be cheaper and faster too. The models wouldn't look as polished but I think it would be better than remastering that 2nd game because honestly, I can't see the company even wanting to work on something that would change it too much from what it was or that would take even more time. Keeping it the same may mean it just won't do well in this day and age as the only people who are gonna pick it up would be fans of Shadow man, it's older so mostly more older people play it I think, meaning more understanding of how bad it is. I think the best chance is scrubbing the second game remaster and adding DLC from this one at same price, maybe even as a standalone playable version. Shame seeing it so broken. Wow.... I used to think it was so much better.
Thanks again for sending me this as I didn't even know this existed but yeah I can see so much is really missing from this game. Thank you